World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - British
            3 Mech.Infs moved from W.Iran to Palestine
            2 ArmoredCars moved from Italian East Africa to Nubia
            2 ArmoredCars moved from Rhodesia to Italian East Africa
            3 Transports moved from 61 Sea Zone to 60 Sea Zone
            2 Artillerys and 3 Infantrys moved from Assam to 60 Sea Zone
            2 Artillerys, 3 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone
            2 Adv.Fighters, 2 Artillerys and 3 Infantrys moved from 61 Sea Zone to S.Thailand
            7 Artillerys, 3 Elites and 9 Infantrys moved from Burma to S.Thailand
            1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 108 Sea Zone
            1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia
            1 Infantry moved from Bihar to Assam
            2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Calcutta
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers, 2 Elites, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Hollandia
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Hollandia
                    1 Infantry owned by the Hisaichi lost in Hollandia
                British win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Thailand
                British attack with 2 Adv.Fighters, 9 Artillerys, 3 Elites and 12 Infantrys
                Yamamoto defend with 5 Infantrys; Thai defend with 1 AAGun, 2 Artillerys, 16 Infantrys and 2 Tanks
                    Thai roll AA dice in S.Thailand : 1/2 hits, 0.33 expected hits
                1 Adv.Fighter owned by the British lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 12 Infantrys in S.Thailand, round 2 : 9/25 hits, 8.00 expected hits
                    Thai roll dice for 2 Artillerys, 21 Infantrys and 2 Tanks in S.Thailand, round 2 : 10/25 hits, 8.67 expected hits
                    10 Infantrys owned by the British lost in S.Thailand
                    4 Infantrys owned by the Thai and 5 Infantrys owned by the Yamamoto lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 2 Infantrys in S.Thailand, round 3 : 8/15 hits, 5.67 expected hits
                    Thai roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in S.Thailand, round 3 : 6/16 hits, 5.67 expected hits
                    4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand
                    8 Infantrys owned by the Thai lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 5 Artillerys and 3 Elites in S.Thailand, round 4 : 3/9 hits, 3.67 expected hits
                    Thai roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 4 : 4/8 hits, 3.00 expected hits
                    1 Elite owned by the British and 3 Artillerys owned by the British lost in S.Thailand
                    3 Infantrys owned by the Thai lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in S.Thailand, round 5 : 2/5 hits, 2.17 expected hits
                    Thai roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 5 : 1/5 hits, 2.00 expected hits
                    1 Elite owned by the British lost in S.Thailand
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in S.Thailand, round 6 : 2/4 hits, 1.67 expected hits
                    Thai roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 6 : 1/3 hits, 1.33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                    1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in S.Thailand, round 7 : 2/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Tank in S.Thailand, round 7 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the British lost in S.Thailand
                    1 Tank owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -15
                Casualties for British: 1 Adv.Fighter, 8 Artillerys, 3 Elites and 12 Infantrys
                Casualties for Thai: 2 Artillerys, 16 Infantrys and 2 Tanks
                Casualties for Yamamoto: 5 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter moved from S.Thailand to 61 Sea Zone
    
        Place Units - British
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            1 Bunker placed in Assam
            1 Bunker placed in Palestine
            3 Mech.Infs placed in W.Iran
            2 Tanks placed in Bombay
            2 Mech.Infs placed in Cape Town
            1 T.Boat placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    Thai AA : 0.67
    British regular : 3.83
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from New South Wales to 122 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            EDIT: 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from Canberra to 122 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from New South Wales to 122 Sea Zone
            1 Artillery moved from Western Australia to 67 Sea Zone
            1 Artillery moved from 67 Sea Zone to Lombok
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Artillery moved from 67 Sea Zone to Soembawa
            1 Artillery moved from Western Australia to 67 Sea Zone
            1 Artillery moved from 67 Sea Zone to Lombok
            1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores
            2 Artillerys moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 2 Artillerys and 2 Infantrys
                Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Soembawa, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 2 Artillerys and 1 Infantry in Soembawa, round 3 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Soembawa, round 3 : 3/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Artillerys owned by the Anzac lost in Soembawa
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Soembawa
                Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -5
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
            Battle in Lombok
                Anzac attack with 1 Artillery
                Thai defend with 1 Artillery, 1 Elite and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    Anzac roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                    1 Elite owned by the Thai lost in Lombok
                Thai win with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Thai: 1 Elite and 1 Infantry
                Casualties for Anzac: 1 Artillery
            Battle in Flores
                Anzac attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Infantry moved from New South Wales to South Australia
    
        Place Units - Anzac
            2 Artillerys placed in Western Australia
            1 Artillery and 2 Infantrys placed in Broome
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Townsville
            1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.33
    Thai regular : 0.33
    Hisaichi regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Dutch
            1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
            5 Infantrys and 1 Tank moved from N.Algeria to N.Tunisia
            1 Infantry moved from E.Morocco to S.Algeria
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in N.Tunisia
                Dutch attack with 5 Infantrys and 1 Tank
                Italians defend with 1 Artillery, 1 Infantry and 2 Tanks
                    Dutch roll dice for 5 Infantrys and 1 Tank in N.Tunisia, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in N.Tunisia, round 2 : 3/4 hits, 1.67 expected hits
                    3 Infantrys owned by the Dutch lost in N.Tunisia
                    1 Infantry owned by the Italians lost in N.Tunisia
                    Dutch roll dice for 2 Infantrys and 1 Tank in N.Tunisia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in N.Tunisia, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Dutch lost in N.Tunisia
                    1 Artillery owned by the Italians lost in N.Tunisia
                1 Tank owned by the Dutch retreated to N.Algeria
                Italians win with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Dutch: 5 Infantrys
                Casualties for Italians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Flores
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    Dutch regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    Totally forgot to bring the planes over for the ANZAC attacks :(

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland
            1 Fighter, 1 Infantry and 1 Tank moved from Oulu to Lapland
            1 Tank moved from Vyborg to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks
                Russians defend with 2 Artillerys and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Lapland, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Lapland, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Finns lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Lapland, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                    1 Artillery owned by the Russians lost in Lapland
                    Finns roll dice for 1 Fighter and 2 Tanks in Lapland, round 5 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Russians: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Oulu
            1 Elite moved from Tampere to Oulu
            1 Artillery and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -3.50
    Russians regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Artillery and 1 Elite moved from Vinnytsia to Kiev
            1 Fighter moved from Odessa to Kiev
            1 Tank moved from Odessa to Kiev
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank
                Russians defend with 1 Elite and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Kiev, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Elite and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Odessa
            1 Infantry moved from Odessa to Donetsk
            1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
            1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Infantry placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Thai
            4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 4 Infantrys and 1 Tank
                British defend with 1 AAGun and 1 Artillery
                    Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            1 Artillery moved from Lombok to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    British regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Americans
            1 Artillery, 1 Bomber and 5 Infantrys moved from N.Algeria to N.Tunisia
            1 B.Transport moved from 42 Sea Zone to 41 Sea Zone
            4 Infantrys moved from E.Morocco to 41 Sea Zone
            1 Cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 B.Transport, 1 Cruiser and 5 Infantrys moved from 41 Sea Zone to 42 Sea Zone
            2 Adv.Fighters and 5 Infantrys moved from 42 Sea Zone to N.Tunisia
            1 Mech.Inf moved from S.Tunisia to Tripoli
            1 Bomber moved from N.Tunisia to Tripoli
            1 Mech.Inf moved from Ghadames to Tripoli
            2 Artillerys and 5 Infantrys moved from W.Morocco to E.Morocco
            1 Tank moved from Rio de Oro to W.Morocco
            2 ArmoredCars moved from Rio de Oro to W.Morocco
            2 Elites and 6 Infantrys moved from Mauritania to W.Morocco
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
            1 B.Transport, 3 Elites, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 Carrier and 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone
            1 Elite moved from Wake to 88 Sea Zone
            1 Elite and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Elite moved from 95 Sea Zone to Minamitori
            2 Adv.Fighters and 1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone
            1 Cruiser and 2 Destroyers moved from 89 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 3 Destroyers, 3 Elites, 3 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Tripoli
                Americans attack with 1 Bomber and 2 Mech.Infs
                Italians defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Bomber and 2 Mech.Infs in Tripoli, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Americans lost in Tripoli
                    1 Infantry owned by the Italians lost in Tripoli
                    Americans roll dice for 1 Bomber and 1 Mech.Inf in Tripoli, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Tripoli, round 3 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Americans lost in Tripoli
                    1 Tank owned by the Italians lost in Tripoli
                Americans win with 1 Bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 2 Mech.Infs
                Casualties for Italians: 1 Infantry and 1 Tank
            Battle in N.Tunisia
                Americans attack with 2 Adv.Fighters, 1 Artillery and 10 Infantrys
                Italians defend with 2 Tanks
                    Americans roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Tank owned by the Italians lost in N.Tunisia
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery and 10 Infantrys in N.Tunisia, round 2 : 4/13 hits, 3.17 expected hits
                    Italians roll dice for 1 Tank in N.Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in N.Tunisia
                Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Tanks
    
        Non Combat Move - Americans
            1 Bomber moved from Tripoli to E.Morocco
            2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone
    
        Place Units - Americans
            3 Mech.Infs placed in Rio de Oro
            1 B.Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            2 Destroyers placed in 95 Sea Zone
            2 S.Submarines placed in 109 Sea Zone
            1 Destroyer placed in 83 Sea Zone
            2 Artillerys placed in Salvador
            2 Elites placed in Bahia
            3 Infantrys placed in South Atlantic USA
            1 Elite placed in Washington
            Americans undo move 10.
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Germans
            1 Elite moved from Latvia to Novgorod
            1 Stuka moved from East Prussia to Novgorod
            1 ArmoredCar moved from Lithuania to Novgorod
            1 Elite and 2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Danzig to Minsk
            2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea
            1 Fighter and 1 Stuka moved from Vinnytsia to Crimea
            1 Tank moved from Hun to Ghadames
                  Italians take Ghadames from Americans
            1 Tank moved from Ghadames to S.Tunisia
                  Germans take S.Tunisia from French
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Minsk
                Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Novgorod
                Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka
                Russians defend with 1 Mech.Inf
                    Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Crimea
                Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Crimea
                    1 Infantry owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Germans
            1 Fighter and 1 Stuka moved from Crimea to Vinnytsia
            3 Mech.Infs moved from Latvia to Leningrad
            1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad
            1 Stuka moved from Minsk to Danzig
            1 Stuka moved from Novgorod to Leningrad
            1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery moved from Brest to Vinnytsia
            1 Artillery moved from Danzig to Brest
            1 Artillery moved from Brest to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
            1 Stuka moved from Bavaria to Vinnytsia
            1 Adv.Fighter moved from Normandy to Hamburg
            2 Battleships moved from 24 Sea Zone to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Lapland
            1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Saxony to Hamburg
            5 Infantrys moved from Berlin to Saxony
            2 Transports moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
            1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome
            1 Tank moved from Burgundy to Provence
            4 Infantrys moved from Paris to Burgundy
            1 Artillery moved from Orleanais to Burgundy
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            2 Infantrys moved from Bavaria to Rhine
            1 Tank moved from Normandy to Burgundy
    
        Place Units - Germans
            1 Bunker placed in Hamburg
            1 Adv.Fighter placed in 23 Sea Zone
            2 Infantrys and 1 JetFighter placed in Danzig
            4 Infantrys placed in Leningrad
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Elite and 3 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            2 Infantrys and 1 Tank placed in Bavaria
            2 Infantrys placed in Paris
            3 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Elite and 28 Infantrys moved from S.Karelia to Leningrad
            1 Bomber moved from Kursk to Leningrad
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Tank moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            2 Tanks moved from Kursk to Novgorod
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
            10 Infantrys moved from Yaroslavl to S.Karelia
            1 ArmoredCar moved from Rostov to Minsk
            1 Tank moved from Kursk to Minsk
            2 Infantrys moved from Kursk to Donetsk
            1 Tank moved from Rostov to Donetsk
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Destroyer moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
            1 Submarine moved from 54 Sea Zone to 53 Sea Zone
            1 ArmoredCar moved from Okhotsk to Ayan
            1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from Zhigansk to Chita
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 Tanks
                Germans defend with 1 ArmoredCar and 1 Elite
                    Russians roll dice for 2 Tanks in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Novgorod
                    1 ArmoredCar owned by the Germans lost in Novgorod
                    Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Tank
                Casualties for Germans: 1 ArmoredCar and 1 Elite
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Minsk
                Russians attack with 1 ArmoredCar, 4 Infantrys and 1 Tank
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Minsk, round 2 : 0/6 hits, 1.50 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians lost in Minsk
                    1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 ArmoredCar and 3 Infantrys
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Donetsk
                Russians attack with 2 Infantrys and 1 Tank
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Leningrad
                Russians attack with 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys
                Germans defend with 1 AAGun, 1 ArmoredCar, 4 Artillerys, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks
                    Germans roll AA dice in Leningrad : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys in Leningrad, round 2 : 6/31 hits, 6.17 expected hits
                    Germans roll dice for 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks in Leningrad, round 2 : 5/24 hits, 8.50 expected hits
                    5 Infantrys owned by the Russians lost in Leningrad
                    1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 23 Infantrys in Leningrad, round 3 : 4/26 hits, 5.33 expected hits
                    Germans roll dice for 4 Artillerys, 2 Elites, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Leningrad, round 3 : 8/18 hits, 6.83 expected hits
                    8 Infantrys owned by the Russians lost in Leningrad
                    4 Infantrys owned by the Germans lost in Leningrad
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 15 Infantrys in Leningrad, round 4 : 3/18 hits, 4.00 expected hits
                    Germans roll dice for 4 Artillerys, 2 Elites, 3 Mech.Infs and 5 Tanks in Leningrad, round 4 : 6/14 hits, 5.50 expected hits
                    6 Infantrys owned by the Russians lost in Leningrad
                    2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 9 Infantrys in Leningrad, round 5 : 3/12 hits, 3.00 expected hits
                    Germans roll dice for 3 Artillerys, 3 Mech.Infs and 5 Tanks in Leningrad, round 5 : 5/11 hits, 4.50 expected hits
                    5 Infantrys owned by the Russians lost in Leningrad
                    3 Artillerys owned by the Germans lost in Leningrad
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 4 Infantrys in Leningrad, round 6 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 3 Mech.Infs and 5 Tanks in Leningrad, round 6 : 4/8 hits, 3.50 expected hits
                    4 Infantrys owned by the Russians lost in Leningrad
                1 Mech.Inf owned by the Germans lost in Leningrad
                1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated
                1 Elite owned by the Russians retreated to S.Karelia
                Germans win with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 28 Infantrys
                Casualties for Germans: 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Mech.Inf and 1 Stuka
            Battle in Ayan
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Artillerys and 1 Elite
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Ayan
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -9
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Elite
            Battle in Kiev
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Romanians defend with 1 Artillery, 1 Elite and 1 Tank
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank
            Battle in Bulgaria
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    1 Infantry owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Leningrad to Kursk
            1 Bomber moved from Leningrad to Kursk
            5 Tanks moved from Kursk to S.Karelia
            1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Tank moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Penza to Tula
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Chimkent to Kuybyshev
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Infantrys moved from Olyokminsk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            11 Infantrys moved from Evenkia to Olyokminsk
            2 Tanks moved from Sibirsky to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Adv.Fighter moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            6 Infantrys placed in Sibirsky
            2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            1 Elite, 1 Infantry and 1 Tank placed in Kursk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            4 Infantrys and 1 Tank placed in Sverdlovsk
            2 Tanks placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Germans AA : -0.33
    Germans regular : 0.67
    Russians regular : -3.50
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Italians
            1 Artillery and 1 Elite moved from Lower Egypt to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Elite moved from Lower Egypt to Nubia
            2 Infantrys moved from Lower Egypt to Nubia
            1 Mech.Inf moved from Lower Egypt to Nubia
            2 Tanks moved from Lower Egypt to Nubia
            1 Artillery moved from Greece to 48 Sea Zone
            1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
            2 Adv.Fighters moved from 48 Sea Zone to N.Tunisia
            1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
            3 Infantrys moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Nubia
                Italians attack with 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks
                British defend with 2 ArmoredCars and 1 Bunker
                    Italians roll dice for 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Nubia, round 2 : 1/6 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 2 : 2/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Italians lost in Nubia
                    Italians roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Nubia, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 3 : 1/3 hits, 0.83 expected hits
                    1 Elite owned by the Italians lost in Nubia
                    2 ArmoredCars owned by the British lost in Nubia
                    Italians roll dice for 1 Mech.Inf and 2 Tanks in Nubia, round 4 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Bunker in Nubia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Elite and 2 Infantrys
                Casualties for British: 2 ArmoredCars and 1 Bunker
            Battle in New Valley
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in N.Tunisia
                Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank
                Americans defend with 1 Artillery and 10 Infantrys
                    Italians roll dice for 1 Battleship and 2 Cruisers in N.Tunisia, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans lost in N.Tunisia
                    Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 5/13 hits, 4.17 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in N.Tunisia, round 2 : 2/9 hits, 3.00 expected hits
                    2 Infantrys owned by the Italians lost in N.Tunisia
                    5 Infantrys owned by the Americans lost in N.Tunisia
                    Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in N.Tunisia, round 3 : 5/11 hits, 3.83 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in N.Tunisia, round 3 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians lost in N.Tunisia
                    3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Americans: 1 Artillery and 10 Infantrys
                Casualties for Italians: 4 Infantrys
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from N.Tunisia to Tunis
            2 Destroyers moved from 48 Sea Zone to 46 Sea Zone
            2 Tanks moved from Lower Egypt to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to Lower Egypt
            1 Battleship, 1 Destroyer, 2 Infantrys, 2 Tanks and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
    
        Place Units - Italians
            2 Adv.Fighters placed in 48 Sea Zone
            4 Infantrys placed in Tunis
            6 Infantrys placed in Cairo
            2 Infantrys placed in Greece
            2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.00
    British regular : 0.50
    

    Savegame

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