TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Italians
1 unit repaired.
1 Tank moved from Kufra to Tripoli
2 Infantrys moved from Rome to 50 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tripoli
1 Carrier and 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
2 Adv.Fighters moved from 56 Sea Zone to Tripoli
3 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
5 Infantrys moved from Greece to 51 Sea Zone
6 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
6 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery, 2 Elites, 1 HeavyTank, 2 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt
1 Transport moved from 43 Sea Zone to 44 Sea Zone
1 Artillery moved from Lombardy to 44 Sea Zone
1 Battleship and 1 Cruiser moved from 43 Sea Zone to 46 Sea Zone
1 Artillery and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
6 Infantrys and 1 Tank moved from Tunis to N.Tunisia
1 Tank moved from Tunis to N.Tunisia
5 Destroyers and 3 Submarines moved from 43 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks
British defend with 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks; French defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.83 expected hits
British roll dice for 4 ArmoredCars, 1 Bunker, 1 Infantry, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 1/12 hits, 4.00 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
2 ArmoredCars owned by the British, 2 ArmoredCars owned by the French, 1 Tank owned by the British, 1 Infantry owned by the French and 3 Mech.Infs owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 2 Elites, 1 HeavyTank, 5 Infantrys, 2 Mech.Infs and 8 Tanks in Lower Egypt, round 3 : 8/19 hits, 7.67 expected hits
British roll dice for 1 Bunker and 2 Tanks in Lower Egypt, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
1 Bunker owned by the British and 2 Tanks owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 2 Elites, 1 HeavyTank, 4 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 53
Casualties for Italians: 2 Infantrys
Casualties for French: 2 ArmoredCars and 1 Infantry
Casualties for British: 2 ArmoredCars, 1 Bunker, 3 Mech.Infs and 3 Tanks
Battle in Tripoli
Italians attack with 2 Adv.Fighters, 2 Infantrys and 1 Tank
Americans defend with 1 Mech.Inf
Italians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Tripoli, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Mech.Inf in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Tripoli
1 Mech.Inf owned by the Americans lost in Tripoli
Italians win, taking Tripoli from Americans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Mech.Inf
Battle in N.Tunisia
Italians attack with 1 Artillery, 8 Infantrys and 2 Tanks
French defend with 1 Artillery and 1 Infantry; Americans defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Italians roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the French lost in N.Tunisia
Italians roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in N.Tunisia, round 2 : 6/11 hits, 2.83 expected hits
French roll dice for 3 Artillerys, 1 Elite and 2 Tanks in N.Tunisia, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Italians lost in N.Tunisia
1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Artillery owned by the French and 2 Tanks owned by the Americans lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 25
Casualties for Americans: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Italians: 2 Infantrys
Non Combat Move - Italians
2 Adv.Fighters moved from Tripoli to 48 Sea Zone
1 Infantry moved from Kufra to Mersa Matruh
Place Units - Italians
1 Bunker and 4 Infantrys placed in Tunis
1 Cruiser placed in 48 Sea Zone
1 Transport placed in 46 Sea Zone
1 Destroyer placed in 56 Sea Zone
4 Infantrys placed in Cairo
1 Artillery, 1 Elite and 1 Infantry placed in Greece
1 Artillery and 1 Elite placed in Rome
3 Infantrys placed in Lombardy
1 Infantry placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from Campania: 2 Infantrys
EDIT: Adding units owned by Italians to Rome: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : -0.33
Italians regular : 5.00
British regular : -3.50
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - French
1 Artillery and 5 Infantrys moved from S.Algeria to N.Tunisia
1 Artillery moved from N.Algeria to N.Tunisia
1 Adv.Fighter moved from E.Morocco to N.Tunisia
4 Infantrys moved from E.Morocco to S.Algeria
4 Infantrys moved from Syria to Palestine
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores
1 Transport moved from 42 Sea Zone to 31 Sea Zone
Purchase Units - French
French buy 2 Artillerys, 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.Tunisia
French attack with 1 Adv.Fighter, 2 Artillerys and 5 Infantrys
Italians defend with 1 Artillery, 6 Infantrys and 2 Tanks
French roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in N.Tunisia, round 2 : 2/8 hits, 2.33 expected hits
Italians roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in N.Tunisia, round 2 : 2/9 hits, 3.33 expected hits
2 Infantrys owned by the French lost in N.Tunisia
2 Infantrys owned by the Italians lost in N.Tunisia
French roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in N.Tunisia, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in N.Tunisia, round 3 : 1/7 hits, 2.67 expected hits
1 Infantry owned by the French lost in N.Tunisia
2 Infantrys owned by the Italians lost in N.Tunisia
French roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in N.Tunisia, round 4 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 4 : 4/5 hits, 2.00 expected hits
2 Artillerys owned by the French and 2 Infantrys owned by the French lost in N.Tunisia
1 Infantry owned by the Italians lost in N.Tunisia
1 Adv.Fighter owned by the French retreated
Italians win with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -8
Casualties for French: 2 Artillerys and 5 Infantrys
Casualties for Italians: 5 Infantrys
Non Combat Move - French
1 Adv.Fighter moved from N.Tunisia to 42 Sea Zone
1 Artillery and 1 Infantry moved from Churchill to Canadian Prairies
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Bunker placed in French Equatorial Africa
1 Infantry placed in Churchill
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
French regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Yamamoto
1 Artillery, 1 Elite and 3 Infantrys moved from N.French Indochina to Yunnan
1 Tank moved from Hunan to Yunnan
1 Adv.Fighter and 1 Bomber moved from Hupeh to Yunnan
2 Infantrys moved from Shansi to Shensi
2 Infantrys moved from Hupeh to Szechwan
1 Tank moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Shensi
1 Infantry moved from Hupeh to Shensi
1 Bomber moved from Tokyo to Shensi
1 Infantry moved from Hupeh to Shensi
1 Tank moved from Hupeh to Yunnan
1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 2 Elites, 15 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 T.Boat
Casualties for Americans: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 3 Adv.Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 76 Sea Zone
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Shensi
Yamamoto attack with 1 Bomber and 5 Infantrys
Chinese defend with 1 Bunker
Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 2 : 1/6 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shensi, round 3 : 1/6 hits, 1.50 expected hits
Chinese roll dice for 1 Bunker in Shensi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in Yunnan
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks
Chinese defend with 1 Elite, 4 Infantrys and 1 Tank
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 2 : 5/9 hits, 3.50 expected hits
Chinese roll dice for 1 Elite, 4 Infantrys and 1 Tank in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
1 Elite owned by the Chinese and 4 Infantrys owned by the Chinese lost in Yunnan
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Chinese: 1 Elite, 4 Infantrys and 1 Tank
Battle in Szechwan
Yamamoto attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Bomber moved from Yunnan to Hupeh
1 Bomber moved from Shensi to Hupeh
1 Artillery, 1 Elite and 4 Infantrys moved from Hunan to Hupeh
2 Infantrys moved from Shantung to Shansi
1 Destroyer and 1 Transport moved from 92 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
3 Infantrys moved from Kwangsi to N.French Indochina
5 Infantrys moved from Kwangtung to Hunan
5 Infantrys moved from Hong Kong to Kwangtung
1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone
1 Artillery and 1 Elite moved from 110 Sea Zone to Java
5 Infantrys moved from Malaya to S.Thailand
3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
1 Fighter moved from 86 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter and 2 T.Boats placed in 85 Sea Zone
1 Tank placed in Kwangsi
2 Artillerys and 1 Elite placed in Hupeh
1 Artillery and 1 Elite placed in Malaya
4 Infantrys placed in Malaya
1 Artillery and 1 Infantry placed in Kwangsi
4 Infantrys placed in Hong Kong
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00
Yamamoto regular : -0.50
Americans regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 3 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Ningsia to Shensi
1 Fighter moved from Lanchow to Shensi
1 Elite and 5 Infantrys moved from Lanchow to Szechwan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Elite and 5 Infantrys
Yamamoto defend with 3 Infantrys and 1 Tank
Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 4/6 hits, 1.17 expected hits
Yamamoto roll dice for 3 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Chinese lost in Szechwan
3 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 2 Infantrys
Casualties for Yamamoto: 3 Infantrys and 1 Tank
Battle in Suiyuan
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shensi
Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys
Yamamoto defend with 5 Infantrys
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys in Shensi, round 2 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 5 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Chinese lost in Shensi
2 Infantrys owned by the Yamamoto lost in Shensi
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 3 Infantrys in Shensi, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese lost in Shensi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Infantrys in Shensi, round 4 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Shensi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
1 Infantry owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
Casualties for Yamamoto: 5 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Shensi to Lanchow
6 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys and 1 Tank moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Chinese regular : 4.00
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
2 Artillerys, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan
1 Adv.Fighter and 1 Elite moved from Heilungchiang to Ayan
1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan
2 Adv.Fighters moved from 111 Sea Zone to Soembawa
1 Adv.Fighter moved from Banjarmasin to Soembawa
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Soembawa
5 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 87 Sea Zone
Hisaichi attack with 5 Adv.Fighters and 1 Fighter
Americans defend with 1 Destroyer
Hisaichi roll dice for 5 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 87 Sea Zone
1 Destroyer owned by the Americans lost in 87 Sea Zone
Hisaichi win with 5 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Fighter
Casualties for Americans: 1 Destroyer
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 2 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry
British defend with 3 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Infantry in Ayan, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 3 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
3 Infantrys owned by the British lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for British: 3 Infantrys
Battle in Soembawa
Hisaichi attack with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys
Anzac defend with 2 Artillerys and 1 Infantry
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa
Hisaichi roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Soembawa, round 2 : 4/9 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
1 Artillery owned by the Anzac lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Artillerys and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Ayan to Heilungchiang
2 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Changchun to Kirin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
2 Infantrys moved from Liaoning to Heilungchiang
1 Adv.Fighter moved from Soembawa to 84 Sea Zone
2 Adv.Fighters moved from Soembawa to 111 Sea Zone
5 Adv.Fighters moved from 87 Sea Zone to 85 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Adv.Fighter placed in 84 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Russians regular : 1.67
Dutch regular : 0.67
Hisaichi regular : 5.17
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - British
3 Mech.Infs moved from W.Iran to Palestine
2 ArmoredCars moved from Italian East Africa to Nubia
2 ArmoredCars moved from Rhodesia to Italian East Africa
3 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Artillerys and 3 Infantrys moved from Assam to 60 Sea Zone
2 Artillerys, 3 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone
2 Adv.Fighters, 2 Artillerys and 3 Infantrys moved from 61 Sea Zone to S.Thailand
7 Artillerys, 3 Elites and 9 Infantrys moved from Burma to S.Thailand
1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia
1 Infantry moved from Bihar to Assam
2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Calcutta
Purchase Units - British
British buy 4 Artillerys, 2 Bunkers, 2 Elites, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Hollandia
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Hollandia
1 Infantry owned by the Hisaichi lost in Hollandia
British win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in S.Thailand
British attack with 2 Adv.Fighters, 9 Artillerys, 3 Elites and 12 Infantrys
Yamamoto defend with 5 Infantrys; Thai defend with 1 AAGun, 2 Artillerys, 16 Infantrys and 2 Tanks
Thai roll AA dice in S.Thailand : 1/2 hits, 0.33 expected hits
1 Adv.Fighter owned by the British lost in S.Thailand
British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 12 Infantrys in S.Thailand, round 2 : 9/25 hits, 8.00 expected hits
Thai roll dice for 2 Artillerys, 21 Infantrys and 2 Tanks in S.Thailand, round 2 : 10/25 hits, 8.67 expected hits
10 Infantrys owned by the British lost in S.Thailand
4 Infantrys owned by the Thai and 5 Infantrys owned by the Yamamoto lost in S.Thailand
British roll dice for 1 Adv.Fighter, 9 Artillerys, 3 Elites and 2 Infantrys in S.Thailand, round 3 : 8/15 hits, 5.67 expected hits
Thai roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in S.Thailand, round 3 : 6/16 hits, 5.67 expected hits
4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand
8 Infantrys owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 5 Artillerys and 3 Elites in S.Thailand, round 4 : 3/9 hits, 3.67 expected hits
Thai roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 4 : 4/8 hits, 3.00 expected hits
1 Elite owned by the British and 3 Artillerys owned by the British lost in S.Thailand
3 Infantrys owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in S.Thailand, round 5 : 2/5 hits, 2.17 expected hits
Thai roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 5 : 1/5 hits, 2.00 expected hits
1 Elite owned by the British lost in S.Thailand
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in S.Thailand, round 6 : 2/4 hits, 1.67 expected hits
Thai roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 6 : 1/3 hits, 1.33 expected hits
1 Artillery owned by the British lost in S.Thailand
1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in S.Thailand, round 7 : 2/3 hits, 1.33 expected hits
Thai roll dice for 1 Tank in S.Thailand, round 7 : 1/1 hits, 0.50 expected hits
1 Elite owned by the British lost in S.Thailand
1 Tank owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -15
Casualties for British: 1 Adv.Fighter, 8 Artillerys, 3 Elites and 12 Infantrys
Casualties for Thai: 2 Artillerys, 16 Infantrys and 2 Tanks
Casualties for Yamamoto: 5 Infantrys
Non Combat Move - British
1 Adv.Fighter moved from S.Thailand to 61 Sea Zone
Place Units - British
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
1 Bunker placed in Assam
1 Bunker placed in Palestine
3 Mech.Infs placed in W.Iran
2 Tanks placed in Bombay
2 Mech.Infs placed in Cape Town
1 T.Boat placed in 21 Sea Zone
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Thai regular : 1.83
Thai AA : 0.67
British regular : 3.83
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from New South Wales to 122 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
EDIT: 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
1 Artillery and 1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry moved from New South Wales to 122 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery moved from 67 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
1 Artillery moved from 67 Sea Zone to Soembawa
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery moved from 67 Sea Zone to Lombok
1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores
2 Artillerys moved from Townsville to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys
Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Soembawa, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac lost in Soembawa
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac roll dice for 2 Artillerys and 1 Infantry in Soembawa, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Soembawa, round 3 : 3/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Artillerys owned by the Anzac lost in Soembawa
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Soembawa
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -5
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Lombok
Anzac attack with 1 Artillery
Thai defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Lombok
Anzac roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in Lombok
1 Elite owned by the Thai lost in Lombok
Thai win with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Thai: 1 Elite and 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Flores
Anzac attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Infantry moved from New South Wales to South Australia
Place Units - Anzac
2 Artillerys placed in Western Australia
1 Artillery and 2 Infantrys placed in Broome
1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Townsville
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33
Thai regular : 0.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Dutch
1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
5 Infantrys and 1 Tank moved from N.Algeria to N.Tunisia
1 Infantry moved from E.Morocco to S.Algeria
Purchase Units - Dutch
Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in N.Tunisia
Dutch attack with 5 Infantrys and 1 Tank
Italians defend with 1 Artillery, 1 Infantry and 2 Tanks
Dutch roll dice for 5 Infantrys and 1 Tank in N.Tunisia, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in N.Tunisia, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Dutch lost in N.Tunisia
1 Infantry owned by the Italians lost in N.Tunisia
Dutch roll dice for 2 Infantrys and 1 Tank in N.Tunisia, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery and 2 Tanks in N.Tunisia, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Dutch lost in N.Tunisia
1 Artillery owned by the Italians lost in N.Tunisia
1 Tank owned by the Dutch retreated to N.Algeria
Italians win with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Dutch: 5 Infantrys
Casualties for Italians: 1 Artillery and 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Flores
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Dutch regular : -0.17
Totally forgot to bring the planes over for the ANZAC attacks :(
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland
1 Fighter, 1 Infantry and 1 Tank moved from Oulu to Lapland
1 Tank moved from Vyborg to Lapland
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks
Russians defend with 2 Artillerys and 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Lapland, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Finns lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Lapland, round 3 : 1/5 hits, 2.17 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Finns lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Lapland, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Finns lost in Lapland
1 Artillery owned by the Russians lost in Lapland
Finns roll dice for 1 Fighter and 2 Tanks in Lapland, round 5 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Russians: 2 Artillerys and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Lapland to Oulu
1 Elite moved from Tampere to Oulu
1 Artillery and 2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -3.50
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Romanians
1 Artillery and 1 Elite moved from Vinnytsia to Kiev
1 Fighter moved from Odessa to Kiev
1 Tank moved from Odessa to Kiev
Purchase Units - Romanians
Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank
Russians defend with 1 Elite and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Kiev, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
Casualties for Russians: 1 Elite and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Kiev to Odessa
1 Infantry moved from Odessa to Donetsk
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 1 Infantry placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Thai
4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 4 Infantrys and 1 Tank
British defend with 1 AAGun and 1 Artillery
Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Artillery moved from Lombok to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Americans
1 Artillery, 1 Bomber and 5 Infantrys moved from N.Algeria to N.Tunisia
1 B.Transport moved from 42 Sea Zone to 41 Sea Zone
4 Infantrys moved from E.Morocco to 41 Sea Zone
1 Cruiser moved from 42 Sea Zone to 41 Sea Zone
1 Infantry moved from E.Morocco to 41 Sea Zone
1 B.Transport, 1 Cruiser and 5 Infantrys moved from 41 Sea Zone to 42 Sea Zone
2 Adv.Fighters and 5 Infantrys moved from 42 Sea Zone to N.Tunisia
1 Mech.Inf moved from S.Tunisia to Tripoli
1 Bomber moved from N.Tunisia to Tripoli
1 Mech.Inf moved from Ghadames to Tripoli
2 Artillerys and 5 Infantrys moved from W.Morocco to E.Morocco
1 Tank moved from Rio de Oro to W.Morocco
2 ArmoredCars moved from Rio de Oro to W.Morocco
2 Elites and 6 Infantrys moved from Mauritania to W.Morocco
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
1 B.Transport, 3 Elites, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
3 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Carrier and 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone
1 Elite moved from Wake to 88 Sea Zone
1 Elite and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Elite moved from 95 Sea Zone to Minamitori
2 Adv.Fighters and 1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone
1 Cruiser and 2 Destroyers moved from 89 Sea Zone to 95 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 3 Destroyers, 3 Elites, 3 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tripoli
Americans attack with 1 Bomber and 2 Mech.Infs
Italians defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Bomber and 2 Mech.Infs in Tripoli, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Americans lost in Tripoli
1 Infantry owned by the Italians lost in Tripoli
Americans roll dice for 1 Bomber and 1 Mech.Inf in Tripoli, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Tripoli, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Americans lost in Tripoli
1 Tank owned by the Italians lost in Tripoli
Americans win with 1 Bomber remaining. Battle score for attacker is -5
Casualties for Americans: 2 Mech.Infs
Casualties for Italians: 1 Infantry and 1 Tank
Battle in N.Tunisia
Americans attack with 2 Adv.Fighters, 1 Artillery and 10 Infantrys
Italians defend with 2 Tanks
Americans roll dice for 1 Battleship and 1 Cruiser in N.Tunisia, round 2 : 1/2 hits, 1.17 expected hits
1 Tank owned by the Italians lost in N.Tunisia
Americans roll dice for 2 Adv.Fighters, 1 Artillery and 10 Infantrys in N.Tunisia, round 2 : 4/13 hits, 3.17 expected hits
Italians roll dice for 1 Tank in N.Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in N.Tunisia
Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 2 Tanks
Non Combat Move - Americans
1 Bomber moved from Tripoli to E.Morocco
2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone
Place Units - Americans
3 Mech.Infs placed in Rio de Oro
1 B.Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
2 Destroyers placed in 95 Sea Zone
2 S.Submarines placed in 109 Sea Zone
1 Destroyer placed in 83 Sea Zone
2 Artillerys placed in Salvador
2 Elites placed in Bahia
3 Infantrys placed in South Atlantic USA
1 Elite placed in Washington
Americans undo move 10.
1 Elite placed in South Central USA
Turn Complete - Americans
Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Germans
1 Elite moved from Latvia to Novgorod
1 Stuka moved from East Prussia to Novgorod
1 ArmoredCar moved from Lithuania to Novgorod
1 Elite and 2 Infantrys moved from Brest to Minsk
1 Stuka moved from Danzig to Minsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea
1 Fighter and 1 Stuka moved from Vinnytsia to Crimea
1 Tank moved from Hun to Ghadames
Italians take Ghadames from Americans
1 Tank moved from Ghadames to S.Tunisia
Germans take S.Tunisia from French
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Novgorod
Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka
Russians defend with 1 Mech.Inf
Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Crimea
Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Crimea
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
1 Infantry owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
1 Fighter and 1 Stuka moved from Crimea to Vinnytsia
3 Mech.Infs moved from Latvia to Leningrad
1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad
1 Stuka moved from Minsk to Danzig
1 Stuka moved from Novgorod to Leningrad
1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Artillery moved from Brest to Vinnytsia
1 Artillery moved from Danzig to Brest
1 Artillery moved from Brest to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
1 Stuka moved from Bavaria to Vinnytsia
1 Adv.Fighter moved from Normandy to Hamburg
2 Battleships moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Lapland
1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
3 Infantrys moved from Saxony to Hamburg
5 Infantrys moved from Berlin to Saxony
2 Transports moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome
1 Tank moved from Burgundy to Provence
4 Infantrys moved from Paris to Burgundy
1 Artillery moved from Orleanais to Burgundy
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 Infantrys moved from Bavaria to Rhine
1 Tank moved from Normandy to Burgundy
Place Units - Germans
1 Bunker placed in Hamburg
1 Adv.Fighter placed in 23 Sea Zone
2 Infantrys and 1 JetFighter placed in Danzig
4 Infantrys placed in Leningrad
1 Elite and 3 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys and 1 Tank placed in Bavaria
2 Infantrys placed in Paris
3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -3.00
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Russians
1 Adv.Fighter, 1 Elite and 28 Infantrys moved from S.Karelia to Leningrad
1 Bomber moved from Kursk to Leningrad
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Tank moved from Kursk to Kiev
3 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
2 Tanks moved from Kursk to Novgorod
2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to S.Karelia
1 ArmoredCar moved from Rostov to Minsk
1 Tank moved from Kursk to Minsk
2 Infantrys moved from Kursk to Donetsk
1 Tank moved from Rostov to Donetsk
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer moved from 54 Sea Zone to 53 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
1 Submarine moved from 54 Sea Zone to 53 Sea Zone
1 ArmoredCar moved from Okhotsk to Ayan
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from Zhigansk to Chita
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 Tanks
Germans defend with 1 ArmoredCar and 1 Elite
Russians roll dice for 2 Tanks in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Elite in Novgorod, round 2 : 1/2 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Novgorod
1 ArmoredCar owned by the Germans lost in Novgorod
Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Tank
Casualties for Germans: 1 ArmoredCar and 1 Elite
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Chita
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Minsk
Russians attack with 1 ArmoredCar, 4 Infantrys and 1 Tank
Germans defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Minsk, round 2 : 0/6 hits, 1.50 expected hits
Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Minsk
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Elite in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians lost in Minsk
1 Elite owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is -3
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Casualties for Germans: 1 Elite and 2 Infantrys
Battle in Donetsk
Russians attack with 2 Infantrys and 1 Tank
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Leningrad
Russians attack with 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys
Germans defend with 1 AAGun, 1 ArmoredCar, 4 Artillerys, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks
Germans roll AA dice in Leningrad : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 28 Infantrys in Leningrad, round 2 : 6/31 hits, 6.17 expected hits
Germans roll dice for 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 3 Mech.Infs, 1 Stuka and 5 Tanks in Leningrad, round 2 : 5/24 hits, 8.50 expected hits
5 Infantrys owned by the Russians lost in Leningrad
1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 23 Infantrys in Leningrad, round 3 : 4/26 hits, 5.33 expected hits
Germans roll dice for 4 Artillerys, 2 Elites, 4 Infantrys, 3 Mech.Infs and 5 Tanks in Leningrad, round 3 : 8/18 hits, 6.83 expected hits
8 Infantrys owned by the Russians lost in Leningrad
4 Infantrys owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 15 Infantrys in Leningrad, round 4 : 3/18 hits, 4.00 expected hits
Germans roll dice for 4 Artillerys, 2 Elites, 3 Mech.Infs and 5 Tanks in Leningrad, round 4 : 6/14 hits, 5.50 expected hits
6 Infantrys owned by the Russians lost in Leningrad
2 Elites owned by the Germans and 1 Artillery owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 9 Infantrys in Leningrad, round 5 : 3/12 hits, 3.00 expected hits
Germans roll dice for 3 Artillerys, 3 Mech.Infs and 5 Tanks in Leningrad, round 5 : 5/11 hits, 4.50 expected hits
5 Infantrys owned by the Russians lost in Leningrad
3 Artillerys owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 4 Infantrys in Leningrad, round 6 : 1/7 hits, 2.17 expected hits
Germans roll dice for 3 Mech.Infs and 5 Tanks in Leningrad, round 6 : 4/8 hits, 3.50 expected hits
4 Infantrys owned by the Russians lost in Leningrad
1 Mech.Inf owned by the Germans lost in Leningrad
1 Adv.Fighter owned by the Russians and 1 Bomber owned by the Russians retreated
1 Elite owned by the Russians retreated to S.Karelia
Germans win with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 28 Infantrys
Casualties for Germans: 1 ArmoredCar, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Mech.Inf and 1 Stuka
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Artillerys and 1 Elite
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Ayan
Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Hisaichi lost in Ayan
Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians lost in Ayan
Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -9
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 Elite
Battle in Kiev
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Romanians defend with 1 Artillery, 1 Elite and 1 Tank
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank
Battle in Bulgaria
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
1 Infantry owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Leningrad to Kursk
1 Bomber moved from Leningrad to Kursk
5 Tanks moved from Kursk to S.Karelia
1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Tank moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Penza to Tula
1 Tank moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Perm to Kirov
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Olyokminsk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
11 Infantrys moved from Evenkia to Olyokminsk
2 Tanks moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
Place Units - Russians
6 Infantrys placed in Sibirsky
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
1 Elite, 1 Infantry and 1 Tank placed in Kursk
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
4 Infantrys and 1 Tank placed in Sverdlovsk
2 Tanks placed in Tashkent
Turn Complete - Russians
Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans AA : -0.33
Germans regular : 0.67
Russians regular : -3.50
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Italians
1 Artillery and 1 Elite moved from Lower Egypt to New Valley
1 Infantry moved from Mersa Matruh to New Valley
1 Elite moved from Lower Egypt to Nubia
2 Infantrys moved from Lower Egypt to Nubia
1 Mech.Inf moved from Lower Egypt to Nubia
2 Tanks moved from Lower Egypt to Nubia
1 Artillery moved from Greece to 48 Sea Zone
1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
2 Adv.Fighters moved from 48 Sea Zone to N.Tunisia
1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
3 Infantrys moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Nubia
Italians attack with 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks
British defend with 2 ArmoredCars and 1 Bunker
Italians roll dice for 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Nubia, round 2 : 1/6 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 2 : 2/3 hits, 0.83 expected hits
2 Infantrys owned by the Italians lost in Nubia
Italians roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Nubia, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 3 : 1/3 hits, 0.83 expected hits
1 Elite owned by the Italians lost in Nubia
2 ArmoredCars owned by the British lost in Nubia
Italians roll dice for 1 Mech.Inf and 2 Tanks in Nubia, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Bunker in Nubia, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 1 Elite and 2 Infantrys
Casualties for British: 2 ArmoredCars and 1 Bunker
Battle in New Valley
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in N.Tunisia
Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank
Americans defend with 1 Artillery and 10 Infantrys
Italians roll dice for 1 Battleship and 2 Cruisers in N.Tunisia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in N.Tunisia
Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 5/13 hits, 4.17 expected hits
French roll dice for 1 Artillery and 8 Infantrys in N.Tunisia, round 2 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Italians lost in N.Tunisia
5 Infantrys owned by the Americans lost in N.Tunisia
Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in N.Tunisia, round 3 : 5/11 hits, 3.83 expected hits
French roll dice for 1 Artillery and 3 Infantrys in N.Tunisia, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians lost in N.Tunisia
3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16
Casualties for Americans: 1 Artillery and 10 Infantrys
Casualties for Italians: 4 Infantrys
Non Combat Move - Italians
2 Adv.Fighters moved from N.Tunisia to Tunis
2 Destroyers moved from 48 Sea Zone to 46 Sea Zone
2 Tanks moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to Lower Egypt
1 Battleship, 1 Destroyer, 2 Infantrys, 2 Tanks and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
Place Units - Italians
2 Adv.Fighters placed in 48 Sea Zone
4 Infantrys placed in Tunis
6 Infantrys placed in Cairo
2 Infantrys placed in Greece
2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.00
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - French
4 Infantrys moved from S.Algeria to N.Tunisia
1 Adv.Fighter moved from 42 Sea Zone to N.Tunisia
1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone
1 Transport moved from 31 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone
2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.Tunisia
French attack with 1 Adv.Fighter, 2 Artillerys and 6 Infantrys
Italians defend with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank
French roll dice for 1 Adv.Fighter, 2 Artillerys and 6 Infantrys in N.Tunisia, round 2 : 4/9 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in N.Tunisia, round 2 : 3/7 hits, 2.50 expected hits
3 Infantrys owned by the French lost in N.Tunisia
2 Elites owned by the Italians and 2 Infantrys owned by the Italians lost in N.Tunisia
French roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in N.Tunisia, round 3 : 3/6 hits, 2.00 expected hits
Italians roll dice for 2 Artillerys and 1 Tank in N.Tunisia, round 3 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Italians and 2 Artillerys owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Italians with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 17
Casualties for French: 3 Infantrys
Casualties for Italians: 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank
Non Combat Move - French
1 Adv.Fighter moved from N.Tunisia to 42 Sea Zone
Place Units - French
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Destroyer placed in 55 Sea Zone
1 Bunker and 1 Infantry placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : 2.50
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Yamamoto
1 Tank moved from Yunnan to Burma
Yamamoto take Burma from British
1 Tank moved from Burma to Assam
1 Artillery, 1 Elite and 1 Infantry moved from Yunnan to Assam
2 Infantrys and 1 Tank moved from Yunnan to Sikang
1 Bomber moved from Hupeh to Sikang
2 Infantrys moved from Shansi to Shensi
1 Artillery and 1 Elite moved from Hupeh to Szechwan
4 Infantrys moved from Hupeh to Szechwan
1 Bomber moved from Hupeh to Shensi
1 Adv.Fighter moved from Hupeh to Sikang
1 Artillery and 1 Elite moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Shensi
1 Adv.Fighter moved from Malaya to Sumatra
2 Artillerys and 2 Elites moved from Malaya to 110 Sea Zone
2 Artillerys and 2 Elites moved from 110 Sea Zone to Sumatra
1 Artillery and 1 Elite moved from Java to Sumatra
1 Elite and 1 Infantry moved from Malaya to 110 Sea Zone
1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra
4 Infantrys moved from Malaya to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Sumatra
10 Infantrys moved from Java to Sumatra
1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
6 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 7 Adv.Fighters, 1 Fighter and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 7 Adv.Fighters, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 7 Adv.Fighters, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Assam
Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
British defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 1 Infantry in Assam, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Assam, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Assam
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Assam, round 4 : 3/4 hits, 1.50 expected hits
British roll dice for 1 Bunker in Assam, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 1 Infantry
Battle in Sikang
Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank in Sikang, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 3 Infantrys in Sikang, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Sikang
1 Infantry owned by the Chinese lost in Sikang
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Tank in Sikang, round 3 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Sikang, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Sikang
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Tank in Sikang, round 4 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Yamamoto win, taking Sikang from Chinese with 1 Adv.Fighter, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 3 Infantrys
Battle in Shensi
Yamamoto attack with 1 Bomber and 3 Infantrys
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shensi
Yamamoto roll dice for 1 Bomber and 2 Infantrys in Shensi, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shensi
1 Artillery owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Yamamoto attack with 2 Artillerys, 2 Elites and 4 Infantrys
Chinese defend with 1 Elite and 3 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Szechwan, round 2 : 1/8 hits, 2.33 expected hits
Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Szechwan
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 3 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Szechwan
Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 4 : 4/7 hits, 2.17 expected hits
Chinese roll dice for 1 Elite in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 2 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Elite and 3 Infantrys
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 4 Elites and 15 Infantrys
British defend with 2 Artillerys, 1 Elite and 2 Infantrys; Dutch defend with 2 Artillerys, 4 Bunkers and 2 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 15 Infantrys in Sumatra, round 2 : 5/23 hits, 5.83 expected hits
Units damaged: 3 Bunkers owned by the Dutch
Dutch roll dice for 4 Artillerys, 4 Bunkers, 1 Elite and 4 Infantrys in Sumatra, round 2 : 6/13 hits, 5.00 expected hits
6 Infantrys owned by the Yamamoto lost in Sumatra
2 Infantrys owned by the British lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 9 Infantrys in Sumatra, round 3 : 5/17 hits, 4.83 expected hits
Dutch roll dice for 4 Artillerys, 4 Bunkers, 1 Elite and 2 Infantrys in Sumatra, round 3 : 8/11 hits, 4.33 expected hits
8 Infantrys owned by the Yamamoto lost in Sumatra
1 Elite owned by the British, 2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Elites and 1 Infantry in Sumatra, round 4 : 3/9 hits, 3.50 expected hits
Dutch roll dice for 2 Artillerys and 4 Bunkers in Sumatra, round 4 : 2/6 hits, 2.67 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra
2 Artillerys owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Elites in Sumatra, round 5 : 4/7 hits, 3.00 expected hits
Dutch roll dice for 3 Bunkers in Sumatra, round 5 : 2/3 hits, 1.50 expected hits
2 Elites owned by the Yamamoto lost in Sumatra
3 Bunkers owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Elites and 15 Infantrys
Casualties for British: 2 Artillerys, 1 Elite and 2 Infantrys
Casualties for Dutch: 2 Artillerys, 4 Bunkers and 2 Infantrys
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Sumatra to Malaya
2 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from N.Thailand to Yunnan
3 Infantrys moved from N.French Indochina to Yunnan
1 Tank moved from Kwangsi to Yunnan
1 Adv.Fighter and 1 Bomber moved from Sikang to Hupeh
1 Bomber moved from Shensi to Hupeh
2 Infantrys moved from Shantung to Shansi
5 Infantrys moved from Hunan to Hupeh
5 Infantrys moved from Kwangtung to Hunan
1 Artillery moved from Kwangsi to N.French Indochina
1 Infantry moved from Kwangsi to N.French Indochina
4 Infantrys moved from Hong Kong to Kwangtung
7 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Sumatra
Place Units - Yamamoto
1 Artillery and 2 Elites placed in Hupeh
2 Adv.Fighters and 1 Carrier placed in 85 Sea Zone
1 Artillery and 4 Infantrys placed in Malaya
2 Infantrys and 1 Tank placed in Kwangsi
5 Infantrys placed in Hong Kong
2 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Chubu: 2 Infantrys
EDIT: Adding units owned by Yamamoto to Shantung: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -1.17
Americans regular : -0.33
Dutch regular : 4.50
British regular : -2.17
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Chinese
2 Infantrys moved from E.Qinghai to Sikang
1 Tank moved from Ningsia to Sikang
1 Fighter moved from Lanchow to Sikang
6 Infantrys moved from Lanchow to Szechwan
1 Tank moved from Ningsia to Szechwan
1 Tank moved from Ningsia to Szechwan
1 Tank moved from Ningsia to Szechwan
1 Artillery and 1 Infantry moved from Ningsia to Shensi
Purchase Units - Chinese
Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 6 Infantrys and 3 Tanks
Yamamoto defend with 2 Artillerys, 2 Elites and 3 Infantrys
Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 2 : 3/9 hits, 2.50 expected hits
Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 2 : 0/7 hits, 2.33 expected hits
3 Infantrys owned by the Yamamoto lost in Szechwan
Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 3 : 3/9 hits, 2.50 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Elites in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Yamamoto and 2 Elites owned by the Yamamoto lost in Szechwan
Chinese roll dice for 6 Infantrys and 3 Tanks in Szechwan, round 4 : 2/9 hits, 2.50 expected hits
Yamamoto roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 2 Artillerys, 2 Elites and 3 Infantrys
Battle in Sikang
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Sikang, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Tank in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Sikang
Chinese win, taking Sikang from Yamamoto with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Shensi
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
1 Artillery owned by the Chinese retreated to Ningsia
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
4 Infantrys moved from E.Qinghai to Lanchow
1 Fighter moved from Sikang to Ningsia
2 Artillerys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83
Chinese regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Hisaichi
1 Artillery moved from Ayan to Okhotsk
1 Artillery moved from Ayan to Chita
4 Adv.Fighters moved from 85 Sea Zone to Okhotsk
1 Adv.Fighter moved from 85 Sea Zone to Chita
1 Adv.Fighter moved from Heilungchiang to Chita
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
1 Elite moved from Heilungchiang to Chita
2 Infantrys moved from Heilungchiang to Chita
2 Adv.Fighters moved from 84 Sea Zone to Flores
2 Adv.Fighters moved from 111 Sea Zone to Flores
2 Artillerys moved from Soembawa to Flores
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
3 Infantrys moved from 111 Sea Zone to Flores
1 Submarine moved from 111 Sea Zone to 108 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Elites, 12 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 1 Submarine
British defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 108 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 108 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Chita
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Chita, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Okhotsk
Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery and 1 Infantry in Okhotsk, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Flores
Hisaichi attack with 4 Adv.Fighters, 2 Artillerys and 3 Infantrys
Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 4 Adv.Fighters, 2 Artillerys and 3 Infantrys in Flores, round 2 : 1/9 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac lost in Flores
Hisaichi roll dice for 4 Adv.Fighters, 2 Artillerys and 2 Infantrys in Flores, round 3 : 3/8 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Flores, round 3 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores
Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters and 2 Artillerys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 Bunker
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Flores to 84 Sea Zone
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
2 Adv.Fighters moved from Chita to Heilungchiang
4 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Infantry moved from Changchun to 84 Sea Zone
3 Infantrys and 5 Tanks moved from Chahar to Suiyuan
2 Infantrys moved from Peking to Chahar
1 Infantry moved from 84 Sea Zone to Peking
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
1 Infantry moved from Heilungchiang to Ayan
1 Transport moved from 85 Sea Zone to 111 Sea Zone
4 Adv.Fighters moved from Okhotsk to 85 Sea Zone
Place Units - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
1 Submarine placed in 110 Sea Zone
1 Artillery and 1 Infantry placed in Banjarmasin
2 Submarines placed in 84 Sea Zone
1 Artillery and 3 Infantrys placed in Liaoning
1 Artillery and 2 Elites placed in Heilungchiang
1 Infantry placed in Banjarmasin
5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Dutch regular : 0.33
British regular : -0.50
Hisaichi regular : -3.17