• @dawgoneit Damage battleship, 2 subs, 1 dd, 2 carriers & 3 planes! God save the Union!



  • @dawgoneit carrier 2 hits, 2 planes, 1 cruiser


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from British Columbia to Central United States
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Japan causes 3 damage total. 
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
                2 submarines owned by the Americans retreated to 16 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.17
    Japanese AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from British Columbia to Central United States
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Japan causes 3 damage total. 
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
                2 submarines owned by the Americans retreated to 16 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Tobruk to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 94 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from India to Burma
            1 fighter moved from Yunnan to Burma
            2 aaGuns moved from India to Burma
            1 infantry moved from Burma to Shan State
            6 infantry moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            1 fighter could not land in 110 Sea Zone and was removed
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.33
    Japanese regular : -2.50
    Japanese AA : -0.17
    British regular : -2.33
    

    Savegame


  • @crockett36

    6c7f2461-8794-4057-811a-1b31b16c89d9-triplea_41364_7OOL please.tsvg

    I got 1 hit on my first roll. I took a tip on your carrier. I got 2 more hits. I need an ool please


  • @dawgoneit 2s, then 3s, then 4s please. kill those planes!


  • @crockett36 How’d it go?


  • @crockett36 How’s it going?


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Western Australia to Shan State
            1 infantry moved from Iraq to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Tobruk to 92 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.67
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Nenetsia to Russia
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 bombers moved from Egypt to Rostov
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Caucasus to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            8 infantry moved from Bryansk to Russia
            4 infantry moved from Smolensk to Russia
            5 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 bombers, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Rostov, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 bombers moved from Rostov to Russia
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 2 aaGuns
            EDIT: Adding units owned by Russians to Samara: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.00
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            1 cruiser moved from 7 Sea Zone to 6 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from Morocco to United Kingdom
            2 fighters moved from 91 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Egypt to Algeria
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 1,2
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,1
                    1 battleship owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,1
                    1 carrier owned by the Americans lost in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 2 fighters
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            EDIT: 1 battleship moved from 7 Sea Zone to 25 Sea Zone
            EDIT: 1 carrier moved from 7 Sea Zone to 25 Sea Zone
            EDIT: 1 cruiser moved from 7 Sea Zone to 25 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            4 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            11 infantry moved from Yunnan to French Indo China
            6 infantry moved from Yunnan to French Indo China
            2 infantry moved from Yunnan to French Indo China
            2 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            2 infantry moved from Burma to Yunnan
            2 infantry moved from India to Burma
            2 artilleries moved from Iraq to Northwest Persia
            4 fighters moved from Iraq to Kazakhstan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Egypt to Algeria
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 21 infantry
                Japanese defend with 2 armour, 5 artilleries, 1 factory_minor and 5 infantry
                    British roll dice for 1 fighter and 21 infantry in French Indo China, round 2 : 4/22 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 5 artilleries and 5 infantry in French Indo China, round 2 : 4/12 hits, 4.33 expected hits
                    4 infantry owned by the British lost in French Indo China
                    4 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 17 infantry in French Indo China, round 3 : 1/18 hits, 3.33 expected hits
                    Japanese roll dice for 2 armour, 5 artilleries and 1 infantry in French Indo China, round 3 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 15 infantry in French Indo China, round 4 : 2/16 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour and 5 artilleries in French Indo China, round 4 : 6/7 hits, 2.67 expected hits
                    6 infantry owned by the British lost in French Indo China
                    2 artilleries owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 9 infantry in French Indo China, round 5 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 3 artilleries in French Indo China, round 5 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the British lost in French Indo China
                    3 artilleries owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 8 infantry in French Indo China, round 6 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 2 armour in French Indo China, round 6 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 7 infantry in French Indo China, round 7 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour in French Indo China, round 7 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the British lost in French Indo China
                    1 armour owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 5 infantry in French Indo China, round 8 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 8 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 4 infantry in French Indo China, round 9 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 9 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 4 infantry in French Indo China, round 10 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 10 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 4 infantry in French Indo China, round 11 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 11 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -7
                Casualties for British: 18 infantry
                Casualties for Japanese: 2 armour, 5 artilleries and 5 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Yunnan
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 armour moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Trans-Jordan to Iraq
            1 fighter moved from French Indo China to Burma
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 15 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 1.33
    Germans regular : -0.17
    British regular : -8.67
    

    Savegame


  • @dawgoneit was doing a video so I did some editing to demo what should have been if I hadn’t made a mistake with the kamis.


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from Queensland to Northern Territory
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from 92 Sea Zone to United Kingdom
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 45
  • 54
  • 38
  • 87
  • 89
  • 74
  • 76
  • 83
Axis & Allies Boardgaming Custom Painted Miniatures

154

Online

17.7k

Users

40.3k

Topics

1.7m

Posts