i assumed “max D” and took 2 russian AA and 1 russian infantry as casualties, if you would like to change out for the 2 AA guns back thats okay with me, just tryn speed things up!
L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 9 fighters moved from Spain to Southern France 1 mech_infantry moved from Trans-Jordan to Turkey Americans take Turkey from Germans 1 bomber moved from Burma to Persia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 fighters moved from Gibraltar to Venezuela 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in Paulau Island Battle in 41 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 submarine 1 submarine owned by the Americans submerged 1 submarine owned by the Japanese submerged Battle in Venezuela Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans winAmericans winAmericans win, taking Paulau Island from Japanese with 1 transport remaining with 1 transport remaining, taking Venezuela from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 9 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 4.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Sumatra Non Combat Move - Americans 1 bomber moved from Persia to Trans-Jordan 3 fighters moved from Cyprus to Russia 3 fighters moved from Southern France to Spain 2 fighters moved from Southern France to Spain 4 fighters moved from Southern France to Spain 3 fighters moved from Spain to Gibraltar 1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone 1 armour and 5 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Cyprus to Spain 5 fighters moved from Cyprus to Trans-Jordan 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 19 fighters, 1 infantry, 1 marine, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Venezuela to British Guiana Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Western United States 3 infantry placed in Spain 8 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 bomber moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Spain 1 fighter moved from Spain to Trans-Jordan 3 fighters moved from Cyprus to Trans-Jordan 1 tactical_bomber moved from Shan State to Burma 6 artilleries moved from India to Burma 7 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 destroyer moved from 72 Sea Zone to 75 Sea Zone 1 bomber moved from Iraq to India Place Units - British 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Italians regular : -0.33 Germans AA : -0.17 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern France 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Rostov to Bryansk Combat - Italians Battle in Turkey Italians attack with 1 artillery and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 mech_infantry owned by the Americans lost in Turkey Italians win, taking Turkey from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Bryansk Italians attack with 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Southern Italy 1 artillery moved from Saudi Arabia to Iraq 1 artillery moved from Saudi Arabia to Iraq 2 infantry moved from Iraq to Saudi Arabia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,1,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 12 PUs (13 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.67 Russians regular : -0.33
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour, 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from French Indo China to 42 Sea Zone 3 bombers moved from Rostov to West India 1 infantry moved from Eastern Persia to West India Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in West India Germans attack with 3 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in West India, round 2 : 0/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 infantry in West India, round 3 : 2/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 artilleries moved from Persia to Iraq 1 infantry moved from Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 bombers moved from West India to Persia 1 bomber moved from 42 Sea Zone to French Indo China 7 armour and 22 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries and 4 infantry moved from Belarus to Bryansk 1 artillery moved from Rostov to Bryansk 1 armour moved from Eastern Persia to Persia 4 infantry moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 6 infantry moved from Novgorod to Belarus 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 13 artilleries moved from Rostov to Bryansk 19 infantry moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Caucasus 3 fighters moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Rostov to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Volgograd 3 armour placed in Persia 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,6,4,5,5 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -0.67 Germans regular : -2.33
-
Meh. You are toying with me now. You could have captured Moscow easy. You are delaying the inevitable! LOL
GG
You win.
-
@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
Meh. You are toying with me now. You could have captured Moscow easy. You are delaying the inevitable! LOL
GG
You win.
lol ok, gg then
yah i can go for moscow but i wanted to push back that powerful stack you have and possibly take egypt, to seal the deal. i agree moscow is fairly weak and at this rate shouldn’t pose a problem
-
K Karl7 referenced this topic on
-
flip sides and try your luck with axis ??
-
sure, but I got to bid you down. 18?
-
@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
sure, but I got to bid you down. 18?
sure i’ll do 18
-
ok, my bid is:
sub in 98 and tac in malta. pocket 1 for uk pac.
thanks!