L24 bm4 axis-dom (axis) vs karl8 (allies+20)


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Caroline Islands to Dutch New Guinea
    
        Combat - Americans
            Battle in Dutch New Guinea
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Dutch New Guinea to Northern Territory
            1 mech_infantry moved from Queensland to Northern Territory
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Yunnan to India
            2 armour and 5 mech_infantrys moved from Burma to India
            1 artillery and 2 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            4 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            3 armour moved from Egypt to Trans-Jordan
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            4 fighters moved from 98 Sea Zone to Egypt
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            4 fighters moved from Tambov to 98 Sea Zone
            2 fighters moved from Tambov to Eastern Persia
            4 mech_infantrys moved from Tambov to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 bomber moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 submarines placed in 80 Sea Zone
            2 armour and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.67
    British regular : -3.33
    

    Dice Statistics:

    Total
            1 was rolled 301 times
            2 was rolled 283 times
            3 was rolled 305 times
            4 was rolled 282 times
            5 was rolled 278 times
            6 was rolled 316 times
        Average roll : 3.510
        Median : 3.000
        Variance : 0.666
        Standard Deviation : 0.816
        Total rolls : 1765
    
    Null / Other
            1 was rolled 51 times
            2 was rolled 48 times
            3 was rolled 63 times
            4 was rolled 51 times
            5 was rolled 47 times
            6 was rolled 65 times
        Average roll : 3.585
        Median : 4.000
        Variance : 0.941
        Standard Deviation : 0.970
        Total rolls : 325
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 73 times
            3 was rolled 74 times
            4 was rolled 71 times
            5 was rolled 76 times
            6 was rolled 61 times
        Average roll : 3.443
        Median : 3.000
        Variance : 0.326
        Standard Deviation : 0.571
        Total rolls : 427
    
    British Combat
            1 was rolled 28 times
            2 was rolled 29 times
            3 was rolled 22 times
            4 was rolled 23 times
            5 was rolled 27 times
            6 was rolled 31 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 160
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 10 times
            5 was rolled 9 times
            6 was rolled 14 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.457
        Standard Deviation : 0.676
        Total rolls : 74
    
    Americans Combat
            1 was rolled 25 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 14 times
            6 was rolled 15 times
        Average roll : 3.277
        Median : 3.000
        Variance : 1.003
        Standard Deviation : 1.002
        Total rolls : 112
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.250
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 51 times
            2 was rolled 48 times
            3 was rolled 63 times
            4 was rolled 51 times
            5 was rolled 47 times
            6 was rolled 65 times
        Average roll : 3.585
        Median : 4.000
        Variance : 0.941
        Standard Deviation : 0.970
        Total rolls : 325
    
    French Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.130
        Median : 3.000
        Variance : 1.220
        Standard Deviation : 1.104
        Total rolls : 23
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 9 times
        Average roll : 3.875
        Median : 4.000
        Variance : 1.652
        Standard Deviation : 1.285
        Total rolls : 24
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 17 times
            6 was rolled 10 times
        Average roll : 3.515
        Median : 4.000
        Variance : 1.323
        Standard Deviation : 1.150
        Total rolls : 66
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.923
        Median : 4.000
        Variance : 0.736
        Standard Deviation : 0.858
        Total rolls : 13
    
    Russians Combat
            1 was rolled 35 times
            2 was rolled 35 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 29 times
            6 was rolled 39 times
        Average roll : 3.507
        Median : 3.000
        Variance : 0.281
        Standard Deviation : 0.530
        Total rolls : 203
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Afraid?

    Typical


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Eastern Poland
            2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
            Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Eastern Poland
            2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
            Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • @axis-dominion

    wow, that is a shit way to end the game, 99% chance, but nope:

        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Caroline Islands to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            1 fighter moved from New Guinea to 33 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Eastern Persia
            2 fighters moved from Burma to Eastern Persia
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    So you have 80ish% on my fleet in the PAC because I lost new guinea, lol

    what a stinker


  • @Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):

    @Karl7

    So you have 80ish% on my fleet in the PAC because I lost new guinea, lol

    what a stinker

    hmm yea i might just take you up on that offer lol


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            2 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Belarus to Rostov
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Ukraine
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Archangel to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Rostov
            1 bomber moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 armour, 5 artilleries and 23 mech_infantrys moved from Northwest Persia to Iraq
            6 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Northwest Persia
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Bulgaria to Eastern Poland
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            2 mech_infantrys moved from Caucasus to Iraq
            3 armour moved from Novgorod to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun, 3 artilleries and 6 infantry moved from Southern France to Northern Italy
            1 marine moved from Southern France to Northern Italy
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Southern France to Greater Southern Germany
            1 aaGun moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            2 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
            1 artillery moved from Western Germany to Northern Italy
    
        Place Units - Germans
            2 bombers placed in Western Germany
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries and 3 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Germany
            Germans undo move 2.
            Germans undo move 3.
            Germans undo move 3.
            1 armour and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,1,5
            Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -1.83
    

    Savegame


  • mother russia is going to fall soon!


  • @axis-dominion

    not sure that will matter given i lost the 99% on new gunea

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    triplea_40593_11ger.tsvg

    ok, here is russia.

    Now you get to win the game because dice decided I couldn’t win a 99% snipe on New Guinea, Dumb.

    We will have to rematch after this. This is just too dumb to let alone.


  • live by the dice, die by the dice, you know that!

    stick around for OOL/casualty picks…


  • @axis-dominion

    you have 90%, just max d, keep dd if you have subs

    I would need a miracle to win


  • alright, here we go!


  • @axis-dominion

    lol, you have 99%


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            8 carriers moved from 35 Sea Zone to 33 Sea Zone
            8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Kiangsu to 33 Sea Zone
            1 bomber and 2 fighters moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers
                ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    UK_Pacific regular : 1.00
    

    Savegame


  • ok so default selection ok then? i got 21 hits


  • @axis-dominion

    yeah, just go for it.

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