@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
most combats should stay as tehy are but attacking the sub in 6 could be dropped if you wouldn’t have done it knowing the right number of tacs.
Thanks for you offer.
I’ve thought about it but I cannot accept the idea of playing this way. If I would win, it would be a tainted victory. I want to keep going with the map that I have posted. Hope this makes you happy. Not sure this greatly increases your chances, I guess we’ll see. Tend to bet with the Axis every game.
Let’s just move on with Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Alexandria
        2 artilleries moved from Tobruk to Alexandria
    Combat - Italians
        Battle in Alexandria
            Italians attack with 2 artilleries and 1 bomber
            British defend with 1 infantry
                Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits
                British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Alexandria
            Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Alexandria to Greece
        4 infantry moved from Albania to Greece
        2 transports moved from 97 Sea Zone to 96 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
        1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        2 fighters moved from 97 Sea Zone to Southern Italy
    Place Units - Italians
        2 infantry placed in Southern Italy
        1 airfield placed in Greece
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
@simon33 Its all good. Just thought I would give you the option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
        1 fighter moved from Caroline Islands to Midway
        3 infantry moved from New South Wales to Queensland
        1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Persia to Northwest Persia
    Place Units - ANZAC
        1 fighter and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Evenkiyskiy to Vologda
              Germans take Vologda from Russians
        1 armour moved from Evenkiyskiy to Yakut S.S.R.
              Germans take Yenisey from Russians
              Germans take Yakut S.S.R. from Russians
        2 infantry moved from Rostov to Caucasus
        1 bomber moved from Rostov to Caucasus
        1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
        1 armour moved from Rostov to Tambov
              Germans take Tambov from Russians
        1 armour moved from Tambov to Bryansk
        2 infantry moved from Rostov to Volgograd
        1 tactical_bomber moved from Rostov to Volgograd
        1 bomber moved from Rostov to Caucasus
        1 fighter moved from Rostov to Volgograd
        1 tactical_bomber moved from Rostov to Caucasus
    Combat - Germans
        Battle in Volgograd
            Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Russians defend with 1 artillery and 1 factory_minor
                Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
                Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
        Battle in Caucasus
            Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        3 aaGuns, 6 armour, 17 artilleries, 21 infantry and 24 mech_infantrys moved from Rostov to Bryansk
        2 fighters and 2 tactical_bombers moved from Volgograd to Greece
        2 bombers moved from Caucasus to Western Germany
        1 tactical_bomber moved from Caucasus to Greece
        2 fighters moved from Southern Italy to Greece
        1 fighter and 2 tactical_bombers moved from Yugoslavia to Greece
        2 fighters and 1 tactical_bomber moved from Western Germany to Greece
        4 artilleries and 1 infantry moved from Belarus to Bryansk
        3 artilleries moved from Ukraine to Bryansk
        1 aaGun, 3 armour, 3 artilleries, 4 infantry and 19 mech_infantrys moved from Smolensk to Bryansk
        10 mech_infantrys moved from Eastern Poland to Bryansk
        3 mech_infantrys moved from Poland to Western Ukraine
        1 mech_infantry moved from Urals to Smolensk
        1 mech_infantry moved from Nenetsia to Belarus
        3 armour moved from Novgorod to Bryansk
        2 tactical_bombers moved from 112 Sea Zone to Greece
        1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        2 infantry moved from Novgorod to Vyborg
        1 transport moved from 113 Sea Zone to 115 Sea Zone
    Place Units - Germans
        3 armour placed in Ukraine
        3 tactical_bombers placed in Novgorod
        2 bombers and 1 fighter placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
        Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 tactical_bomber moved from Russia to Caucasus
        1 armour and 1 mech_infantry moved from Samara to Caucasus
              Russians take Kazakhstan from Germans
        1 infantry moved from Samara to Tambov
              Russians take Tambov from Germans
        1 armour and 1 mech_infantry moved from Samara to Timguska
              Russians take Novosibirsk from Germans
              Russians take Timguska from Germans
        2 fighters moved from Russia to Caucasus
        10 artilleries and 33 infantry moved from Samara to Volgograd
    Combat - Russians
        Battle in Volgograd
            Russians attack with 10 artilleries and 33 infantry
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 10 artilleries and 33 infantry in Volgograd, round 2 : 16/43 hits, 10.50 expected hits
                Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Caucasus
            Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
                Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
        1 aaGun moved from Samara to Volgograd
        3 aaGuns, 4 artilleries and 62 infantry moved from Russia to Samara
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 6.17
Thought I was doing well this game but within 1 round I’m going to be losing Calcutta and Moscow. Not good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 3 aaGuns, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    Combat Move - Japanese
            Japanese captures 8PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
        3 infantry moved from Manchuria to Korea
        4 tactical_bombers moved from Japan to Korea
        4 fighters moved from Japan to Korea
        2 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from Burma to India
              Japanese take India from UK_Pacific
        1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
        1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
        4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
        1 submarine moved from 38 Sea Zone to 39 Sea Zone
        1 bomber moved from French Indo China to 39 Sea Zone
        1 infantry moved from Yunnan to Szechwan
              Japanese take Szechwan from Chinese
        2 submarines moved from 36 Sea Zone to 20 Sea Zone
    Combat - Japanese
        Battle in Caroline Islands
        Battle in Korea
            Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Korea, round 2 : 6/11 hits, 5.17 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
            Japanese win, taking Caroline Islands from Americans, taking Korea from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 2 battleships, 4 fighters, 2 marines, 2 submarines and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 battleships, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win with 2 battleships, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 39 Sea Zone
            Japanese attack with 1 bomber and 2 submarines
            British defend with 1 destroyer
                Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
            Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for British: 1 destroyer
        triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    Non Combat Move - Japanese
        1 bomber moved from 39 Sea Zone to French Indo China
        3 artilleries and 9 infantry moved from Burma to India
        2 aaGuns moved from Burma to India
        3 armour and 4 mech_infantrys moved from Burma to India
        1 mech_infantry moved from Burma to India
        1 armour and 1 mech_infantry moved from Burma to India
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        2 infantry moved from Malaya to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
        8 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
        6 submarines moved from 36 Sea Zone to 20 Sea Zone
        2 transports moved from 36 Sea Zone to 37 Sea Zone
        1 infantry moved from Shan State to Yunnan
        3 infantry moved from Shan State to 37 Sea Zone
        3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
        3 infantry moved from 20 Sea Zone to Kwangtung
        2 infantry moved from 20 Sea Zone to Kwangtung
        1 destroyer moved from 36 Sea Zone to 19 Sea Zone
        1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 transport moved from 36 Sea Zone to 20 Sea Zone
        4 destroyers moved from 36 Sea Zone to 20 Sea Zone
        1 bomber moved from French Indo China to Japan
        4 fighters and 4 tactical_bombers moved from Korea to Japan
        3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
        1 tactical_bomber moved from 20 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
    Place Units - Japanese
        2 aaGuns, 1 fighter and 7 infantry placed in Japan
        1 aaGun and 2 infantry placed in Manchuria
        3 infantry placed in French Indo China
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,1,2,3,2,5,2,4,5,4,3,4,3,4,1,4,5,4,4,4,1,5,1,3,3,4,3,1,3,3,3,5,5,5,3,3,5,4,3,2,6,4,3,6,3,3,3,5
        Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -1.00
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from 6 Sea Zone to 19 Sea Zone
        2 bombers moved from Gibraltar to Alexandria
        1 armour and 1 mech_infantry moved from Libya to Alexandria
              Americans take Tobruk from Italians
        1 mech_infantry moved from Egypt to Alexandria
        15 fighters moved from 6 Sea Zone to 19 Sea Zone
        2 fighters moved from Hopei to Szechwan
    Combat - Americans
        Battle in 33 Sea Zone
            Americans attack with 1 submarine and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 33 Sea Zone
                Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Guam
        Battle in Caroline Islands
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
            Japanese win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Americans attack with 2 fighters
            Japanese defend with 1 infantry
                Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Americans win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Alexandria
            Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
            Italians defend with 2 artilleries
                Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
                Italians roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria
            1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Egypt
            Italians win with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 mech_infantry
            Casualties for Italians: 1 artillery
        Battle in 19 Sea Zone
            Americans attack with 16 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 16 fighters in 19 Sea Zone, round 2 : 8/16 hits, 8.00 expected hits
                Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 19 Sea Zone
            Americans win with 16 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        8 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        16 fighters moved from 19 Sea Zone to 21 Sea Zone
        7 submarines moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Western United States to 10 Sea Zone
        2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
        1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 79 Sea Zone to 75 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone
        2 fighters moved from Szechwan to Kweichow
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from Tunisia to Libya
        2 bombers moved from Alexandria to Egypt
        1 infantry moved from Iraq to Northwest Persia
        2 fighters moved from Eastern United States to Gibraltar
        1 fighter moved from Gibraltar to Egypt
    Place Units - Americans
        2 carriers and 1 destroyer placed in 10 Sea Zone
        4 fighters placed in Western United States
        1 artillery and 1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Anhwe to Hunan
        1 fighter moved from Hopei to Hunan
    Combat - Chinese
        Chinese creates battle in territory Szechwan
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Kweichow
        3 infantry moved from Hopei to Kweichow
        2 infantry moved from Chahar to Anhwe
    Place Units - Chinese
        3 infantry placed in Hunan
        Chinese undo move 1.
        3 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 20 PUs
    Purchase Units - British
        British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
        1 armour moved from Libya to Alexandria
        1 bomber moved from West India to French Indo China
        2 mech_infantrys moved from Northwest Persia to Rostov
              Russians take Rostov from Italians
    Combat - British
        Strategic bombing raid in French Indo China
                AA fire in French Indo China : 0/1 hits, 0.17 expected hits
            Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in French Indo China causes 6 damage total. 
        Battle in Alexandria
            British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 artillery
                British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
            British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
        4 infantry moved from Union of South Africa to 71 Sea Zone
        1 infantry moved from Rhodesia to Belgian Congo
        1 mech_infantry moved from Belgian Congo to Egypt
        2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
        1 armour and 1 mech_infantry moved from Eastern Persia to West India
        3 artilleries moved from Persia to Eastern Persia
        3 fighters moved from Northwest Persia to West India
        1 bomber moved from French Indo China to Kweichow
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        2 infantry moved from 81 Sea Zone to Egypt
        1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        2 fighters moved from Gibraltar to Egypt
        1 fighter moved from Egypt to West India
        8 artilleries and 10 infantry moved from Northwest Persia to Persia
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    Place Units - British
        2 infantry and 1 mech_infantry placed in Union of South Africa
        1 armour and 2 infantry placed in Persia
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
British : -0.83
Americans : -2.50
Chinese : 0.33
Japanese : -0.67
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Greece to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
        2 infantry moved from 94 Sea Zone to Algeria
    Combat - Italians
        Battle in Algeria
    Non Combat Move - Italians
        1 bomber moved from Greece to Southern Italy
        1 armour and 1 mech_infantry moved from Romania to Ukraine
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
    Place Units - Italians
        1 destroyer and 1 transport placed in 97 Sea Zone
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Bump 1
No worries if you need more time but just let me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
    Combat - ANZAC
        Battle in Sumatra
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
        1 artillery moved from Queensland to New South Wales
        1 fighter moved from New South Wales to Queensland
        1 fighter moved from Midway to 21 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        2 fighters moved from 21 Sea Zone to Guam
        1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
        1 fighter moved from United Kingdom to 92 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
Bump 1
No worries if you need more time but just let me know.
Sorry, hopefully can finish up my remaining games soon. Not doing that great.
@simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        8 infantry moved from Bryansk to Russia
        1 mech_infantry moved from Smolensk to Russia
        1 mech_infantry moved from Belarus to Russia
        3 mech_infantrys moved from Western Ukraine to Russia
        3 armour moved from Ukraine to Russia
        1 tactical_bomber moved from Novgorod to Tambov
        2 infantry moved from Bryansk to Tambov
        27 artilleries and 17 infantry moved from Bryansk to Rostov
        1 tactical_bomber moved from Novgorod to Tambov
        12 armour moved from Bryansk to Russia
        20 mech_infantrys moved from Bryansk to Russia
        4 bombers moved from Western Germany to 92 Sea Zone
        6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
        1 fighter moved from Western Germany to 92 Sea Zone
        1 tactical_bomber moved from Greece to 92 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
need scramble orders in 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        8 infantry moved from Bryansk to Russia
        1 mech_infantry moved from Smolensk to Russia
        1 mech_infantry moved from Belarus to Russia
        3 mech_infantrys moved from Western Ukraine to Russia
        3 armour moved from Ukraine to Russia
        1 tactical_bomber moved from Novgorod to Tambov
        2 infantry moved from Bryansk to Tambov
        27 artilleries and 17 infantry moved from Bryansk to Rostov
        1 tactical_bomber moved from Novgorod to Tambov
        12 armour moved from Bryansk to Russia
        20 mech_infantrys moved from Bryansk to Russia
        4 bombers moved from Western Germany to 92 Sea Zone
        6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
        1 fighter moved from Western Germany to 92 Sea Zone
        1 tactical_bomber moved from Greece to 92 Sea Zone
        15 mech_infantrys moved from Bryansk to Russia
    Combat - Germans
Combat Hit Differential Summary :
reposted with a combat move change in Russia. Will need scramble orders in 92
Full scramble SZ92. Max D.