@AndrewAAGamer Wow! B for sure!
19L axis-dominion vs farmboy (allies+6) bm3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to 39 Sea Zone Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 infantry moved from Burma to India Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 91 to 97 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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So I dropped another sub in order to have the 1 I needed for the transport. That meant I had 5 left over but I had already reduced my ipcs by 1 on the first edit, thinking I had an extra one, so I added 6. Hope that makes sense.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 4 infantry moved from Rostov to Volgograd 2 fighters moved from Rostov to Volgograd 2 tactical_bombers moved from Rostov to Volgograd 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 fighters moved from Yugoslavia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 bomber moved from French Indo China to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 tactical_bombers moved from Volgograd to Greece 2 fighters moved from Greece to Southern Italy 3 fighters moved from Eastern Poland to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Rostov to Northwest Persia 1 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Rostov to Northwest Persia 10 mech_infantrys moved from Ukraine to Caucasus 2 fighters moved from Volgograd to Greece 1 fighter moved from Greece to Southern Italy 2 fighters moved from Yugoslavia to 97 Sea Zone 5 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 3 artilleries moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 3 infantry moved from Novgorod to Belarus 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus 4 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Romania to Belarus 3 transports moved from 115 Sea Zone to 114 Sea Zone 5 infantry moved from Germany to 114 Sea Zone 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 5 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Western Germany to Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 marine moved from Novgorod to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 1 bomber moved from 34 Sea Zone to French Indo China 3 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 carrier placed in 97 Sea Zone 2 fighters placed in Yugoslavia 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Germany 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 4.00 Russians : 1.33
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I will likely get to the USSR today but it might be a few hours.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
I will likely get to the USSR today but it might be a few hours.
yah I’ll be away on errands too
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hold on a sec, might adjust something
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 4 infantry moved from Rostov to Volgograd 2 fighters moved from Rostov to Volgograd 2 tactical_bombers moved from Rostov to Volgograd 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 fighters moved from Yugoslavia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 bomber moved from French Indo China to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 tactical_bombers moved from Volgograd to Greece 2 fighters moved from Greece to Southern Italy 3 fighters moved from Eastern Poland to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Rostov to Northwest Persia 1 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Rostov to Northwest Persia 10 mech_infantrys moved from Ukraine to Caucasus 2 fighters moved from Volgograd to Greece 1 fighter moved from Greece to Southern Italy 2 fighters moved from Yugoslavia to 97 Sea Zone 5 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 3 artilleries moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 3 infantry moved from Novgorod to Belarus 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus 4 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Romania to Belarus 3 transports moved from 115 Sea Zone to 114 Sea Zone 5 infantry moved from Germany to 114 Sea Zone 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 5 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Western Germany to Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 marine moved from Novgorod to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 1 bomber moved from 34 Sea Zone to French Indo China 3 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 infantry moved from France to Northern Italy 2 tactical_bombers moved from Rostov to Greece Place Units - Germans 1 carrier placed in 97 Sea Zone 2 fighters placed in Yugoslavia 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 3 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 4.00 Russians : 1.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 aaGun, 14 artilleries and 28 infantry moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Yenisey 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 aaGun, 14 artilleries and 28 infantry moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Yenisey 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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reposted with a minor ncm change
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Szechwan to Anhwe Japanese take Kweichow from Chinese 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Hunan to Shan State 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to 21 Sea Zone 2 tactical_bombers moved from Manchuria to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Shan State 1 bomber moved from Manchuria to Yunnan 1 fighter moved from Manchuria to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from Manchuria to 35 Sea Zone 1 artillery moved from Amur to Buryatia 6 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to French Indo China 2 tactical_bombers moved from Manchuria to Hunan 1 mech_infantry moved from Amur to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 2 submarines placed in 37 Sea Zone 1 tactical_bomber placed in Japan 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.50
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hey before you make any move, I just noticed I forgot to place another fig or tac on the carriers. I originally had 14 but after some noncom reshuffling I made that mistake. I’m going to edit that now and repost
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Szechwan to Anhwe Japanese take Kweichow from Chinese 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Hunan to Shan State 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to 21 Sea Zone 2 tactical_bombers moved from Manchuria to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Shan State 1 bomber moved from Manchuria to Yunnan 1 fighter moved from Manchuria to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from Manchuria to 35 Sea Zone 1 artillery moved from Amur to Buryatia 6 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to French Indo China 2 tactical_bombers moved from Manchuria to Hunan 1 mech_infantry moved from Amur to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 2 submarines placed in 37 Sea Zone 1 tactical_bomber placed in Japan 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.50
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ok use latest map. I just moved another tac onto sz35
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if it’s not too late, I’d like one tp that was moved to 35 to stay in 36. if you’ve already started your move and it impacts it, no worries.
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nope go for it.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Szechwan to Anhwe Japanese take Kweichow from Chinese 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Hunan to Shan State 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to 21 Sea Zone 2 tactical_bombers moved from Manchuria to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Shan State 1 bomber moved from Manchuria to Yunnan 1 fighter moved from Manchuria to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from Manchuria to 35 Sea Zone 1 artillery moved from Amur to Buryatia 6 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to French Indo China 2 tactical_bombers moved from Manchuria to Hunan 1 mech_infantry moved from Amur to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 2 submarines placed in 37 Sea Zone 1 tactical_bomber placed in Japan 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 20 Sea Zone Non Combat Move - Americans 3 bombers moved from Gibraltar to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 aaGun, 4 infantry, 1 marine and 1 mech_infantry moved from Syria to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Gibraltar to Egypt 2 bombers and 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Wake Island to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 20 Sea Zone Non Combat Move - Americans 3 bombers moved from Gibraltar to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 aaGun, 4 infantry, 1 marine and 1 mech_infantry moved from Syria to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Gibraltar to Egypt 2 bombers and 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Wake Island to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour, 3 fighters, 6 infantry and 2 mech_infantrys moved from Persia to Iraq 9 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery and 4 infantry moved from Syria to Iraq 1 fighter moved from United Kingdom to 92 Sea Zone 4 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Alexandria to 98 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 marines moved from Egypt to 98 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 marines, 2 submarines and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Algeria 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone British undo move 5. 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.67