Scramble?
G40L BM3 Karl7 Axis vs Adam 514 Allies +3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 113 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 bomber moved from Germany to Baltic States 2 bombers moved from Western Germany to Baltic States 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 2 fighters and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Novgorod to 115 Sea Zone 2 carriers, 1 destroyer and 8 transports moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Germany to Western Germany 2 tactical_bombers moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 3 infantry moved from Germany to Poland 1 aaGun moved from France to Western Germany 3 bombers moved from Baltic States to Western Germany 3 aaGuns, 14 armour, 8 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Poland 3 mech_infantrys moved from Poland to Slovakia Hungary 8 armour moved from Poland to Slovakia Hungary 1 mech_infantry moved from Poland to Slovakia Hungary 6 armour moved from Poland to Slovakia Hungary 5 armour moved from Western Germany to Slovakia Hungary 3 artilleries moved from France to Northern Italy 6 infantry moved from France to Northern Italy Place Units - Germans 1 fighter placed in United Kingdom 8 infantry placed in Western Germany 1 artillery and 8 infantry placed in Germany Germans undo move 3. 1 artillery and 8 infantry placed in Germany Germans undo move 2. 1 infantry placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 fighter EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 1 bomber moved from Russia to Ukraine 1 fighter moved from Belarus to Ukraine 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 2 fighters moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter and 2 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 2 fighters moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Belarus 1 bomber moved from Ukraine to Russia 1 infantry moved from Bryansk to Western Ukraine 2 artilleries and 7 infantry moved from Bryansk to Belarus 2 artilleries and 8 infantry moved from Russia to Bryansk 3 armour moved from Volgograd to Bryansk 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 armour and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : 0.83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 3 tactical_bombers moved from Hopei to Burma 3 tactical_bombers moved from 36 Sea Zone to Burma 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 2 bombers moved from Borneo to Burma 1 submarine moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 4 armour, 6 artilleries, 2 bombers, 10 infantry, 3 mech_infantrys and 6 tactical_bombers British defend with 2 aaGuns, 7 artilleries and 21 infantry AA fire in Burma : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 10 infantry, 3 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 13/31 hits, 12.17 expected hits UK_Pacific roll dice for 2 aaGuns, 7 artilleries and 21 infantry in Burma, round 2 : 11/28 hits, 9.33 expected hits 10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 13 infantry owned by the British lost in Burma Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 2 mech_infantrys and 6 tactical_bombers in Burma, round 3 : 10/20 hits, 9.67 expected hits UK_Pacific roll dice for 7 artilleries and 8 infantry in Burma, round 3 : 4/15 hits, 5.00 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 4 armour, 4 artilleries, 2 bombers and 6 tactical_bombers in Burma, round 4 : 12/16 hits, 8.33 expected hits UK_Pacific roll dice for 5 artilleries in Burma, round 4 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Japanese and 5 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 3 artilleries, 10 infantry and 3 mech_infantrys Casualties for British: 2 aaGuns, 7 artilleries and 21 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 78 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from Burma to 38 Sea Zone 2 fighters moved from Philippines to 38 Sea Zone 2 bombers moved from Burma to French Indo China 4 tactical_bombers moved from Burma to Shan State 1 aaGun moved from Yunnan to Burma 1 aaGun and 2 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Philippines to Yunnan 1 fighter moved from Borneo to French Indo China 2 carriers moved from 36 Sea Zone to 38 Sea Zone 3 carriers, 3 destroyers and 6 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Anhwe 3 infantry moved from Shantung to Anhwe 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Shantung 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Burma : : -1.00 UK_Pacific : -0.00 Japanese : 4.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 marines moved from Morocco to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Morocco to Holland Belgium Combat - Americans Battle in Philippines Battle in Celebes Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 3.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 4 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 carriers and 4 destroyers moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Libya to Tobruk 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 44 Sea Zone 1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hopei 1 fighter moved from Shensi to Hopei 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Morocco to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Morocco to Normandy Bordeaux 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Persia to Eastern Persia 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India 1 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.00 Americans : 1.33 AA fire in Western Germany : : -0.17 Chinese : 0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Romania 1 infantry moved from Southern France to Northern Italy 5 artilleries moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5,3,1,2,6 Italians collect 0 PUs (11 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians : -1.67 Russians : 0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from 44 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Dutch New Guinea to 44 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 60 Sea Zone to 55 Sea Zone 1 destroyer moved from 60 Sea Zone to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 1 infantry moved from Eastern Persia to West India 1 fighter moved from India to West India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 64 PUs; Germans buy 4 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 2 infantry moved from Germany to 114 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Western Germany to Bessarabia 2 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win with 1 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 1 artillery, 1 fighter and 3 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Eastern Poland Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 1 bomber moved from Bessarabia to Northern Italy 3 artilleries and 6 infantry moved from Northern Italy to France 6 infantry moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to 113 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 19 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Germany 6 infantry moved from Germany to Poland 4 fighters moved from Holland Belgium to United Kingdom Place Units - Germans 4 armour placed in Western Germany 3 infantry placed in United Kingdom 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,4,5,2,4 Germans collect 46 PUs (6 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2.00 Americans : -0.67 Russians : 0.67 AA fire in Novgorod : : 0.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Belarus to 115 Sea Zone 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Belarus to Karelia Russians take Karelia from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 12 artilleries and 39 infantry moved from Belarus to Eastern Poland 4 fighters and 1 tactical_bomber moved from Belarus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Bessarabia Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 12 artilleries and 39 infantry Germans defend with 3 infantry Russians roll dice for 12 artilleries and 39 infantry in Eastern Poland, round 2 : 14/51 hits, 12.50 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 12 artilleries and 39 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 5 infantry moved from Belarus to Eastern Poland 9 armour and 2 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 3 armour moved from Bryansk to Eastern Poland 1 aaGun, 2 artilleries and 8 infantry moved from Bryansk to Belarus 2 artilleries and 8 infantry moved from Russia to Bryansk 2 armour moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 4 fighters and 1 tactical_bomber moved from Bessarabia to Belarus 1 fighter moved from 115 Sea Zone to Belarus 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 1.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour and 3 artilleries moved from Burma to India 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 4 fighters moved from French Indo China to Philippines 1 submarine moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 6 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 6 fighters and 2 infantry in Philippines, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 : 3/11 hits, 5.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 3 fighters could not land in 35 Sea Zone and were removed 1 aaGun and 1 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 aaGun moved from Burma to India 1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 2 tactical_bombers moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Hopei to French Indo China 4 infantry moved from Yunnan to Burma 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 armour moved from French Indo China to Burma 1 artillery and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 destroyer and 1 fighter placed in 36 Sea Zone 1 airfield placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 1.33 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -0.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour and 3 artilleries moved from Burma to India 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 4 fighters moved from French Indo China to Philippines 1 submarine moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 6 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 6 fighters and 2 infantry in Philippines, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 : 3/11 hits, 5.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 3 fighters could not land in 35 Sea Zone and were removed 1 aaGun and 1 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 aaGun moved from Burma to India 1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 2 tactical_bombers moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Hopei to French Indo China 4 infantry moved from Yunnan to Burma 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 armour moved from French Indo China to Burma 1 artillery and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 destroyer and 1 fighter placed in 36 Sea Zone 1 airfield placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 1.33 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -0.83 -
Hey I miscounted on some of my planes that attacked PHI… I just sent in all my plane not realizing three could crash… if ok I edit back? I didn’t need them.
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FYI, I already edit planes back from crashing. So if you OK it, game is good to go.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 cruiser moved from 44 Sea Zone to 21 Sea Zone 6 fighters moved from 44 Sea Zone to Guam 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from Guam to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 5 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 44 Sea Zone to 21 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Wake Island to Queensland 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Midway 2 fighters moved from Western United States to Midway 2 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 carriers, 3 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Tobruk to Egypt Place Units - Americans 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 fighters EDIT: Adding units owned by Americans to Morocco: 4 fighters EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 10 infantry moved from Suiyuyan to Hopei 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Hopei, round 2 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Combat Move - British Non Combat Move - British 1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Morocco 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Iraq to Persia 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from West India to Eastern Persia Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.33 Americans : -2.00 Chinese : -1.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 armour, 1 artillery and 1 bomber moved from Romania to Slovakia Hungary 1 bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Western Germany to Southern Italy 5 artilleries and 6 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,1,4,3,6 Italians collect 1 PU (7 lost to blockades); end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from New Guinea to 46 Sea Zone 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 2 submarines moved from 44 Sea Zone to 21 Sea Zone 1 fighter and 2 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Western Germany to Novgorod 1 fighter moved from Germany to Vyborg 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Vyborg 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 bomber moved from Northern Italy to 125 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Germans Battle in Novgorod Germans attack with 3 fighters and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 fighters and 3 infantry in Novgorod, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Vyborg Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 3 bombers and 1 destroyer Americans defend with 1 destroyer and 1 submarine Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 2 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 8 artilleries and 29 infantry moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Southern Italy 23 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Holland Belgium to Western Germany 4 tactical_bombers moved from 113 Sea Zone to Slovakia Hungary 2 carriers and 4 transports moved from 113 Sea Zone to 115 Sea Zone 3 fighters moved from Novgorod to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 fighter moved from United Kingdom to Western Germany 3 bombers moved from 125 Sea Zone to Western Germany 2 infantry moved from France to Western Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,3,6,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 49 PUs (7 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans : 1.17 Russians : 0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs; Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 3 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Karelia to Finland Russians take Finland from Germans 1 bomber moved from Russia to Poland 2 fighters moved from Belarus to Poland 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Romania Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Novgorod Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Poland to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 5 infantry moved from Belarus to Eastern Poland 2 artilleries and 8 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Eastern Poland 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine Place Units - Russians 3 infantry placed in Ukraine 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 1.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from French Indo China to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Celebes Battle in Tanganyika Territory Battle in Java Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from Americans, taking Tanganyika Territory from British, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers moved from Java to Malaya 2 mech_infantrys moved from Yunnan to Malaya 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Japan 2 artilleries and 5 infantry moved from Anhwe to Hunan 2 infantry and 1 mech_infantry moved from Yunnan to Hunan 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone 3 armour moved from Burma to Hunan 4 infantry moved from Burma to India Place Units - Japanese 1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 6 fighters moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Philippines, round 2 : 2/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 submarines moved from 21 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 91 Sea Zone to 82 Sea Zone 1 armour and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa 3 artilleries and 8 infantry moved from 82 Sea Zone to French Equatorial Africa 2 destroyers and 1 submarine moved from 91 Sea Zone to 82 Sea Zone 2 marines moved from Morocco to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 82 Sea Zone 2 marines moved from 82 Sea Zone to French Equatorial Africa 2 carriers moved from 91 Sea Zone to 82 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 82 Sea Zone 1 tactical_bomber moved from Morocco to French Equatorial Africa 1 bomber moved from Morocco to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 19 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow 1 infantry moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Combat Move - British Non Combat Move - British 1 marine moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to French Equatorial Africa 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 82 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 82 Sea Zone to French Equatorial Africa 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -1.67 Japanese : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 5 artilleries moved from Southern Italy to Northern Italy 5 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,5,4,2,1 Italians collect 2 PUs (6 lost to blockades); end with 3 PUsCombat Hit Differential Summary :





