Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 77 Sea Zone to 39 Sea Zone
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            3 fighters moved from Philippines to Korea
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in Java, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 6 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in Java, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 7 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Persia
            3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.17
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            11 armour moved from Russia to Volgograd
            1 aaGun moved from Tambov to Volgograd
            2 bombers and 2 fighters moved from Samara to Novgorod
            3 fighters and 3 tactical_bombers moved from Rostov to Novgorod
            3 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Germany to Slovakia Hungary
            5 artilleries and 5 infantry moved from Western Germany to France
            3 infantry moved from Northern Italy to France
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            3 artilleries placed in France
            10 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,5
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            16 infantry moved from Amur to Korea
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            3 bombers moved from French Indo China to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 bombers moved from French Indo China to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
    
        Purchase Units - Japanese
            Japanese repair damage of 7x factory_major; Remaining resources: 58 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from ANZAC, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in 39 Sea Zone
                Japanese attack with 3 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 bombers and 1 destroyer in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 bombers moved from 41 Sea Zone to French Indo China
            3 bombers moved from 39 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 20 Sea Zone to 44 Sea Zone
            2 mech_infantrys moved from Timguska to Vologda
            2 armour, 11 artilleries, 2 infantry and 7 mech_infantrys moved from Kazakhstan to Volgograd
            1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 armour moved from French Indo China to Hunan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Tsinghai to Shensi
            2 artilleries and 3 infantry moved from India to Burma
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in India
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,6,5,3,4,4,2,1,6,1,3,1,1,3
            Japanese collect 67 PUs (8 lost to blockades); end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Americans
            1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 bomber and 6 fighters moved from Norway to Western Germany
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Greece to Western Germany
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            5 bombers and 4 fighters moved from Iwo Jima to Japan
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from Korea to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 cruiser moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 armour moved from Romania to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 armour moved from Yugoslavia to Albania
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Finland
            1 armour moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Karelia to Finland
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    scram?

  • '19 '17 '16

    No scramble from Tokyo.

    Looks like this will be it.


  • @simon33

    Maybe, the dice have not spoken yet… they have much to tell

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Americans
            1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 bomber and 6 fighters moved from Norway to Western Germany
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Greece to Western Germany
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            5 bombers and 4 fighters moved from Iwo Jima to Japan
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from Korea to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 cruiser moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 armour moved from Romania to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 armour moved from Yugoslavia to Albania
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Finland
            1 armour moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Karelia to Finland
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 artilleries, 5 bombers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
                    AA fire in Japan : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 9/19 hits, 8.33 expected hits
                    Japanese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry in Japan, round 2 : 2/18 hits, 7.17 expected hits
                    6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 6/17 hits, 8.00 expected hits
                    Japanese roll dice for 1 armour, 7 artilleries and 3 fighters in Japan, round 3 : 4/11 hits, 4.83 expected hits
                    6 artilleries owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 10/13 hits, 7.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Japan, round 4 : 2/5 hits, 2.83 expected hits
                    3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
                Americans captures 77PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 5 bombers, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Americans: 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
                Casualties for Japanese: 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 mech_infantrys
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry in Western Germany, round 2 : 12/19 hits, 8.33 expected hits
                    Germans roll dice for 1 aaGun and 15 mech_infantrys in Western Germany, round 2 : 4/15 hits, 5.00 expected hits
                    1 aaGun owned by the Germans, 4 infantry owned by the Americans and 11 mech_infantrys owned by the Germans lost in Western Germany
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 10 fighters in Western Germany, round 3 : 7/15 hits, 7.17 expected hits
                    Germans roll dice for 4 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Americans and 4 mech_infantrys owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 49
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Germans: 1 aaGun and 15 mech_infantrys
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to Korea
            2 fighters moved from Japan to 6 Sea Zone
            5 bombers moved from Japan to Korea
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 transports moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to Norway
            1 infantry moved from Norway to Finland
            1 bomber moved from Western Germany to Norway
            3 fighters moved from Western Germany to Normandy Bordeaux
            5 armour and 5 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            3 submarines placed in 93 Sea Zone
            2 armour and 1 fighter placed in Normandy Bordeaux
            2 fighters and 1 infantry placed in Greece
            1 fighter and 2 infantry placed in Norway
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 91 PUs; end with 168 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 173 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 178 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 188 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 193 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 198 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 203 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 208 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 213 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Caucasus to Rostov
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Rostov
                British attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Southern France to Normandy Bordeaux
            6 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            2 fighters moved from Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 98 Sea Zone to Caucasus
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            3 armour placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -4.17
    AA fire in Japan : : 1.50
    Americans : 4.00
    AA fire in Western Germany : : -0.50
    Japanese : -6.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Japan’s dice flopped hard in the Homeland… yikes.

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:

    @Karl7

    Japan’s dice flopped hard in the Homeland… yikes.

    Result posted.

    That makes us 2/2.

    Rematch, bid for allies?


  • @simon33

    Sure, I’ll take allies for 8!

  • '19 '17 '16

    I’ll give you the 8. I’ve got some slightly different strategies to try.

    Placements?


  • @simon33

    dd w/cc off Gib

  • '19 '17 '16

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