18LG40 BM Simon Allies vs. Karl7 Axis +3 Round 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour and 1 mech_infantry moved from Anhwe to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 infantry moved from Shantung to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer and 1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 bomber moved from Shantung to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in Midway
                Battle in Kwangtung
                Battle in Wake Island
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Midway from Americans, taking Kwangtung from UK_Pacific, taking Wake Island from Americans, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 20 Sea Zone
                1 bomber moved from 44 Sea Zone to Borneo
                1 carrier, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Korea to Jehol
                1 artillery moved from Shantung to Anhwe
                1 aaGun, 2 battleships, 5 carriers, 10 destroyers, 4 fighters, 2 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
                1 aaGun moved from 20 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
                2 tactical_bombers moved from Shantung to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shantung to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Korea
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_41315_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 fighter moved from Gibraltar to 82 Sea Zone
                1 destroyer moved from 91 Sea Zone to 82 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 82 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 82 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 82 Sea Zone
                    Americans win, taking 82 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to Gibraltar
                1 fighter moved from 82 Sea Zone to Nigeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 18 Sea Zone to 33 Sea Zone
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Johnston Island to Caroline Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Johnston Island

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                4 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                3 fighters moved from Morocco to 93 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Anglo Egyptian Sudan from Italians
                1 fighter moved from India to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from 39 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 0/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 1 fighter in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Caucasus
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    retreated to Caucasus
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Northwest Persia
                2 armour moved from Northwest Persia to Persia
                2 artilleries and 2 infantry moved from Northwest Persia to Persia
                1 fighter moved from Iraq to Persia
                6 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys moved from Belgian Congo to Kenya
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Morocco to United Kingdom
                3 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 aaGun, 3 artilleries and 3 infantry moved from Burma to Yunnan
                7 infantry moved from Burma to Yunnan

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : -0.83
        British : -3.00
        Italians : 0.33
        Americans : 1.50

    triplea_41315_UK_9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Iraq
                2 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 2 fighters and 1 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 aaGun, 4 armour and 1 artillery moved from Trans-Jordan to Egypt
                2 fighters moved from Iraq to Egypt
                2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Bryansk to Rostov
                1 mech_infantry moved from Caucasus to Rostov

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_41315_Ita9.tsvg

  • '19 '17 '16

    ID 10 T error.

    I was going to attack one of the money islands as UK and then block Japan out from them and Malaya. Doesn’t seem worthwhile now.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 33 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from Northern Territory to Western Australia
                1 aaGun moved from Northern Territory to Queensland
                1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 transport moved from 39 Sea Zone to 60 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    triplea_41315_Fre9.tsvg

  • '19 '17 '16

    I guess I thought it was still worthwhile to block but gee, would have been better with another money island. Could have attacked the naked bomber too.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov

    Combat - Germans

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries and 6 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                1 bomber moved from Trans-Jordan to Egypt
                1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Volgograd
                3 armour placed in Novgorod
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                2 bombers and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_41315_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters and 1 infantry moved from Russia to Samara
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.50

    triplea_41315_Rus10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to French Indo China
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Borneo to 42 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Jehol to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 armour moved from Jehol to Kiangsi
                3 fighters moved from 20 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 fighters and 3 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  5/7 hits
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 36 Sea Zone
                4 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 aaGun, 4 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
                1 aaGun, 4 infantry, 1 marine and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
                2 fighters moved from French Indo China to 6 Sea Zone
                1 mech_infantry moved from Kiangsi to French Indo China
                2 infantry moved from Kiangsu to Kiangsi
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 bomber moved from 42 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                Japanese undo move 2.
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_41315_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Midway
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Midway, round 4 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Wake Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Wake Island
                        Americans roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Wake Island, round 5 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from Johnston Island to 33 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from Nigeria to Belgian Congo
                EDIT: 1 destroyer moved from 82 Sea Zone to 87 Sea Zone
                1 armour moved from Kenya to Belgian Congo
                      British take Anglo Egyptian Sudan from Italians
                2 artilleries and 2 infantry moved from Northwest Persia to Iraq
                2 armour, 2 artilleries and 6 infantry moved from Persia to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in Iraq
                    British attack with 2 armour, 4 artilleries and 8 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 4 artilleries and 8 infantry in Iraq, round 2 : 6/14 hits, 4.33 expected hits
                        Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Sumatra from Japanese, taking Iraq from Italians with 2 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                1 fighter moved from Northwest Persia to India
                1 fighter moved from Kenya to Persia
                6 artilleries, 9 infantry and 6 mech_infantrys moved from Kenya to Belgian Congo
                2 artilleries and 3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                3 artilleries and 7 infantry moved from Yunnan to Burma
                1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                1 armour and 2 artilleries placed in Persia
                1 transport placed in 106 Sea Zone
                1 artillery placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    British : 1.67
        Italians : -0.33
        Americans : -1.67
        Japanese : -0.67

    triplea_41315_UK_10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from France to Northern Italy
                2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_41315_Ita10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 60 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from India to Iraq

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : -0.17

    triplea_41315_Fre10.tsvg

  • '19 '17 '16

    I assumed no Kamikaze in SZ35.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Tambov
                2 bombers moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                2 bombers moved from Tambov to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Egypt to Bryansk
                3 bombers moved from Western Germany to Bryansk
                2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                2 fighters moved from 97 Sea Zone to Bryansk
                4 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41315_Ger11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Tambov
                2 bombers moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                2 bombers moved from Tambov to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Egypt to Bryansk
                3 bombers moved from Western Germany to Bryansk
                2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                2 fighters moved from 97 Sea Zone to Bryansk
                4 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41315_Ger11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Tambov
                2 bombers moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                2 bombers moved from Tambov to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Egypt to Bryansk
                3 bombers moved from Western Germany to Bryansk
                2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                2 fighters moved from 97 Sea Zone to Bryansk
                4 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41315_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 fighter and 1 infantry moved from Russia to Samara
                2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Russians lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.50

    triplea_41315_Rus11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to 43 Sea Zone
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                      Japanese take 17 Sea Zone from Americans

    Combat - Japanese
                Battle in 31 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 31 Sea Zone
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 22 Sea Zone
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Kiangsi to French Indo China
                2 artilleries and 1 infantry moved from Anhwe to Kiangsi
                3 infantry moved from Shantung to Anhwe
                2 armour and 1 mech_infantry moved from Jehol to Kiangsi
                1 armour and 2 mech_infantrys moved from Korea to Jehol

    Place Units - Japanese
                2 bombers placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                Japanese undo move 3.
                2 armour and 1 infantry placed in Shantung
                1 mech_infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_41315_Jap11.tsvg

  • '19 '17 '16

    I can’t hold Moscow and I can’t regain Egypt. I concede. gg.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Thanks, you are a much tougher opponent this league.  I got luck a bit in this one.

    GG

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