@axis-dominion @Daaras Good luck gents, following thread.
18LG40 BM Simon Allies vs. Karl7 Axis +3 Round 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from 42 Sea Zone to SumatraCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Battle in Aleutian Islands
Battle in Sumatra
Japanese attack with 2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry
AA fire in Sumatra : 0/1 hits
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Sumatra, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Sumatra from UK_Pacific with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 armour and 1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
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Scramble SZ112?
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yes all
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max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 112 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 3 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 1 bomber, 2 carriers, 4 fighters and 2 submarines
Battle in Norway
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Norway from Germans, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Kweichow
1 infantry moved from Szechwan to Kweichow
3 artilleries and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 artillery and 2 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries and 3 infantry moved from Burma to Shan StateCombat - British
Battle in French West Africa
Battle in Shan State
British attack with 1 armour, 3 artilleries and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries and 5 infantry in Shan State, round 2 : 1/9 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking French West Africa from Neutral_Axis, taking Shan State from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
4 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from Persia to India
1 artillery and 2 infantry moved from Ethiopia to Italian SomalilandPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Germans : 0.50
British : -1.17
Americans : 3.67
Chinese : -3.33
Japanese : 2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 112 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 3 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 1 bomber, 2 carriers, 4 fighters and 2 submarines
Battle in Norway
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Norway from Germans, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Kweichow
1 infantry moved from Szechwan to Kweichow
3 artilleries and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 artillery and 2 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries and 3 infantry moved from Burma to Shan StateCombat - British
Battle in French West Africa
Battle in Shan State
British attack with 1 armour, 3 artilleries and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries and 5 infantry in Shan State, round 2 : 1/9 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking French West Africa from Neutral_Axis, taking Shan State from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
4 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from Persia to India
1 artillery and 2 infantry moved from Ethiopia to Italian SomalilandPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 carrier
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50
British : -1.17
Americans : 3.67
Chinese : -3.33
Japanese : 2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer; Americans defend with 1 destroyer, 5 submarines and 2 transports
5 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 armour, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Eastern Poland to BelarusPlace Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern Italy
Italians undo move 2.
4 infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in French Madagascar
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking French Madagascar from Neutral_Axis, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 aaGun, 2 fighters and 4 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from Persia to India
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Szechwan to IndiaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Yugoslavia to 112 Sea Zone
4 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Belarus to Ukraine
1 armour moved from Belarus to Ukraine -
sub defends?
-
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Yugoslavia to 112 Sea Zone
4 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Belarus to Ukraine
1 armour moved from Belarus to UkraineCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Ukraine
Germans attack with 3 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 2 infantry and 5 mech_infantrys in Ukraine, round 2 : 4/10 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking 97 Sea Zone from British, taking Ukraine from Russians with 3 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 5 submarines and 2 transports
5 submarines owned by the Americans Submerged
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
Germans win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
4 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 infantry moved from Novgorod to Belarus
2 armour moved from Germany to Eastern Poland
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tunisia to Libya
3 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
2 armour moved from Western Germany to Poland
1 fighter moved from Belarus to NovgorodPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 fighter placed in Western Germany
1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
3 infantry moved from Samara to Russia
5 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
3 artilleries placed in Volgograd
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 armour and 4 mech_infantrys moved from Kwangsi to Kiangsu
1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to Shan State
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Japanese roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/7 hits
Chinese roll dice for 1 armour and 1 artillery in Kiangsu, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in French Indo China
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour, 3 artilleries and 4 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/13 hits
UK_Pacific roll dice for 1 armour, 3 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits
3 infantry owned by the Japanese, 1 armour owned by the British, 3 artilleries owned by the British and 4 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 3 artilleries and 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to 37 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
4 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Korea
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 marine
EDIT: Adding units owned by Japanese to Malaya: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 armour and 4 mech_infantrys moved from Kwangsi to Kiangsu
1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to Shan State
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Japanese roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/7 hits
Chinese roll dice for 1 armour and 1 artillery in Kiangsu, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in French Indo China
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour, 3 artilleries and 4 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/13 hits
UK_Pacific roll dice for 1 armour, 3 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits
3 infantry owned by the Japanese, 1 armour owned by the British, 3 artilleries owned by the British and 4 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 3 artilleries and 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to 37 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
4 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Korea
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 marine
EDIT: Adding units owned by Japanese to Malaya: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 68 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries and 1 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Yunnan
EDIT: 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Germans
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan StateCombat - British
Battle in Sumatra
Battle in 112 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking Sumatra from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 5 infantry moved from Yunnan to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter moved from Shan State to Hunan
1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 artillery and 2 infantry moved from Italian Somaliland to Kenya
2 artilleries, 2 infantry and 3 mech_infantrys moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
4 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
British collect 31 PUs (3 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.17
British : -0.00
Americans : 0.33
Chinese : -1.67
Japanese : 1.67 -
I assumed no scramble SZ112.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Trans-Jordan to IraqCombat - Italians
Battle in Iraq
Italians attack with 5 armour, 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 5 armour, 1 artillery, 2 fighters and 4 infantry in Iraq, round 2 : 4/12 hits
ANZAC roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from ANZAC with 5 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Trans-Jordan to Iraq
2 fighters moved from Iraq to Egypt
2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 2 artilleries placed in Egypt
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 77 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from Yunnan to Hunan
2 fighters moved from India to PersiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :





