Had another edit to do so posted the French one.
16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
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Hi Paul - if I remember rightly you continued past Italy’s go last round, probably because it only has one unit left?
In which case can you please edit their AA back to Slovakia. Thanks.
Hesitated about taking Rome and robbing G of northern Italy. Done it now!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Archangel to Belarus
6 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Archangel to Belarus
6 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 16 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 8 artilleries and 22 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Germans with 8 artilleries and 22 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Ukraine
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 armour and 3 mech_infantrys moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Archangel to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Tsinghai to Russia
1 aaGun moved from Tsinghai to KazakhstanPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern TerritoryCombat - Japanese
Non Combat Move - Japanese
1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Northern Territory
2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
2 artilleries moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 bombers moved from French Indo China to PhilippinesPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 4 carriers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 armour and 5 infantry moved from Midway to 25 Sea Zone
1 armour, 5 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour and 5 infantry moved from 6 Sea Zone to Japan -
Go big or go home! You have a 9% advantage in SZ6, and though these odds always seem to favour the defender, I’m in a pickle in this game and need some luck…
KK attacks in SZ 6? Assuming Max defence?
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Blimey Paul - I did not expect that!
YOU are in a pickle! I thought that was ME!
Yes - maximum defence - except leave me a DD for as long as you keep a sub.
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Sorry - and Kamikazes
1 on each of your ACs and 2 on the BB please, so use all 6.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 4 carriers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 armour and 5 infantry moved from Midway to 25 Sea Zone
1 armour, 5 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour and 5 infantry moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 110 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 5 artilleries and 5 infantry
Germans defend with 4 artilleries and 7 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans destroys 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is 13
Casualties for Germans: 4 artilleries and 7 mech_infantrys
Casualties for Americans: 4 artilleries and 5 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 7 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans and 3 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 6 fighters and 1 transport remaining. Battle score for attacker is -90
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers and 4 tactical_bombers
Casualties for Americans: 2 bombers, 4 carriers, 7 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
6 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 armour, 17 infantry and 8 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 armour, 17 infantry and 8 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to AlbaniaCombat - British
Battle in Yugoslavia
Battle in Albania
Battle in Southern France
Battle in Northern Italy
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yugoslavia from Germans, taking Albania from Italians, taking Southern France from Germans, taking Northern Italy from Italians, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 armour, 19 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 19 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Shan State to India
1 fighter moved from Iraq to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Iraq to Southern ItalyPlace Units - British
3 infantry placed in Greece
2 fighters placed in Iraq
1 artillery placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from 95 Sea Zone: 2 transports
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Greater Southern GermanyTurn Complete - Italians
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You were lucky in China and Italy - so I am relieved you were less so off Japan!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,6,5
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Greece to Southern ItalyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to Greece
2 mech_infantrys moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Romania to Albania
2 mech_infantrys moved from Bulgaria to Albania
2 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Novgorod to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
6 mech_infantrys moved from Western Germany to Northern Italy
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 mech_infantrys moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 1 bomber and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 infantry
Battle in Albania
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Albania from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Germans attack with 2 artilleries, 1 infantry and 6 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from British with 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Poland
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
2 artilleries, 2 infantry and 4 mech_infantrys moved from Novgorod to Vyborg
1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 artilleries moved from Slovakia Hungary to Greater Southern Germany
3 aaGuns moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
7 armour and 6 mech_infantrys moved from Bulgaria to Yugoslavia
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from Greece to Western Germany
1 tactical_bomber moved from Albania to Greater Southern GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,4
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
20 infantry moved from Eastern Poland to Poland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
20 infantry moved from Eastern Poland to Poland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 20 infantry
Germans defend with 1 mech_infantry
Russians win, taking Poland from Germans with 20 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 4 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour and 3 mech_infantrys moved from Belarus to Poland
4 armour and 6 mech_infantrys moved from Eastern Poland to Poland
6 artilleries moved from Eastern Poland to Poland
4 artilleries and 1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Archangel to Ukraine
3 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Western Ukraine
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
1 aaGun moved from Kazakhstan to SikangPlace Units - Russians
3 armour placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 55 Sea Zone to South Australia
1 tactical_bomber moved from Northern Territory to South Australia
2 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 55 Sea Zone to South Australia
1 armour, 2 artilleries and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 39 Sea Zone to 79 Sea Zone
Japanese take 39 Sea Zone from UK_PacificCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
Americans defend with 1 armour, 1 battleship, 5 infantry and 3 transports
Japanese win with 2 fighters remaining. Battle score for attacker is 50
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 armour, 1 battleship, 5 infantry and 3 transports
Battle in 79 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Queensland
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in South Australia
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kwangtung to Anhwe
2 artilleries moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from 16 Sea Zone to Japan
3 fighters moved from Japan to French Indo China
2 transports moved from 55 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from South Australia to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 armour placed in Kwangtung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs