Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
L16 G40 BM v2 - Dawgoneit (Axis) vs Private Panic (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,4,3,4,3,6,6,2,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Karelia to Finland
2 bombers moved from Eastern Poland to Finland
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour and 1 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
4 infantry moved from Germany to PolandCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 armour and 1 infantry
Russians defend with 1 artillery and 2 infantry
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 bombers moved from Finland to Eastern Poland
7 armour and 3 mech_infantrys moved from Eastern Poland to NovgorodPlace Units - Germans
1 armour, 1 fighter and 5 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 1.
1 armour and 1 fighter placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
1 armour and 1 fighter placed in Western Germany
Germans undo move 3.
1 armour and 1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,5,3,6,3,2,1,4,2
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
10 artilleries and 18 infantry moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 10 artilleries and 18 infantry
Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 10 artilleries and 18 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour and 3 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Bryansk
5 mech_infantrys moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
4 mech_infantrys moved from Russia to Smolensk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries, 4 infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
Edited in a sub non com I forgot dawg.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Malaya to 45 Sea Zone
2 tactical_bombers moved from Malaya to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Anhwe to Hopei
1 bomber moved from Malaya to Hopei
1 bomber moved from Malaya to Burma
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to Philippines
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Burma to Yunnan
1 bomber moved from Hopei to Yunnan
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Siam to Shan State
2 artilleries moved from Malaya to Shan State
3 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 artillery and 2 infantry moved from Norway to Finland
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Battle in Finland
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 2 fighters
Italians win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern ItalyNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Persia to West India
3 mech_infantrys moved from Egypt to Iraq
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield, 2 fighters and 1 tactical_bomber placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 marine
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
7 infantry and 1 mech_infantry moved from Norway to Finland
British take Finland from Germans
10 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to CaucasusCombat - British
Battle in Caucasus
British attack with 1 fighter, 10 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 2 armour, 6 artilleries, 23 infantry and 10 mech_infantrys moved from India to Burma
3 mech_infantrys moved from West India to BurmaPlace Units - British
1 carrier placed in 81 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
British undo move 2.
2 artilleries and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Egypt
2 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Wayne - I scrambled all your fighters into sz97 - as it seemed obvious to do so to my simple mind!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,2,5,6,2,4,2,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 7 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 28 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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Going away for a long weekend. …
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 fighter moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 2 infantry moved from Germany to Poland
1 armour moved from Poland to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
4 infantry placed in Western Germany
6 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,1,6,5,3,3,4,1,5
Germans collect 35 PUs (4 lost to blockades); end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
2 infantry moved from Ukraine to Bessarabia
2 armour, 10 artilleries, 12 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries, 4 infantry and 11 mech_infantrys moved from Smolensk to Archangel
2 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Bessarabia
1 fighter and 2 tactical_bombers moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 3 artilleries, 6 infantry and 11 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Archangel from Germans with 3 artilleries, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 12 artilleries, 16 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 12 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Ukraine to Western Ukraine
2 aaGuns moved from Smolensk to Archangel
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 fighter moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 armour moved from Malaya to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 armour moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
5 artilleries moved from Yunnan to Shan State
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 marine moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Tsinghai
1 bomber moved from Yunnan to SuiyuyanCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Hunan
1 bomber moved from Tsinghai to Hunan
1 tactical_bomber moved from Philippines to Shan State
5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
5 fighters moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Norway to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 infantry; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Italians with 4 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 4 infantry
Battle in Kwangtung
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Kwangtung from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 2 fighters
Italians win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern ItalyNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from West India to Burma
3 mech_infantrys moved from Iraq to Eastern Persia
3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
I assumed no kamikaze off the Marianas Wayne. If that is wrong feel free to manually roll a dice and we’ll sort it out.