@Tyzoq Scramble? Which planes if so
16L G40 BM Giallo(axis) vs Oysteilo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
1 bomber, 6 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Tunisia
1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking 97 Sea Zone from Italians, taking Manchuria from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 2 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
4 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Tunisia to Algeria
6 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Western United States to 30 Sea ZonePlace Units - Americans
1 aaGun, 1 fighter and 1 infantry placed in Korea
1 destroyer and 4 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4,2,3,1,1,5,1,4,5,4,5,6,2,2,5,6,6,6,6,2,1,6,5,6
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in ChaharCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to IndiaCombat - British
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.Non Combat Move - British
1 mech_infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
3 infantry moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Persia to West India
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 infantry moved from Libya to Tobruk
2 fighters moved from 98 Sea Zone to Tambov
3 fighters moved from Bryansk to Russia
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 2 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2
Italians collect 9 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Malta to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Ukraine
3 armour moved from Novgorod to Bryansk
2 bombers moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 aaGuns, 14 armour, 11 artilleries, 26 infantry and 19 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Ukraine to Germany
1 bomber moved from 115 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Urals to Vologda
3 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
28 infantry moved from Tambov to Russia
10 artilleries moved from Tambov to Russia
1 infantry moved from Tambov to Rostov
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 4 tactical_bombers moved from Japan to Korea
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Kwangsi to Korea
1 bomber moved from Kwangtung to Korea
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour moved from Yunnan to India
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 3 artilleries, 3 bombers, 10 fighters, 5 infantry and 7 tactical_bombers
Americans defend with 1 aaGun, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Korea from Americans with 1 artillery, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 aaGun, 7 fighters, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 2 artilleries, 6 fighters, 5 infantry and 3 tactical_bombers
Battle in Hunan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
retreated to 41 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to India
4 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
3 bombers moved from Korea to JapanPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in India
2 artilleries and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 41 PUs (7 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to Sicily
1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone -
scramble italy?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to 95 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Borneo
Battle in Sardinia
Battle in MalayaNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 42 Sea Zone to 43 Sea Zone
5 destroyers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 95 Sea Zone to Egypt
1 cruiser moved from 94 Sea Zone to 95 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Jehol
3 infantry placed in Shensi
Chinese undo move 3.
3 infantry placed in Hopei
Chinese undo move 3.
1 infantry placed in Chahar
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from West India to India
1 artillery moved from West India to India
5 armour moved from West India to India
1 tactical_bomber moved from West India to India
3 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 5 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from India to Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Tobruk
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
2 fighters moved from Tambov to RussiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 bomber and 1 infantry placed in Egypt
1 factory_minor placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Eastern Poland to Rostov
3 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 5 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
2 mech_infantrys moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Celebes to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Algeria to TunisiaTurn Complete - French
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please move an anzac sub from 43 to 37
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please move an anzac sub from 43 to 37
make it two (I think I have enough movement for that)