Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Soviet moves?

  • '15

    My two remaining ones continue their long march - this round to Tim.

  • '15

    Actually, one to Eve, one to Tim.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                3 bombers and 1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 bombers, 1 fighter and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Holland Belgium to Western Germany
                1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Northern Italy
                3 aaGuns moved from Iraq to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                3 armour moved from Turkey to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                1 armour and 2 infantry moved from Saudi Arabia to Trans-Jordan
                3 infantry moved from Turkey to Iraq
                2 infantry moved from Russia to Samara

    Place Units - Germans
                3 armour placed in Turkey
                3 armour placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 factory_minor placed in Saudi Arabia
                1 bomber, 2 fighters and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 76 PUs (3 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, triple a crashed and I had reload so there are going to be some inconsistent marti results– just ignore them

  • '15

    Yea, I’m trying to figure out what I killed with the AA in Normandy.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 armour, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 21 Sea Zone
                Battle in 21 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 carrier and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the ANZAC
                    3 submarines owned by the Japanese Submerged
                    ANZAC win with 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                    2 tactical_bombers owned by the ANZAC could not land and were killed

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Turning off Edit Mode
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sakha to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                2 fighters moved from Japan to Alaska
                3 armour, 12 artilleries and 9 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 71 Sea Zone
                1 armour and 1 infantry moved from 71 Sea Zone to Mozambique
                      Japanese take Mozambique from Neutral_True
                1 bomber moved from Trans-Jordan to French Madagascar
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to French Madagascar
                2 infantry moved from Eastern Persia to Persia
                2 armour moved from Eastern Persia to Iraq
                1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Turkey to Iraq

    Place Units - Japanese
                3 armour placed in Alaska
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

  • '15

    It looks like when you redid your Germany move, you sent that bomber to aid in the killing of that one unit instead.

    Shouldn’t the first die rolls stand?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    It looks like when you redid your Germany move, you sent that bomber to aid in the killing of that one unit instead.

    Shouldn’t the first die rolls stand?

    crap, just edit it out.  Yes you killed a Bomber.

    I just uploaded the map again and did the holland battle – the result was the same and I just did the rest of the turn without editing. (The nanny was arriving and I was trying to get the kid settle with her…  :-P)

    So, in short, just edit out a bomber.

  • '15

    Ah!  I see.

    I get distracted dealing with my kid too.  :mrgreen:

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                EDIT: Turning off Edit Mode
                8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                3 armour moved from Spain to Northern Italy
                5 artilleries and 10 infantry moved from Spain to 91 Sea Zone
                5 artilleries, 10 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone
                5 artilleries and 10 infantry moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Spain to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
                1 tactical_bomber moved from 110 Sea Zone to Northern Italy
                1 bomber and 1 fighter moved from United Kingdom to Northern Italy
                1 artillery moved from United Kingdom to Scotland
                4 destroyers moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans

  • '15

    Wow, I am really feeling the pressure!

    Would you like to scramble off Italy?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no, I also accidentally clicked the battle so ignore those results  :-P

  • '15

    OK!  Ignored. :)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                EDIT: Turning off Edit Mode
                8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                3 armour moved from Spain to Northern Italy
                5 artilleries and 10 infantry moved from Spain to 91 Sea Zone
                5 artilleries, 10 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone
                5 artilleries and 10 infantry moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Spain to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
                1 tactical_bomber moved from 110 Sea Zone to Northern Italy
                1 bomber and 1 fighter moved from United Kingdom to Northern Italy
                1 artillery moved from United Kingdom to Scotland
                4 destroyers moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 4 destroyers
                    Japanese defend with 3 submarines
                    Americans win with 4 destroyers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines
                Battle in Northern Italy
                    Americans attack with 3 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Germans defend with 4 infantry; Italians defend with 1 aaGun, 5 artilleries, 1 factory_minor and 8 infantry
                    3 armour and 8 mech_infantrys retreated to Southern France
                    Americans win, taking Northern Italy from Italians with 4 artilleries remaining. Battle score for attacker is 27
                    Casualties for Germans: 4 infantry
                    Casualties for Italians: 1 aaGun, 5 artilleries and 8 infantry
                    Casualties for Americans: 1 artillery and 10 infantry

    Non Combat Move - Americans
                3 fighters moved from 95 Sea Zone to Egypt
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Northern Italy to 95 Sea Zone
                2 fighters moved from Northern Italy to 95 Sea Zone
                1 bomber moved from Northern Italy to Spain
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                4 aaGuns moved from Normandy Bordeaux to Southern France
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from British Columbia to Central United States
                1 mech_infantry moved from British Columbia to Central United States
                1 tactical_bomber moved from British Columbia to Eastern United States
                2 fighters moved from British Columbia to Eastern United States
                4 carriers moved from 33 Sea Zone to 17 Sea Zone

    Place Units - Americans
                6 infantry placed in Eastern United States
                6 mech_infantrys placed in Central United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Spain

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                9 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to Southern France
                6 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Spain
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone

    Non Combat Move - British

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to Southern France
                6 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Spain
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone

    Non Combat Move - British

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northern Italy: 4 artilleries
                EDIT: Changing ownership of Northern Italy from Americans to Italians
                EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 5 infantry
                EDIT: Turning off Edit Mode

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total

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