Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Persia to Egypt
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Alaska
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 carriers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 4 carriers, 5 destroyers, 3 submarines and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 4 carriers, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Guam
                Battle in 35 Sea Zone
                    Japanese attack with 7 fighters and 1 tactical_bomber
                    ANZAC defend with 4 fighters and 1 transport; Americans defend with 2 carriers and 1 destroyer
                    ANZAC win, taking Guam from Americans with 2 fighters and 1 transport remaining. Battle score for attacker is -21
                    Casualties for Japanese: 7 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 2 carriers and 1 destroyer
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                    2 fighters owned by the ANZAC forced to land in Philippines

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of French Madagascar from French to Japanese
                EDIT: Turning off Edit Mode
                1 bomber moved from Egypt to Trans-Jordan
                11 armour, 5 fighters and 6 tactical_bombers moved from Iraq to Trans-Jordan
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                12 artilleries and 9 infantry moved from Persia to Iraq
                3 armour moved from Eastern Persia to Iraq
                2 armour moved from India to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 submarine moved from 8 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Alaska
                2 fighters placed in Japan
                1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                Japanese collect 32 PUs (1 lost to blockades); end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to French Madagascar: 1 armour and 1 infantry
                EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    The dice have decided you will win this game…. I cannot believe it.  :x

    Battle in 35 Sea Zone
                    Japanese attack with 7 fighters and 1 tactical_bomber
                    ANZAC defend with 4 fighters and 1 transport; Americans defend with 2 carriers and 1 destroyer
                    ANZAC win, taking Guam from Americans with 2 fighters and 1 transport remaining. Battle score for attacker is -21
                    Casualties for Japanese: 7 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 2 carriers and 1 destroyer

  • '15

    Well, that was why I put two carriers there.  Plus the Dst.  I thought you might try an air-only strafe, and I wanted you to pay dearly for it.

    Are you conceding, or should we play on?

  • '15

    Gotta say, though, I did not expect it to go THAT well!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    Well, that was why I put two carriers there.  Plus the Dst.  I thought you might try an air-only strafe, and I wanted you to pay dearly for it.

    Are you conceding, or should we play on?

    no, play on.  But I just keep getting killed in every battle… Actually, in that one, I rolled ok, but you hit everything… ugh

    When the dice do this, it makes me hate the game.  But we must finish.  Even if I can’t get any dice.

  • '15

    See, it’s the crazy dice swings that keep me coming back!  Even when the dice hate me.  I tried playing low luck once.  Never again.  SO BORING.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    See, it’s the crazy dice swings that keep me coming back!  Even when the dice hate me.  I tried playing low luck once.  Never again.  SO BORING.

    ya, I hear you!

    USA?

  • '15

    Thinkin’ bout it as I work.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    Thinkin’ bout it as I work.

    no rush, I am actually going to be gone much of the day unfortunately. I rather play war!  Even if I am dying

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
                Americans buy 4 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to British Columbia
                2 mech_infantrys moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                4 carriers and 8 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 fighters moved from United Kingdom to 113 Sea Zone
                3 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                4 fighters moved from Spain to Egypt

  • '15

    If you’re still here, would you like to scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7:

    no

    Correction yes:scram all German ftrs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Air batrle!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
                Americans buy 4 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to British Columbia
                2 mech_infantrys moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                4 carriers and 8 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 fighters moved from United Kingdom to 113 Sea Zone
                3 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                4 fighters moved from Spain to Egypt

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone
                Battle in 4 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 113 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    Germans defend with 6 fighters and 3 transports
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 fighters and 3 transports
                    Casualties for Americans: 4 fighters and 2 tactical_bombers

    Non Combat Move - Americans
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
                3 carriers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Spain to 110 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                10 infantry moved from 91 Sea Zone to Spain
                3 mech_infantrys moved from Spain to Normandy Bordeaux
                3 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
                3 armour, 2 artilleries and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                3 armour and 2 artilleries moved from 91 Sea Zone to Spain
                1 artillery moved from Scotland to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries placed in Normandy Bordeaux
                3 mech_infantrys placed in Spain
                Americans undo move 3.
                Americans undo move 2.
                3 mech_infantrys placed in Normandy Bordeaux
                3 artilleries placed in Spain
                1 artillery and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                9 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship, 1 cruiser, 3 destroyers and 6 transports moved from 94 Sea Zone to 91 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,4,6,5,4,5
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • '15

    I gotta say, nice defense on that scramble!  You didn’t miss a hit!

    But then again, neither did I.  :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 3 fighters
                    French defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                1 aaGun and 16 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 3 artilleries and 8 infantry moved from France to Northern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 3 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 tactical_bombers moved from Hawaiian Islands to 21 Sea Zone
                8 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from Philippines to 21 Sea Zone
                1 bomber moved from Hawaiian Islands to 21 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese
                1 mech_infantry moved from Szechwan to Tsinghai
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Sumatra
                Battle in Iwo Jima
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber, 10 fighters and 2 tactical_bombers
                    Japanese defend with 4 carriers, 4 destroyers, 3 submarines and 1 transport
                    3 submarines owned by the Japanese Submerged
                    Units damaged: 4 carriers owned by the Japanese
                    ANZAC win, taking Sumatra from Japanese, taking Iwo Jima from Japanese with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 4 carriers, 4 destroyers and 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 21 Sea Zone
                1 bomber moved from 21 Sea Zone to Kiangsi
                7 fighters moved from 21 Sea Zone to Kiangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                2 fighters moved from Queensland to Shan State
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 tactical_bomber moved from Hawaiian Islands to Caroline Islands

    Place Units - ANZAC
                3 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 31 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

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