@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Persia to Egypt
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Alaska
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 carriers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 carriers, 5 destroyers, 3 submarines and 1 transport
Americans defend with 1 destroyer
Japanese win with 4 carriers, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in 35 Sea Zone
Japanese attack with 7 fighters and 1 tactical_bomber
ANZAC defend with 4 fighters and 1 transport; Americans defend with 2 carriers and 1 destroyer
ANZAC win, taking Guam from Americans with 2 fighters and 1 transport remaining. Battle score for attacker is -21
Casualties for Japanese: 7 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers and 1 destroyer
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
2 fighters owned by the ANZAC forced to land in PhilippinesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from French to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Trans-Jordan
11 armour, 5 fighters and 6 tactical_bombers moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
12 artilleries and 9 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 armour moved from India to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea ZonePlace Units - Japanese
1 factory_minor placed in Alaska
2 fighters placed in Japan
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 32 PUs (1 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to French Madagascar: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
The dice have decided you will win this game…. I cannot believe it. :x
Battle in 35 Sea Zone
Japanese attack with 7 fighters and 1 tactical_bomber
ANZAC defend with 4 fighters and 1 transport; Americans defend with 2 carriers and 1 destroyer
ANZAC win, taking Guam from Americans with 2 fighters and 1 transport remaining. Battle score for attacker is -21
Casualties for Japanese: 7 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers and 1 destroyer -
Well, that was why I put two carriers there. Plus the Dst. I thought you might try an air-only strafe, and I wanted you to pay dearly for it.
Are you conceding, or should we play on?
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Gotta say, though, I did not expect it to go THAT well!
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@Shin:
Well, that was why I put two carriers there. Plus the Dst. I thought you might try an air-only strafe, and I wanted you to pay dearly for it.
Are you conceding, or should we play on?
no, play on. But I just keep getting killed in every battle… Actually, in that one, I rolled ok, but you hit everything… ugh
When the dice do this, it makes me hate the game. But we must finish. Even if I can’t get any dice.
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See, it’s the crazy dice swings that keep me coming back! Even when the dice hate me. I tried playing low luck once. Never again. SO BORING.
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@Shin:
See, it’s the crazy dice swings that keep me coming back! Even when the dice hate me. I tried playing low luck once. Never again. SO BORING.
ya, I hear you!
USA?
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Thinkin’ bout it as I work.
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@Shin:
Thinkin’ bout it as I work.
no rush, I am actually going to be gone much of the day unfortunately. I rather play war! Even if I am dying
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Americans buy 4 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to British Columbia
2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 4 Sea Zone
4 carriers and 8 fighters moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from United Kingdom to 113 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
4 fighters moved from Spain to Egypt -
If you’re still here, would you like to scramble?
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no
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Air batrle!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Americans buy 4 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to British Columbia
2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 4 Sea Zone
4 carriers and 8 fighters moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from United Kingdom to 113 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
4 fighters moved from Spain to EgyptCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 1 bomber, 4 fighters and 3 tactical_bombers
Germans defend with 6 fighters and 3 transports
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 6 fighters and 3 transports
Casualties for Americans: 4 fighters and 2 tactical_bombersNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to United Kingdom
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
3 carriers moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
3 mech_infantrys moved from Spain to Normandy Bordeaux
3 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries and 5 transports moved from 110 Sea Zone to 91 Sea Zone
3 armour and 2 artilleries moved from 91 Sea Zone to Spain
1 artillery moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries placed in Normandy Bordeaux
3 mech_infantrys placed in Spain
Americans undo move 3.
Americans undo move 2.
3 mech_infantrys placed in Normandy Bordeaux
3 artilleries placed in Spain
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
9 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 battleship, 1 cruiser, 3 destroyers and 6 transports moved from 94 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,4,6,5,4,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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I gotta say, nice defense on that scramble! You didn’t miss a hit!
But then again, neither did I. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Western Germany to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 aaGun and 16 infantry moved from Northern Italy to Southern Italy
1 aaGun, 3 artilleries and 8 infantry moved from France to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 tactical_bombers moved from Hawaiian Islands to 21 Sea Zone
8 fighters moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Sumatra
Battle in Iwo Jima
Battle in 21 Sea Zone
ANZAC attack with 1 bomber, 10 fighters and 2 tactical_bombers
Japanese defend with 4 carriers, 4 destroyers, 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
Units damaged: 4 carriers owned by the Japanese
ANZAC win, taking Sumatra from Japanese, taking Iwo Jima from Japanese with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 4 carriers, 4 destroyers and 1 transportNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Kiangsi
7 fighters moved from 21 Sea Zone to Kiangsi
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
2 fighters moved from Queensland to Shan State
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline IslandsPlace Units - ANZAC
3 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs





