Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea ZoneCombat - Japanese
Japanese creates battle in territory 21 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 carrier and 2 tactical_bombers
Units damaged: 1 carrier owned by the ANZAC
3 submarines owned by the Japanese Submerged
ANZAC win with 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
2 tactical_bombers owned by the ANZAC could not land and were killedNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 5 Sea Zone to 3 Sea Zone
2 fighters moved from Japan to Alaska
3 armour, 12 artilleries and 9 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Mozambique
Japanese take Mozambique from Neutral_True
1 bomber moved from Trans-Jordan to French Madagascar
2 fighters and 2 tactical_bombers moved from Trans-Jordan to French Madagascar
2 infantry moved from Eastern Persia to Persia
2 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Turkey to IraqPlace Units - Japanese
3 armour placed in Alaska
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
It looks like when you redid your Germany move, you sent that bomber to aid in the killing of that one unit instead.
Shouldn’t the first die rolls stand?
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@Shin:
It looks like when you redid your Germany move, you sent that bomber to aid in the killing of that one unit instead.
Shouldn’t the first die rolls stand?
crap, just edit it out. Yes you killed a Bomber.
I just uploaded the map again and did the holland battle – the result was the same and I just did the rest of the turn without editing. (The nanny was arriving and I was trying to get the kid settle with her… :-P)
So, in short, just edit out a bomber.
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Ah! I see.
I get distracted dealing with my kid too. :mrgreen:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Turning off Edit Mode
8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
3 armour moved from Spain to Northern Italy
5 artilleries and 10 infantry moved from Spain to 91 Sea Zone
5 artilleries, 10 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 10 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Spain to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from United Kingdom to Northern Italy
1 artillery moved from United Kingdom to Scotland
4 destroyers moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
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Wow, I am really feeling the pressure!
Would you like to scramble off Italy?
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no, I also accidentally clicked the battle so ignore those results :-P
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OK! Ignored. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Turning off Edit Mode
8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
3 armour moved from Spain to Northern Italy
5 artilleries and 10 infantry moved from Spain to 91 Sea Zone
5 artilleries, 10 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 10 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Spain to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from United Kingdom to Northern Italy
1 artillery moved from United Kingdom to Scotland
4 destroyers moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 4 destroyers
Japanese defend with 3 submarines
Americans win with 4 destroyers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Northern Italy
Americans attack with 3 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 4 infantry; Italians defend with 1 aaGun, 5 artilleries, 1 factory_minor and 8 infantry
3 armour and 8 mech_infantrys retreated to Southern France
Americans win, taking Northern Italy from Italians with 4 artilleries remaining. Battle score for attacker is 27
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun, 5 artilleries and 8 infantry
Casualties for Americans: 1 artillery and 10 infantryNon Combat Move - Americans
3 fighters moved from 95 Sea Zone to Egypt
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Northern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
4 aaGuns moved from Normandy Bordeaux to Southern France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 tactical_bomber moved from British Columbia to Eastern United States
2 fighters moved from British Columbia to Eastern United States
4 carriers moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
6 infantry placed in Eastern United States
6 mech_infantrys placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 armour and 2 mech_infantrys placed in SpainTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
9 infantry placed in KansuTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
6 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Spain
2 destroyers moved from 91 Sea Zone to 95 Sea ZoneNon Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
6 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Spain
2 destroyers moved from 91 Sea Zone to 95 Sea ZoneNon Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 4 artilleries
EDIT: Changing ownership of Northern Italy from Americans to Italians
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 5 infantry
EDIT: Turning off Edit ModePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total -
D’oh! I just realized i forgot a key ncm for England.
I was going to send those 6 empty transports to the USA. Is that OK to do now? I don’t know if it affects your italy move.
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 4 armour and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
3 bombers moved from Queensland to Iwo Jima
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 bomber moved from Kiangsi to Iwo Jima
4 fighters moved from Kiangsi to 17 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from Kiangsi to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Iwo Jima
2 fighters moved from Shan State to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea ZoneCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
8 infantry moved from Normandy Bordeaux to Southern FranceNon Combat Move - French
Turn Complete - French
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soviet move?
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Urals and novo, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 4 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
6 infantry moved from Sweden to FinlandCombat - Germans
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
3 armour moved from Persia to Trans-JordanPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
3 armour placed in Iraq
3 armour placed in Saudi Arabia
2 tactical_bombers placed in Turkey
3 tactical_bombers placed in Persia
1 infantry placed in Turkey
2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs





