Good luck and have fun!
I cannot open the map.
Wow, I am really feeling the pressure!
Would you like to scramble off Italy?
no, I also accidentally clicked the battle so ignore those results :-P
OK! Ignored. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Turning off Edit Mode
8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
3 armour moved from Spain to Northern Italy
5 artilleries and 10 infantry moved from Spain to 91 Sea Zone
5 artilleries, 10 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 10 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Spain to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from United Kingdom to Northern Italy
1 artillery moved from United Kingdom to Scotland
4 destroyers moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 4 destroyers
Japanese defend with 3 submarines
Americans win with 4 destroyers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Northern Italy
Americans attack with 3 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 4 infantry; Italians defend with 1 aaGun, 5 artilleries, 1 factory_minor and 8 infantry
3 armour and 8 mech_infantrys retreated to Southern France
Americans win, taking Northern Italy from Italians with 4 artilleries remaining. Battle score for attacker is 27
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun, 5 artilleries and 8 infantry
Casualties for Americans: 1 artillery and 10 infantry
Non Combat Move - Americans
3 fighters moved from 95 Sea Zone to Egypt
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Northern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
4 aaGuns moved from Normandy Bordeaux to Southern France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 tactical_bomber moved from British Columbia to Eastern United States
2 fighters moved from British Columbia to Eastern United States
4 carriers moved from 33 Sea Zone to 17 Sea Zone
Place Units - Americans
6 infantry placed in Eastern United States
6 mech_infantrys placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 armour and 2 mech_infantrys placed in Spain
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
9 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
6 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Spain
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Non Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
6 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Spain
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Non Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,6,2,6,3,5,3,4,4,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 4 artilleries
EDIT: Changing ownership of Northern Italy from Americans to Italians
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 5 infantry
EDIT: Turning off Edit Mode
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total
D’oh! I just realized i forgot a key ncm for England.
I was going to send those 6 empty transports to the USA. Is that OK to do now? I don’t know if it affects your italy move.
sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 4 armour and 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 bombers moved from Queensland to Iwo Jima
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 bomber moved from Kiangsi to Iwo Jima
4 fighters moved from Kiangsi to 17 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from Kiangsi to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Iwo Jima
2 fighters moved from Shan State to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 31 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
8 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
soviet move?
Urals and novo, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 4 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
6 infantry moved from Sweden to Finland
Combat - Germans
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
3 armour placed in Iraq
3 armour placed in Saudi Arabia
2 tactical_bombers placed in Turkey
3 tactical_bombers placed in Persia
1 infantry placed in Turkey
2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
4 fighters moved from Alaska to British Columbia
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Mozambique to Union of South Africa
Japanese take Union of South Africa from British
3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
Combat - Japanese
Battle in British Columbia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gold Coast
Battle in 83 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Japanese win, taking Gold Coast from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 82 Sea Zone
1 armour moved from Mozambique to Angola
Japanese take Angola from Neutral_True
2 fighters and 2 tactical_bombers moved from French Madagascar to 76 Sea Zone
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
1 bomber moved from French Madagascar to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Persia to Eastern Persia
2 armour and 3 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan
1 infantry moved from Siberia to Amur
1 submarine moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from British Columbia to Alaska
Place Units - Japanese
3 armour placed in Alaska
1 fighter and 1 infantry placed in Japan
1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
hold, going to make NCM edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
4 fighters moved from Alaska to British Columbia
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Mozambique to Union of South Africa
Japanese take Union of South Africa from British
3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
Combat - Japanese
Battle in British Columbia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gold Coast
Battle in 83 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Japanese win, taking Gold Coast from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 82 Sea Zone
1 armour moved from Mozambique to Angola
Japanese take Angola from Neutral_True
2 fighters and 2 tactical_bombers moved from French Madagascar to 76 Sea Zone
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
1 bomber moved from French Madagascar to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Persia to Eastern Persia
2 armour and 3 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan
1 infantry moved from Siberia to Amur
1 submarine moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from British Columbia to Alaska
Place Units - Japanese
3 armour placed in Alaska
1 fighter and 1 infantry placed in Japan
1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkey: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Southern Italy: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
This game could go on forever…… :lol:
It could, but things look really good for you right now. I’m trying to come up with a solid plan.