Can swap casualty in sz114.
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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D’oh! I just realized i forgot a key ncm for England.
I was going to send those 6 empty transports to the USA. Is that OK to do now? I don’t know if it affects your italy move.
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 4 armour and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
3 bombers moved from Queensland to Iwo Jima
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 bomber moved from Kiangsi to Iwo Jima
4 fighters moved from Kiangsi to 17 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from Kiangsi to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Iwo Jima
2 fighters moved from Shan State to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea ZoneCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
8 infantry moved from Normandy Bordeaux to Southern FranceNon Combat Move - French
Turn Complete - French
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soviet move?
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Urals and novo, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 4 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
6 infantry moved from Sweden to FinlandCombat - Germans
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
3 armour moved from Persia to Trans-JordanPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
3 armour placed in Iraq
3 armour placed in Saudi Arabia
2 tactical_bombers placed in Turkey
3 tactical_bombers placed in Persia
1 infantry placed in Turkey
2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
4 fighters moved from Alaska to British Columbia
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Mozambique to Union of South Africa
Japanese take Union of South Africa from British
3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold CoastCombat - Japanese
Battle in British Columbia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gold Coast
Battle in 83 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Japanese win, taking Gold Coast from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transportsNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 82 Sea Zone
1 armour moved from Mozambique to Angola
Japanese take Angola from Neutral_True
2 fighters and 2 tactical_bombers moved from French Madagascar to 76 Sea Zone
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
1 bomber moved from French Madagascar to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Persia to Eastern Persia
2 armour and 3 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan
1 infantry moved from Siberia to Amur
1 submarine moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from British Columbia to AlaskaPlace Units - Japanese
3 armour placed in Alaska
1 fighter and 1 infantry placed in Japan
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
hold, going to make NCM edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
4 fighters moved from Alaska to British Columbia
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Mozambique to Union of South Africa
Japanese take Union of South Africa from British
3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold CoastCombat - Japanese
Battle in British Columbia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gold Coast
Battle in 83 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Japanese win, taking Gold Coast from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transportsNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 82 Sea Zone
1 armour moved from Mozambique to Angola
Japanese take Angola from Neutral_True
2 fighters and 2 tactical_bombers moved from French Madagascar to 76 Sea Zone
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
1 bomber moved from French Madagascar to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Persia to Eastern Persia
2 armour and 3 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan
1 infantry moved from Siberia to Amur
1 submarine moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from British Columbia to AlaskaPlace Units - Japanese
3 armour placed in Alaska
1 fighter and 1 infantry placed in Japan
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkey: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Southern Italy: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode -
This game could go on forever…… :lol:
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It could, but things look really good for you right now. I’m trying to come up with a solid plan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 19 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Egypt
2 carriers, 1 destroyer and 10 transports moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 mech_infantrys moved from Central United States to 101 Sea Zone
3 fighters moved from Eastern United States to Spain
2 tactical_bombers moved from Eastern United States to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
1 mech_infantry moved from Southern France to Spain
3 armour moved from Southern France to Spain
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Spain to Western Germany
1 mech_infantry moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Southern France to Normandy Bordeaux
4 carriers, 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
4 destroyers moved from 21 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 7 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 tactical_bombers
EDIT: Cleaning up during movement phase
1 bomber moved from Western Germany to Spain
4 aaGuns moved from Southern France to Normandy BordeauxPlace Units - Americans
EDIT: Adding units owned by Americans to Spain: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
3 infantry placed in Spain
10 infantry placed in Eastern United States
Americans undo move 3.
10 infantry placed in Central United States
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to Americans
EDIT: Removing units owned by Americans from Scotland: 1 artillery
EDIT: Adding units owned by Americans to Eire: 1 artillery
EDIT: Turning off Edit Mode
6 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Spain to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
6 infantry, 6 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Southern France to Normandy BordeauxNon Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1,6,5,3,5,5,3,3,5,2,3
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,1,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total -
Soviet moves?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 3 transports; Remaining resources: 11 PUs;Combat Move - ANZAC
4 bombers moved from Iwo Jima to Japan
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Kiangsu to 6 Sea Zone -
Would you like to scramble or intercept?
Also, both Soviet Inf are going into Volgoda. I was going to send my Anzac truck there, but forgot to put it when i redid the move. I’ll edit it in later.
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 3 transports; Remaining resources: 11 PUs;Combat Move - ANZAC
4 bombers moved from Iwo Jima to Japan
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Kiangsu to 6 Sea ZoneCombat - ANZAC
Air Battle in Japan
ANZAC attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total. Damaged units is as follows: airfield = 5, factory_major = 9
Battle in Korea
Battle in Amur
ANZAC attack with 6 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC win, taking Korea from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - ANZAC
6 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
3 bombers moved from Japan to Iwo Jima
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 armour moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
3 artilleries placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kansu: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Vologda: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to ANZAC
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 35 PUs; end with 46 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 51 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 56 PUs