Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)


  • Soviets are a formidable foe, that’s why going all naval G1-G2 is akin to suicide for Germany. The balancing act required to keep the Russian bear well and truly caged is the German art of war.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 infantry in Amur, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 5 infantry in Amur, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 aaGun and 2 infantry moved from Anhwe to Kweichow
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Suiyuyan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 mech_infantry moved from Shan State to Yunnan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                1 fighter moved from Kwangsi to 42 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 fighter, 1 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries and 4 infantry
        Burma : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        Amur : 1 flag, 5 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 4 submarines

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 36 / 40
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 3 / 6
        British : 30 / 31
        UK_Pacific : 8 / 9
        Italians : 14 / 37
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,731
            Median : 4,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 26

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,600
            Median : 4,000
            Variance : 0,526
            Standard Deviation : 0,725
            Total rolls : 20

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber and 2 fighters moved from French West Africa to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to French West Africa
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 infantry moved from Brazil to French Guiana

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • devo rifare UK, per qualche ragione ha attaccato gibilterra senza sbarcare un carro armato


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from French West Africa to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 factory_minor placed in Persia
                2 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Greece to Romania
                2 fighters moved from Southern Italy to Romania
                1 bomber moved from Southern France to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 1 bomber and 2 fighters
                    Russians defend with 1 armour
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Romania, round 2 :  4/5 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Romania to Northern Italy
                1 bomber moved from Romania to Northern Italy
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 airfield placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 armour
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 2 transports
        Bulgaria : 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 33 / 40
        Japanese : 56 / 66
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 20
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to India
                1 infantry moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 33 / 40
        Japanese : 56 / 66
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 33 / 40
        Japanese : 56 / 66
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 81 Sea Zone
                1 tactical_bomber moved from Greece to 81 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Norway to Novgorod
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Baltic States to Novgorod
                8 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Baltic States to Belarus
                3 fighters moved from Western Germany to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 8 infantry in Belarus, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Cyprus
                Battle in Novgorod
                    Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Cyprus from British, taking Novgorod from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 81 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 81 Sea Zone
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Gibraltar
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 artillery and 1 harbour
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                        Germans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                4 infantry moved from Finland to Karelia
                1 aaGun, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                7 armour moved from Baltic States to Belarus
                8 mech_infantrys moved from Baltic States to Belarus
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Baltic States to Belarus
                2 aaGuns moved from Poland to Baltic States
                6 mech_infantrys moved from Germany to Baltic States
                1 carrier moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 bombers moved from 81 Sea Zone to Greece
                1 destroyer moved from 124 Sea Zone to 126 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                2 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Germany : 2 armour, 1 factory_major and 5 mech_infantrys
        Norway : 1 infantry
        Belarus : 1 flag, 3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 10 mech_infantrys
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag, 2 aaGuns, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier and 1 cruiser
        95 Sea Zone : 2 carriers, 2 fighters and 1 submarine
        Bulgaria : 1 flag
        Greece : 2 bombers
        99 Sea Zone : 1 transport
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        126 Sea Zone : 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 40
        Japanese : 56 / 66
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 14 times
                6 was rolled 6 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.795
            Standard Deviation : 1.340
            Total rolls : 45

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 13 times
                6 was rolled 4 times
            Average roll : 3.882
            Median : 4.500
            Variance : 2.121
            Standard Deviation : 1.456
            Total rolls : 34

    British Combat
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • how much I wish my French friend didn’t waste his dd for nothing. I would have kept my small UK fleet in Suez now, but well, whathever.


  • You don’t have a French friend.


  • :lol: they are fighting with us in Russia


  • That is the Walloons. Real Frenchmen are still In hiding, behind a structure they called the Magical Line. Or at a clinic, trying to clear up a case of the pox.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    1 mech_infantry owned by the Russians retreated to Bessarabia
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Russia
                1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun, 8 artilleries and 8 infantry moved from Ukraine to Rostov
                1 infantry moved from Archangel to Smolensk
                1 aaGun and 13 infantry moved from Archangel to Vologda

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Chahar : 1 infantry
        Sakha : 1 infantry
        Timguska : 2 aaGuns and 10 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 infantry
        Rostov : 1 aaGun, 8 artilleries and 8 infantry
        Archangel : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 22 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Vologda : 1 aaGun and 13 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 2 infantry
        Iraq : 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 33 / 35
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                3 infantry moved from Shan State to Malaya
                2 artilleries moved from Shan State to Malaya
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Kweichow to Burma
                1 tactical_bomber moved from Kweichow to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                5 fighters moved from 42 Sea Zone to Malaya
                5 infantry moved from Amur to Sakha
                1 infantry moved from Suiyuyan to Chahar
                2 bombers moved from Kweichow to Chahar
                1 tactical_bomber moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  5/11 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Sakha
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 infantry in Sakha, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                2 fighters moved from Malaya to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 aaGun and 2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 bombers moved from Chahar to Kwangsi
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Yunnan to Shan State
                2 artilleries moved from Yunnan to Shan State

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 5 infantry
        Amur : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 2 fighters
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 2 transports
        35 Sea Zone : 1 artillery, 1 infantry and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 35
        Japanese : 61 / 65
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 5 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3,897
            Median : 4,000
            Variance : 0,921
            Standard Deviation : 0,960
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3,821
            Median : 4,000
            Variance : 0,519
            Standard Deviation : 0,720
            Total rolls : 28

    Russians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4,167
            Median : 5,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • '18 '16

    Scusate ragazzi, ho dimenticato di fare l’offload dei ragazzi giapponesi alle Filippine, rifaccio il turno identico facendo in più quella battaglia, siete liberi di continuare con il file che volete, l’errore è mio

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                5 fighters moved from 42 Sea Zone to Malaya
                3 infantry moved from Shan State to Malaya
                2 artilleries moved from Shan State to Malaya
                2 infantry moved from Yunnan to Burma
                5 infantry moved from Amur to Sakha
                1 infantry moved from Suiyuyan to Chahar
                2 bombers moved from Kweichow to Chahar
                1 fighter moved from Kweichow to Burma
                1 tactical_bomber moved from Kweichow to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Malaya
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  4/11 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  2/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Sakha
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 infantry in Sakha, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Chahar to Kwangsi
                1 aaGun and 2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Malaya to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Chahar from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Adding units owned by Japanese to Malaya: 1 infantry
                EDIT: Changing PUs for Japanese from 64 to 65
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 5 infantry
        Amur : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 2 fighters
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 2 transports
        35 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 35
        Japanese : 61 / 65
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 5 / 9
        Italians : 13 / 20
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3,750
            Median : 4,000
            Variance : 0,791
            Standard Deviation : 0,889
            Total rolls : 44

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 4,143
            Median : 4,000
            Variance : 0,963
            Standard Deviation : 0,981
            Total rolls : 28

    Russians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '18 '16

    Seems that nothing is changed!  :-D not much luck this time  :|

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