Rgp44 (Allied +12) v. Entek (Axis) G40 Rnd 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 3 :  0/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 4 :  1/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,5,1,1,5
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 36
        Japanese : 37 / 36
        Americans : 68 / 93
        Chinese : 11 / 18
        British : 39 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 13 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Manchuria
                Battle in Okinawa
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Manchuria from Japanese, taking Okinawa from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Celebes
                1 artillery moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Midway : 1 bomber
        Celebes : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        54 Sea Zone : 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 36
        Japanese : 33 / 36
        Americans : 68 / 93
        Chinese : 14 / 18
        British : 39 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from 91 Sea Zone to Spain

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 1 infantry
        Spain : 3 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 36
        Japanese : 33 / 36
        Americans : 68 / 93
        Chinese : 14 / 18
        British : 39 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 10 transports moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                3 artilleries and 5 infantry moved from 104 Sea Zone to Spain
                3 infantry moved from Normandy Bordeaux to Spain
                2 armour moved from France to Spain
                2 mech_infantrys moved from France to Spain
                3 fighters moved from Western Germany to Spain
                1 fighter moved from Southern Italy to Spain
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 artillery and 1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British

    Combat - Germans
                Battle in Spain
                    Germans attack with 2 armour, 3 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 3 infantry; British defend with 2 armour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
                        AA fire in Spain :  2/3 hits
                        2 fighters owned by the Germans lost in Spain
                        Germans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  8/19 hits
                        Americans roll dice for 1 aaGun, 3 armour, 2 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 :  9/18 hits
                        1 infantry owned by the British, 3 infantry owned by the French, 8 infantry owned by the Germans, 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
                        Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 :  5/10 hits
                        Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 2 mech_infantrys in Spain, round 3 :  4/10 hits
                        2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 1 mech_infantry owned by the British, 1 armour owned by the Americans, 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
                        Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Spain, round 4 :  3/6 hits
                        Americans roll dice for 2 armour and 3 fighters in Spain, round 4 :  4/5 hits
                        1 fighter owned by the Americans, 2 armour owned by the British, 1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Spain
                        Germans roll dice for 1 armour and 1 fighter in Spain, round 5 :  0/2 hits
                        Americans roll dice for 2 fighters in Spain, round 5 :  2/2 hits
                        1 armour owned by the Germans and 1 fighter owned by the Germans lost in Spain
                    Americans win with 2 fighters remaining. Battle score for attacker is -44
                    Casualties for Germans: 2 armour, 3 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 3 infantry
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Sweden to Finland
                7 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                3 artilleries and 3 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 artilleries placed in France
                1 artillery, 1 bomber and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,6,5,1,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 7 artilleries and 3 infantry
        Bessarabia : 1 flag, 3 artilleries and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 4 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        104 Sea Zone : 1 carrier, 1 cruiser and 10 transports
        Bulgaria : 1 flag, 1 artillery and 1 infantry
        Greece : 1 flag, 1 artillery and 1 infantry
        Sweden : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 29 / 36
        Japanese : 33 / 36
        Americans : 68 / 93
        Chinese : 14 / 18
        British : 37 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Ukraine
                3 mech_infantrys moved from Bryansk to Ukraine
                4 mech_infantrys moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 artilleries and 4 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  5/14 hits
                        Germans roll dice for 3 artilleries and 4 infantry in Bessarabia, round 2 :  3/7 hits
                        3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 4 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
                    Germans win with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                6 infantry moved from Bryansk to Ukraine
                2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 aaGun and 4 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Russians
                4 artilleries, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 1 aaGun and 1 fighter
        Kweichow : 1 armour and 4 infantry
        Siberia : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 2 armour, 9 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 8 infantry and 4 mech_infantrys
        Vologda : 1 aaGun and 4 infantry
        Volgograd : 1 factory_minor
        Iraq : 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 32 / 38
        Japanese : 30 / 36
        Americans : 68 / 93
        Chinese : 14 / 18
        British : 37 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters moved from Kwangsi to 19 Sea Zone
                2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone

  • '20 '19 '18 '17 '16

    OOL?

  • '15

    too many combinations you’re just going to have to tell me how many hits and I will allocate, generically I can say you can take the initial BB hits first and first CV hits on 3 carriers then subs but after that I will have to see the rolls first

    rgp44

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters moved from Kwangsi to 19 Sea Zone
                2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 8 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports

  • '20 '19 '18 '17 '16

    First 15 hits?

  • '15

    Brit BB, US BB, 2 hits on US CV, 2 hits on US CV, 5 subs, US CV, 3 US dd hits

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters moved from Kwangsi to 19 Sea Zone
                2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 8 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters and 8 tactical_bombers in 19 Sea Zone, round 2 :  15/25 hits
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 5 submarines in 19 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 2 battleships, 5 carriers, 4 cruisers, 9 destroyers, 8 fighters, 2 tactical_bombers and 5 transports in 19 Sea Zone, round 2 :  13/30 hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 20 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 2 carriers, 4 destroyers and 4 submarines
                    2 tactical_bombers owned by the Americans and 2 fighters owned by the ANZAC forced to land in Kiangsu

    Non Combat Move - Japanese
                2 bombers moved from 19 Sea Zone to Japan
                3 fighters moved from 19 Sea Zone to Japan
                4 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to Japan
                4 tactical_bombers moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,5,6,1,5,4,1,6,5,5,4,4,4,1,5,2,5,6,3,6,5
                Japanese collect 29 PUs (3 lost to blockades); end with 30 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 4 tactical_bombers
        Kwangsi : 1 flag, 1 airfield
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Siam : 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 aaGun
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 6 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Soviet Far East : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 2 battleships, 2 carriers and 4 fighters
        6 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 32 / 38
        Japanese : 32 / 30
        Americans : 68 / 93
        Chinese : 12 / 18
        British : 37 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Spain to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from Chile to Bolivia
                      Americans take Bolivia from Neutral_True
                1 artillery moved from Chile to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Venezuela to Colombia
                      Americans take Colombia from Neutral_True
                2 tactical_bombers moved from Kiangsu to Shantung
                6 fighters moved from 19 Sea Zone to Shantung
                1 artillery and 2 mech_infantrys moved from Kiangsu to Shantung
                2 fighters moved from Kweichow to Shantung

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 2 submarines
                    Germans defend with 1 carrier, 1 cruiser and 10 transports
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 10 transports in 104 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 104 Sea Zone
                        9 transports owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 3 :  0/2 hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 98
                    Casualties for Germans: 1 carrier, 1 cruiser and 10 transports
                Battle in Shantung
                    Americans attack with 1 artillery, 8 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 4 tactical_bombers
                        Americans roll dice for 1 artillery, 8 fighters, 2 mech_infantrys and 2 tactical_bombers in Shantung, round 2 :  8/13 hits
                        Japanese roll dice for 4 tactical_bombers in Shantung, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans and 4 tactical_bombers owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 artillery, 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 4 tactical_bombers
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                4 fighters moved from Shantung to 35 Sea Zone
                2 fighters moved from Shantung to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Philippines
                1 fighter moved from Caroline Islands to Philippines
                2 fighters moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from Western United States to Midway
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 104 Sea Zone to Spain
                1 bomber moved from 104 Sea Zone to United Kingdom
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from New Zealand to Philippines

    Place Units - Americans
                1 artillery and 2 infantry placed in Spain
                1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
                1 destroyer and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Shantung : 1 artillery and 1 mech_infantry
        Kweichow : 2 fighters and 2 tactical_bombers
        Borneo : 1 infantry
        Philippines : 1 airfield, 2 bombers, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield, 2 fighters and 1 tactical_bomber
        Java : 1 flag
        30 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 transports
        10 Sea Zone : 1 destroyer and 6 submarines
        19 Sea Zone : 1 flag, 2 fighters
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        United Kingdom : 1 bomber
        Tunisia : 1 flag
        Libya : 1 flag
        Chile : 1 flag
        104 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag, 2 submarines
        Argentina : 1 flag
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 artillery, 1 infantry and 5 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Spain : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        Colombia : 1 flag, 1 infantry
        Bolivia : 1 flag, 1 infantry
        Peru : 1 flag, 1 artillery
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 32 / 38
        Japanese : 30 / 30
        Americans : 68 / 93
        Chinese : 14 / 18
        British : 37 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                5 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                5 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kiangsi, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kiangsi, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 :  2/2 hits
                        2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 1 infantry
        Kiangsi : 1 infantry
        Shensi : 4 artilleries and 7 infantry
        Kweichow : 1 fighter and 3 infantry
        Hunan : 1 artillery and 4 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 32 / 38
        Japanese : 25 / 30
        Americans : 68 / 93
        Chinese : 19 / 25
        British : 37 / 44
        UK_Pacific : 14 / 14
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - British
                2 fighters moved from 81 Sea Zone to Greece
                1 infantry moved from Saudi Arabia to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                4 transports moved from 91 Sea Zone to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 tactical_bomber moved from Kweichow to Siam
                1 infantry moved from Shan State to Siam
                1 mech_infantry moved from Yunnan to Siam
                16 infantry moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China

    Combat - British
                Battle in Greece
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Greece, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Greece
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 5 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Holland Belgium
                Battle in Siam
                    British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Siam
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Siam, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Holland Belgium from Germans, taking Siam from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour and 16 infantry
                    Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
                        British roll dice for 1 armour and 16 infantry in French Indo China, round 2 :  2/17 hits
                        Japanese roll dice for 2 artilleries and 5 infantry in French Indo China, round 2 :  2/7 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 armour and 14 infantry in French Indo China, round 3 :  1/15 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 :  3/5 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 armour and 11 infantry in French Indo China, round 4 :  1/12 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 4 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 armour and 10 infantry in French Indo China, round 5 :  2/11 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 5 :  1/3 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                        British roll dice for 1 armour and 9 infantry in French Indo China, round 6 :  5/10 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour and 8 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 artilleries and 5 infantry
                    Casualties for British: 8 infantry

    Non Combat Move - British
                2 aaGuns moved from Yunnan to Kweichow
                1 tactical_bomber moved from Siam to Shan State
                2 armour moved from India to Yunnan
                1 infantry moved from India to Burma
                1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Saudi Arabia to Syria
                2 mech_infantrys moved from Egypt to Syria
                1 armour moved from Egypt to Syria
                2 fighters moved from Greece to 99 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from Kweichow to Shensi

    Place Units - British
                1 battleship placed in 110 Sea Zone
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,6,1,6,3,5,2,4,4
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 bomber

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Shensi : 2 infantry
        Yunnan : 2 armour
        Kweichow : 3 aaGuns
        Chahar : 1 infantry
        Shan State : 1 infantry and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 8 infantry
        35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Syria : 1 flag, 2 armour and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Portugal : 1 flag
        125 Sea Zone : 1 submarine
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 3 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 8
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 5 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 5 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        British roll dice for 3 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
                    Italians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,3,1,1,6
                Italians collect 0 PUs (11 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 fighters and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.533
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Kiangsu to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Midway to Philippines
                1 fighter moved from 44 Sea Zone to Philippines

    Place Units - ANZAC
                1 battleship placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Okinawa : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 artilleries, 1 bomber, 3 fighters and 2 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        54 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        110 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the British Submerged

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Novgorod to Western Germany
                1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Bulgaria to Romania
                7 artilleries and 2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Bessarabia to Romania

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 fighter placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Romania
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,5,3,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,2,5,4,5
                Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Romania : 9 artilleries, 1 factory_minor and 6 infantry
        Germany : 1 armour, 1 factory_major and 1 mech_infantry
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 55 / 58
        Russians : 30 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 armour, 8 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Kweichow to Suiyuyan
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys in Belarus, round 2 :  10/34 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 aaGun and 4 infantry moved from Vologda to Russia
                4 infantry moved from Kweichow to Shensi
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Manchuria to Kweichow

    Place Units - Russians
                8 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 2.
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,1,2,4,5
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 1 aaGun and 1 infantry
        Shensi : 4 infantry
        Suiyuyan : 1 armour
        Kweichow : 1 fighter
        Soviet Far East : 1 infantry
        Egypt : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
        Bessarabia : 2 infantry
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major and 17 infantry
        Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Iraq : 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 34 / 37
        Japanese : 16 / 30
        Americans : 68 / 93
        Chinese : 21 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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