@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
Rgp44 (Allied +12) v. Entek (Axis) G40 Rnd 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 99 Sea Zone, round 4 : 1/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,5,1,1,5
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 36
Japanese : 37 / 36
Americans : 68 / 93
Chinese : 11 / 18
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 13 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in Manchuria
Battle in Okinawa
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Manchuria from Japanese, taking Okinawa from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 artillery moved from New South Wales to Queensland
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Midway : 1 bomber
Celebes : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 36
Japanese : 33 / 36
Americans : 68 / 93
Chinese : 14 / 18
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from 91 Sea Zone to SpainTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 1 infantry
Spain : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 36
Japanese : 33 / 36
Americans : 68 / 93
Chinese : 14 / 18
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 10 transports moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
3 artilleries and 5 infantry moved from 104 Sea Zone to Spain
3 infantry moved from Normandy Bordeaux to Spain
2 armour moved from France to Spain
2 mech_infantrys moved from France to Spain
3 fighters moved from Western Germany to Spain
1 fighter moved from Southern Italy to Spain
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Bulgaria to Greece
Germans take Greece from BritishCombat - Germans
Battle in Spain
Germans attack with 2 armour, 3 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 3 infantry; British defend with 2 armour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
AA fire in Spain : 2/3 hits
2 fighters owned by the Germans lost in Spain
Germans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 8/19 hits
Americans roll dice for 1 aaGun, 3 armour, 2 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 9/18 hits
1 infantry owned by the British, 3 infantry owned by the French, 8 infantry owned by the Germans, 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 5/10 hits
Americans roll dice for 3 armour, 2 artilleries, 3 fighters and 2 mech_infantrys in Spain, round 3 : 4/10 hits
2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 1 mech_infantry owned by the British, 1 armour owned by the Americans, 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Spain, round 4 : 3/6 hits
Americans roll dice for 2 armour and 3 fighters in Spain, round 4 : 4/5 hits
1 fighter owned by the Americans, 2 armour owned by the British, 1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Spain
Germans roll dice for 1 armour and 1 fighter in Spain, round 5 : 0/2 hits
Americans roll dice for 2 fighters in Spain, round 5 : 2/2 hits
1 armour owned by the Germans and 1 fighter owned by the Germans lost in Spain
Americans win with 2 fighters remaining. Battle score for attacker is -44
Casualties for Germans: 2 armour, 3 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 3 infantry
Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Sweden to Finland
7 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to BulgariaPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries placed in France
1 artillery, 1 bomber and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,6,5,1,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Romania : 1 factory_minor
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 7 artilleries and 3 infantry
Bessarabia : 1 flag, 3 artilleries and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 4 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 4 tactical_bombers
125 Sea Zone : 1 submarine
104 Sea Zone : 1 carrier, 1 cruiser and 10 transports
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 1 artillery and 1 infantry
Sweden : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 29 / 36
Japanese : 33 / 36
Americans : 68 / 93
Chinese : 14 / 18
British : 37 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Ukraine
1 armour moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries and 4 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/14 hits
Germans roll dice for 3 artilleries and 4 infantry in Bessarabia, round 2 : 3/7 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
2 infantry owned by the Russians, 1 armour owned by the Russians, 4 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
6 infantry moved from Bryansk to Ukraine
2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 aaGun and 4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Russians
4 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 aaGun and 1 fighter
Kweichow : 1 armour and 4 infantry
Siberia : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Bryansk : 2 armour, 9 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 4 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 8 infantry and 4 mech_infantrys
Vologda : 1 aaGun and 4 infantry
Volgograd : 1 factory_minor
Iraq : 2 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 38
Japanese : 30 / 36
Americans : 68 / 93
Chinese : 14 / 18
British : 37 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Kwangsi to 19 Sea Zone
2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Japan to 19 Sea Zone -
OOL?
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too many combinations you’re just going to have to tell me how many hits and I will allocate, generically I can say you can take the initial BB hits first and first CV hits on 3 carriers then subs but after that I will have to see the rolls first
rgp44
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Kwangsi to 19 Sea Zone
2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports -
First 15 hits?
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Brit BB, US BB, 2 hits on US CV, 2 hits on US CV, 5 subs, US CV, 3 US dd hits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Kwangsi to 19 Sea Zone
2 bombers and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters and 8 tactical_bombers in 19 Sea Zone, round 2 : 15/25 hits
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Americans roll dice for 5 submarines in 19 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 2 battleships, 5 carriers, 4 cruisers, 9 destroyers, 8 fighters, 2 tactical_bombers and 5 transports in 19 Sea Zone, round 2 : 13/30 hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 20 Sea Zone
Americans win with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 carriers, 4 destroyers and 4 submarines
2 tactical_bombers owned by the Americans and 2 fighters owned by the ANZAC forced to land in KiangsuNon Combat Move - Japanese
2 bombers moved from 19 Sea Zone to Japan
3 fighters moved from 19 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
4 tactical_bombers moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,5,6,1,5,4,1,6,5,5,4,4,4,1,5,2,5,6,3,6,5
Japanese collect 29 PUs (3 lost to blockades); end with 30 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 4 tactical_bombers
Kwangsi : 1 flag, 1 airfield
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 1 flag
Siam : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 aaGun
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 6 infantry
Hopei : 1 flag
Chahar : 1 flag
Kwangtung : 1 flag, 1 harbour
Soviet Far East : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 2 battleships, 2 carriers and 4 fighters
6 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 38
Japanese : 32 / 30
Americans : 68 / 93
Chinese : 12 / 18
British : 37 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
1 artillery moved from Chile to Peru
Americans take Peru from Neutral_True
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
2 tactical_bombers moved from Kiangsu to Shantung
6 fighters moved from 19 Sea Zone to Shantung
1 artillery and 2 mech_infantrys moved from Kiangsu to Shantung
2 fighters moved from Kweichow to ShantungCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters and 2 submarines
Germans defend with 1 carrier, 1 cruiser and 10 transports
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 carrier, 1 cruiser and 10 transports in 104 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 104 Sea Zone
9 transports owned by the Germans lost in 104 Sea Zone
Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 98
Casualties for Germans: 1 carrier, 1 cruiser and 10 transports
Battle in Shantung
Americans attack with 1 artillery, 8 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 tactical_bombers
Americans roll dice for 1 artillery, 8 fighters, 2 mech_infantrys and 2 tactical_bombers in Shantung, round 2 : 8/13 hits
Japanese roll dice for 4 tactical_bombers in Shantung, round 2 : 1/4 hits
1 mech_infantry owned by the Americans and 4 tactical_bombers owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 artillery, 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 4 tactical_bombers
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Shantung to 35 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Philippines
1 fighter moved from Caroline Islands to Philippines
2 fighters moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Midway
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 104 Sea Zone to Spain
1 bomber moved from 104 Sea Zone to United Kingdom
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from New Zealand to PhilippinesPlace Units - Americans
1 artillery and 2 infantry placed in Spain
1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Shantung : 1 artillery and 1 mech_infantry
Kweichow : 2 fighters and 2 tactical_bombers
Borneo : 1 infantry
Philippines : 1 airfield, 2 bombers, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield, 2 fighters and 1 tactical_bomber
Java : 1 flag
30 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 transports
10 Sea Zone : 1 destroyer and 6 submarines
19 Sea Zone : 1 flag, 2 fighters
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
United Kingdom : 1 bomber
Tunisia : 1 flag
Libya : 1 flag
Chile : 1 flag
104 Sea Zone : 2 submarines
93 Sea Zone : 1 flag, 2 submarines
Argentina : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 artillery, 1 infantry and 5 transports
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter and 4 infantry
Colombia : 1 flag, 1 infantry
Bolivia : 1 flag, 1 infantry
Peru : 1 flag, 1 artillery
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 38
Japanese : 30 / 30
Americans : 68 / 93
Chinese : 14 / 18
British : 37 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
5 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
5 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kiangsi, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 4 infantry in Kiangsi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 2/2 hits
2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KweichowPlace Units - Chinese
3 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield and 1 infantry
Kiangsi : 1 infantry
Shensi : 4 artilleries and 7 infantry
Kweichow : 1 fighter and 3 infantry
Hunan : 1 artillery and 4 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 38
Japanese : 25 / 30
Americans : 68 / 93
Chinese : 19 / 25
British : 37 / 44
UK_Pacific : 14 / 14
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;Combat Move - British
2 fighters moved from 81 Sea Zone to Greece
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 transports moved from 91 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 tactical_bomber moved from Kweichow to Siam
1 infantry moved from Shan State to Siam
1 mech_infantry moved from Yunnan to Siam
16 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo ChinaCombat - British
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Greece
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter and 5 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Holland Belgium
Battle in Siam
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits
1 infantry owned by the British lost in Siam
British roll dice for 1 mech_infantry and 1 tactical_bomber in Siam, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Holland Belgium from Germans, taking Siam from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour and 16 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
British roll dice for 1 armour and 16 infantry in French Indo China, round 2 : 2/17 hits
Japanese roll dice for 2 artilleries and 5 infantry in French Indo China, round 2 : 2/7 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour and 14 infantry in French Indo China, round 3 : 1/15 hits
Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 3/5 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour and 11 infantry in French Indo China, round 4 : 1/12 hits
Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 4 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour and 10 infantry in French Indo China, round 5 : 2/11 hits
Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 5 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 armour and 9 infantry in French Indo China, round 6 : 5/10 hits
Japanese roll dice for 1 artillery in French Indo China, round 6 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 8 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 8 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Kweichow
1 tactical_bomber moved from Siam to Shan State
2 armour moved from India to Yunnan
1 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
1 armour moved from Saudi Arabia to Syria
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
2 fighters moved from Greece to 99 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from Kweichow to ShensiPlace Units - British
1 battleship placed in 110 Sea Zone
1 artillery and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in IraqTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,6,1,6,3,5,2,4,4
UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomberTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Shensi : 2 infantry
Yunnan : 2 armour
Kweichow : 3 aaGuns
Chahar : 1 infantry
Shan State : 1 infantry and 1 tactical_bomber
Burma : 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 8 infantry
35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Syria : 1 flag, 2 armour and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
Portugal : 1 flag
125 Sea Zone : 1 submarine
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 3 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 48 / 60
Russians : 32 / 38
Japanese : 18 / 30
Americans : 68 / 93
Chinese : 20 / 25
British : 42 / 47
UK_Pacific : 20 / 24
Italians : 11 / 8
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 5 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits
British roll dice for 5 infantry in Normandy Bordeaux, round 2 : 0/5 hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 5 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,3,1,1,6
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major, 2 fighters and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 32 / 38
Japanese : 18 / 30
Americans : 68 / 93
Chinese : 20 / 25
British : 42 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.533
Median : 3.500
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Kiangsu to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Midway to Philippines
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - ANZAC
1 battleship placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
54 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 48 / 60
Russians : 32 / 38
Japanese : 18 / 30
Americans : 68 / 93
Chinese : 20 / 25
British : 42 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
110 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 32 / 38
Japanese : 18 / 30
Americans : 68 / 93
Chinese : 20 / 25
British : 42 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the British SubmergedNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Novgorod to Western Germany
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Bulgaria to Romania
7 artilleries and 2 infantry moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to RomaniaPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Romania
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,5,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,2,5,4,5
Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Romania : 9 artilleries, 1 factory_minor and 6 infantry
Germany : 1 armour, 1 factory_major and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 55 / 58
Russians : 30 / 38
Japanese : 18 / 30
Americans : 68 / 93
Chinese : 20 / 25
British : 37 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 armour, 8 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Kweichow to Suiyuyan
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys in Belarus, round 2 : 10/34 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun and 4 infantry moved from Vologda to Russia
4 infantry moved from Kweichow to Shensi
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to KweichowPlace Units - Russians
8 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Russians undo move 2.
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,1,2,4,5
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 1 aaGun and 1 infantry
Shensi : 4 infantry
Suiyuyan : 1 armour
Kweichow : 1 fighter
Soviet Far East : 1 infantry
Egypt : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Belarus : 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
Bessarabia : 2 infantry
Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major and 17 infantry
Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Iraq : 2 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 34 / 37
Japanese : 16 / 30
Americans : 68 / 93
Chinese : 21 / 25
British : 37 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0





