@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
I’ll go with it
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 bomber and 3 fighters moved from Iraq to Trans-Jordan
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 bomber and 3 fighters
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun and 1 armour
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
92 Sea Zone : 2 transports
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 39 / 47
Japanese : 49 / 57
Americans : 56 / 81
Chinese : 12 / 12
British : 24 / 24
UK_Pacific : 4 / 0
Italians : 18 / 34
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
British Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Germans defend with 2 submarines; Italians defend with 2 transports
2 submarines owned by the Germans Submerged
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from Western Germany to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
2 artilleries and 10 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from Western Germany to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
2 artilleries and 10 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Poland
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 3 infantry in Poland, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Poland, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Poland, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 7 : 0/3 hits
Russians roll dice for 1 artillery in Poland, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 infantry in Poland, round 8 : 1/2 hits
Russians roll dice for 1 artillery in Poland, round 8 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery and 4 infantry in Romania, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 artillery and 4 infantry in Romania, round 4 : 1/5 hits
Russians roll dice for 1 artillery in Romania, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 4 bombers, 1 fighter and 10 infantry
Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 10 infantry in Novgorod, round 2 : 5/17 hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 7/11 hits
4 infantry owned by the Russians, 7 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 3 infantry in Novgorod, round 3 : 2/10 hits
Russians roll dice for 2 armour, 1 artillery and 3 fighters in Novgorod, round 3 : 3/6 hits
1 armour owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 4 bombers and 1 fighter in Novgorod, round 4 : 4/7 hits
Russians roll dice for 1 armour and 3 fighters in Novgorod, round 4 : 3/4 hits
1 armour owned by the Russians, 3 fighters owned by the Russians, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Germans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 1 fighter and 10 infantry
Casualties for Russians: 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour
Germans roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 0/6 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 3 : 3/6 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
4 bombers moved from Novgorod to Slovakia Hungary
1 artillery and 2 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
2 carriers moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Germany
2 tactical_bombers moved from 104 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from Algeria to Western Germany
2 submarines moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Egypt
3 infantry placed in Norway
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 4 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 aaGuns, 6 armour, 11 artilleries, 4 bombers, 14 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 artillery and 3 infantry
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major and 13 infantry
Norway : 1 factory_minor, 3 infantry and 2 tactical_bombers
Karelia : 1 flag, 1 artillery and 2 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 carriers
104 Sea Zone : 1 cruiser
95 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
83 Sea Zone : 2 transports
82 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 55 / 70
Russians : 34 / 47
Japanese : 49 / 57
Americans : 56 / 81
Chinese : 12 / 12
British : 23 / 24
UK_Pacific : 4 / 0
Italians : 18 / 34
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 23 times
5 was rolled 29 times
6 was rolled 24 times
Average roll : 3,746
Median : 4,000
Variance : 0,822
Standard Deviation : 0,906
Total rolls : 130
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,944
Median : 4,000
Variance : 1,685
Standard Deviation : 1,298
Total rolls : 90
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3,243
Median : 3,000
Variance : 0,361
Standard Deviation : 0,601
Total rolls : 37
British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Romania
3 fighters moved from Eastern Poland to Romania
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Romania
3 fighters moved from Eastern Poland to Romania
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 fighters moved from Romania to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 3.
2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Kwangtung to Kiangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
4 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
5 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 bomber moved from Yunnan to 55 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Kwangtung to Kiangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
4 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
5 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 bomber moved from Yunnan to 55 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Celebes, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/9 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 5 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Anhwe, round 2 : 8/13 hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsi to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from Anhwe to 19 Sea Zone
1 bomber moved from 55 Sea Zone to Java
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,3,1,3,5,1,5,1,1,4,5,6,5,4,2,3,5,6,4
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 12 infantry and 2 tactical_bombers
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Anhwe : 1 flag, 5 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 2 artilleries and 3 infantry
Java : 1 flag, 1 bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 3 transports
37 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 cruiser
39 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 3 tactical_bombers
6 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag
Production/PUs Summary :
Germans : 50 / 70
Russians : 41 / 47
Japanese : 58 / 60
Americans : 56 / 81
Chinese : 7 / 12
British : 23 / 24
UK_Pacific : 0 / 0
Italians : 16 / 34
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3,242
Median : 3,000
Variance : 0,525
Standard Deviation : 0,724
Total rolls : 62
Null / Other
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,286
Median : 3,000
Variance : 0,950
Standard Deviation : 0,975
Total rolls : 21
Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2,968
Median : 3,000
Variance : 0,567
Standard Deviation : 0,753
Total rolls : 31
ANZAC Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4,375
Median : 5,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 bomber moved from Korea to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 bomber moved from Korea to 44 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 83 Sea Zone
Americans attack with 1 destroyer
Germans defend with 2 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Gibraltar
Americans attack with 2 armour, 3 artilleries and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 6 Sea Zone
Americans attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 transports
Japanese defend with 1 destroyer
Americans win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 2 fighters placed in 6 Sea Zone
Americans undo move 2.
1 carrier and 2 fighters placed in 6 Sea Zone
3 armour, 1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Chahar to Anhwe
1 fighter moved from Hopei to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Chahar to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 5 infantry
retreated to Anhwe
Japanese win with 5 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Belgian Congo to 82 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Belgian Congo to 82 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 4 armour, 1 bomber and 2 infantry
Germans defend with 2 artilleries and 4 infantry
British win, taking Anglo Egyptian Sudan from Germans with 4 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 4 infantry
Battle in 82 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 82 Sea Zone to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 109 Sea Zone
3 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Iraq to Northwest Persia
Place Units - Italians
1 infantry and 2 tactical_bombers placed in Southern Italy
3 infantry placed in Iraq
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 bomber, 3 fighters and 2 infantry
Slovakia Hungary : 1 aaGun and 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 2 tactical_bombers
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 flag, 2 artilleries and 3 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 70
Russians : 41 / 47
Japanese : 56 / 60
Americans : 58 / 83
Chinese : 9 / 9
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone