#3.LL14.G40 artofwar vs. dawgoneit (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Fiji to 50 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                2 infantry moved from 54 Sea Zone to Queensland
                3 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Queensland
                Battle in Morocco

    Non Combat Move - Americans
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                5 transports placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from 91 Sea Zone to Algeria
                1 armour moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 91 Sea Zone to Algeria
                1 armour moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Algeria
                    British attack with 2 fighters
                    Italians defend with 1 artillery and 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -13
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Iraq to Egypt
                1 aaGun and 1 infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Tsinghai to Shensi
                1 armour moved from Tsinghai to Shensi
                2 mech_infantrys moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 armour moved from India to Yunnan
                1 artillery and 2 infantry moved from Shan State to Yunnan
                3 armour moved from West India to India
                3 armour moved from Persia to West India
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                1 armour placed in Quebec
                British undo move 3.
                1 infantry placed in Quebec
                1 armour and 1 tactical_bomber placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,6,5,3,3
                UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries and 6 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Gibraltar to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Italians take Smolensk from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries and 6 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Gibraltar to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Morocco
                    Italians attack with 3 artilleries, 1 bomber, 4 fighters and 6 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 4 artilleries and 5 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 3 artilleries, 1 bomber, 4 fighters and 6 infantry in Morocco, round 2 :  5/1 hits
                        Americans roll dice for 2 armour, 4 artilleries and 6 infantry in Morocco, round 2 :  4/1 hits
                        5 infantry owned by the Americans and 4 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 3 artilleries, 1 bomber, 4 fighters and 2 infantry in Morocco, round 3 :  4/1 hits
                        Americans roll dice for 2 armour, 4 artilleries and 1 infantry in Morocco, round 3 :  2/1 hits
                        1 infantry owned by the British, 3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 3 artilleries, 1 bomber and 4 fighters in Morocco, round 4 :  3/1 hits
                        Americans roll dice for 2 armour and 1 artillery in Morocco, round 4 :  1/1 hits
                        1 artillery owned by the Americans, 1 armour owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 24
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery and 6 infantry
                    Casualties for Americans: 1 armour, 4 artilleries and 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Tunisia
                2 fighters moved from Morocco to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from Morocco to Tunisia
                2 fighters moved from Tunisia to Libya

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                5 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Morocco : 1 flag, 2 artilleries
        Algeria : 1 flag
        Tunisia : 1 flag, 1 bomber
        Tobruk : 1 armour, 1 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 5 infantry
        Libya : 2 fighters
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Smolensk : 1 flag, 1 mech_infantry
        96 Sea Zone : 1 carrier and 2 fighters
        95 Sea Zone : 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 12 / 18
        Japanese : 49 / 62
        Americans : 52 / 73
        Chinese : 11 / 11
        British : 35 / 35
        UK_Pacific : 22 / 20
        Italians : 23 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC

    Turn Complete - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Rostov: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    New Zealand : 1 airfield and 1 harbour

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 12 / 18
        Japanese : 49 / 62
        Americans : 52 / 73
        Chinese : 11 / 11
        British : 35 / 35
        UK_Pacific : 22 / 20
        Italians : 23 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Russia
                11 armour, 13 artilleries, 3 bombers, 3 fighters, 16 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Russia
                11 armour, 13 artilleries, 3 bombers, 3 fighters, 16 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 11 armour, 13 artilleries, 4 bombers, 3 fighters, 16 infantry, 11 mech_infantrys and 7 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 5 armour, 8 artilleries, 1 bomber, 1 factory_major, 6 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  1/1 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 13 artilleries, 4 bombers, 2 fighters, 16 infantry, 11 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  25/1 hits
                        Russians roll dice for 1 aaGun, 5 armour, 8 artilleries, 1 bomber, 6 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  25/1 hits
                        1 bomber owned by the Russians, 23 infantry owned by the Russians, 16 infantry owned by the Germans, 9 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 13 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  18/1 hits
                        Russians roll dice for 5 armour, 8 artilleries, 6 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  16/1 hits
                        17 infantry owned by the Russians, 1 armour owned by the Germans, 1 mech_infantry owned by the Russians, 13 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 4 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 :  13/1 hits
                        Russians roll dice for 5 armour, 8 artilleries, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  11/1 hits
                        2 armour owned by the Russians, 1 tactical_bomber owned by the Germans, 8 armour owned by the Germans, 8 artilleries owned by the Russians, 3 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 4 bombers and 6 tactical_bombers in Russia, round 5 :  7/0 hits
                        Russians roll dice for 3 armour, 6 fighters and 1 tactical_bomber in Russia, round 5 :  6/0 hits
                        1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 2 bombers owned by the Germans, 4 tactical_bombers owned by the Germans and 3 fighters owned by the Russians lost in Russia
                        Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Russia, round 6 :  4/1 hits
                        Russians roll dice for 3 fighters in Russia, round 6 :  2/0 hits
                        2 bombers owned by the Germans and 3 fighters owned by the Russians lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -45
                    Casualties for Germans: 9 armour, 13 artilleries, 4 bombers, 3 fighters, 16 infantry, 11 mech_infantrys and 5 tactical_bombers
                    Casualties for Russians: 1 aaGun, 5 armour, 8 artilleries, 1 bomber, 6 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Ukraine to Rostov
                2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 mech_infantry moved from Finland to Novgorod
                1 tactical_bomber moved from Western Germany to Tobruk
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to Tobruk
                2 tactical_bombers moved from Russia to Rostov

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Southern France
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Germans :

    Gibraltar : 2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Germany : 1 factory_major
        Tobruk : 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun
        Karelia : 1 flag
        Bryansk : 2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
        Rostov : 1 aaGun, 1 infantry and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 2 armour and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 transport
        Bulgaria : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
        Finland : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 8 / 0
        Japanese : 49 / 62
        Americans : 52 / 73
        Chinese : 11 / 11
        British : 35 / 35
        UK_Pacific : 22 / 20
        Italians : 23 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun moved from Olgiy to Kansu

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Hopei
                2 fighters moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                2 mech_infantrys moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Hunan
                6 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Kwangtung to Hunan
                1 mech_infantry moved from Urals to Samara
                      Japanese take Samara from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Hopei
                2 fighters moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                2 mech_infantrys moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Hunan
                6 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Kwangtung to Hunan
                1 mech_infantry moved from Urals to Samara
                      Japanese take Samara from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 armour
                        Japanese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 2 :  1/0 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Hopei
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hopei, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 2 :  1/0 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 :  2/0 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/1 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 7 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/1 hits
                        2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sumatra
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Queensland
                    Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Queensland, round 2 :  2/0 hits
                        Americans roll dice for 2 infantry in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
                    Japanese win, taking Queensland from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 battleships, 2 carriers, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                2 fighters moved from Kwangtung to 36 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 fighter and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
                1 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                2 fighters moved from Hopei to Chahar
                2 tactical_bombers moved from Anhwe to Chahar
                2 armour and 1 mech_infantry moved from Anhwe to Chahar
                1 armour moved from Anhwe to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Kweichow to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 tactical_bombers moved from Anhwe to Kwangtung
                1 artillery and 2 infantry moved from Amur to Buyant-Uhaa
                2 fighters moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland

    Place Units - Japanese
                1 artillery and 2 fighters placed in New South Wales
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,3,5,6,1,1,1,2,1,3,4,1,1,1,5
                Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
        Suiyuyan : 1 flag, 2 artilleries
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Chahar : 1 flag, 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Victoria : 1 flag
        New South Wales : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 4 submarines, 1 tactical_bomber and 5 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Buyant-Uhaa : 1 flag, 1 artillery and 2 infantry
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 flag
        Urals : 1 flag
        Samara : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 6 / 0
        Japanese : 67 / 75
        Americans : 50 / 73
        Chinese : 5 / 11
        British : 35 / 35
        UK_Pacific : 14 / 20
        Italians : 23 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 2 artilleries
                        Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 :  2/1 hits
                        Italians roll dice for 2 artilleries in Morocco, round 2 :  1/1 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 artilleries
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 54 Sea Zone to 50 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from British Guiana to Mexico
                1 bomber moved from Mexico to Western United States

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 submarine
        50 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Southeast Mexico : 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Morocco : 1 flag, 2 artilleries and 1 infantry
        91 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 submarines and 7 transports

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 6 / 0
        Japanese : 67 / 75
        Americans : 51 / 71
        Chinese : 5 / 11
        British : 35 / 35
        UK_Pacific : 14 / 20
        Italians : 22 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 1 infantry
        Kweichow : 2 infantry
        Hunan : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 6 / 0
        Japanese : 65 / 75
        Americans : 51 / 71
        Chinese : 7 / 13
        British : 35 / 35
        UK_Pacific : 14 / 20
        Italians : 22 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Shensi to Suiyuyan
                2 mech_infantrys moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Suiyuyan
                1 armour moved from Novosibirsk to Timguska
                      UK_Pacific take Timguska from Japanese
                1 armour moved from Timguska to Kansu
                1 armour moved from Shensi to Hopei
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Shensi to Suiyuyan
                2 mech_infantrys moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Suiyuyan
                1 armour moved from Novosibirsk to Timguska
                      UK_Pacific take Timguska from Japanese
                1 armour moved from Timguska to Kansu
                1 armour moved from Shensi to Hopei
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone

    Combat - British
                Battle in Kwangsi
                    British attack with 3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                        AA fire in Kwangsi :  0/1 hits
                        British roll dice for 3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers in Kwangsi, round 2 :  6/1 hits
                        Japanese roll dice for 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Kwangsi, round 2 :  5/0 hits
                        5 infantry owned by the British, 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangsi
                        British roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangsi, round 3 :  5/1 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Kwangsi, round 3 :  3/1 hits
                        3 infantry owned by the British, 3 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        British roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 4 :  5/0 hits
                        Japanese roll dice for 2 armour and 2 artilleries in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the British, 2 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                    Casualties for British: 9 infantry
                Battle in Kansu
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Kansu, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kansu
                    British win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries
                        British roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Suiyuyan
                        British roll dice for 2 mech_infantrys in Suiyuyan, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Suiyuyan
                    1 mech_infantry owned by the British retreated to Shensi
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Hopei
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                        British roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma
                4 armour and 1 mech_infantry moved from Burma to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Persia to Burma
                5 artilleries and 4 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Egypt to Alexandria
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                3 armour moved from West India to Persia
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 89 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,1,3,3,3,3,6,3,1,3,5,3,2,2,4,2,2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 3 armour and 1 artillery
        Siam : 1 flag
        Shensi : 1 aaGun and 1 mech_infantry
        Yunnan : 1 aaGun, 4 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
        Kansu : 1 armour
        Hopei : 1 armour
        Burma : 1 artillery, 4 infantry and 1 tactical_bomber
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Timguska : 1 flag
        Kazakhstan : 1 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 5 artilleries and 7 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Morocco : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 artillery
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 armour and 1 infantry
        Persia : 1 flag, 5 armour, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 6 / 0
        Japanese : 61 / 75
        Americans : 51 / 71
        Chinese : 10 / 13
        British : 35 / 35
        UK_Pacific : 15 / 13
        Italians : 22 / 33
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 22 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.271
            Median : 3.000
            Variance : 2.029
            Standard Deviation : 1.424
            Total rolls : 70

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.172
            Median : 3.000
            Variance : 1.964
            Standard Deviation : 1.402
            Total rolls : 29

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.172
            Median : 3.000
            Variance : 1.964
            Standard Deviation : 1.402
            Total rolls : 29

    British Combat
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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