TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery, 2 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Queensland to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
3 bombers moved from Malaya to New South Wales
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
4 armour, 2 artilleries, 1 fighter and 10 mech_infantrys moved from Shensi to Kansu
1 armour moved from Tsinghai to Kansu
1 armour moved from Suiyuyan to Kansu
3 carriers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 5 bombers, 15 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers
ANZAC defend with 5 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Americans defend with 12 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
AA fire in New South Wales : 3/1 hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery, 5 bombers, 12 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in New South Wales, round 2 : 15/1 hits
ANZAC roll dice for 5 aaGuns, 2 armour, 3 artilleries, 12 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 11/1 hits
5 infantry owned by the Japanese, 5 aaGuns owned by the ANZAC, 10 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 5 bombers, 9 fighters and 5 tactical_bombers in New South Wales, round 3 : 11/1 hits
ANZAC roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 9/1 hits
3 infantry owned by the ANZAC, 1 armour owned by the Japanese, 4 bombers owned by the Japanese, 2 bombers owned by the Americans, 2 infantry owned by the Americans, 3 artilleries owned by the ANZAC, 1 mech_infantry owned by the ANZAC and 4 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in New South Wales, round 4 : 6/1 hits
ANZAC roll dice for 2 armour, 6 fighters and 1 tactical_bomber in New South Wales, round 4 : 6/1 hits
1 bomber owned by the Japanese, 2 armour owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 fighters and 3 tactical_bombers in New South Wales, round 5 : 2/1 hits
ANZAC roll dice for 3 fighters in New South Wales, round 5 : 2/0 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 fighter and 2 tactical_bombers in New South Wales, round 6 : 1/1 hits
ANZAC roll dice for 1 fighter in New South Wales, round 6 : 0/1 hits
1 fighter owned by the Americans lost in New South Wales
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 artillery, 5 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 5 aaGuns, 2 armour, 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 12 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in 6 Sea Zone
Japanese attack with 3 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 armour, 2 artilleries, 1 fighter and 10 mech_infantrys
Russians defend with 2 aaGuns; Chinese defend with 2 artilleries, 1 fighter and 7 infantry
AA fire in Kansu : 0/1 hits
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter and 10 mech_infantrys in Kansu, round 2 : 6/1 hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 7 infantry in Kansu, round 2 : 4/1 hits
4 infantry owned by the Chinese, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter and 6 mech_infantrys in Kansu, round 3 : 6/1 hits
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kansu, round 3 : 2/1 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Chinese, 3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 6 armour, 2 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Japanese: 6 mech_infantrys
Casualties for Russians: 2 aaGuns
Casualties for Chinese: 2 artilleries, 1 fighter and 7 infantry
Non Combat Move - Japanese
3 infantry moved from Buryatia to Sakha
1 aaGun moved from Shensi to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 fighter moved from Kansu to Hopei
2 mech_infantrys moved from Eastern Persia to Persia
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 fighters placed in Queensland
2 fighters and 1 mech_infantry placed in Kiangsu
1 fighter placed in Malaya
Japanese undo move 2.
1 fighter and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
2 fighters placed in Malaya
3 mech_infantrys placed in India
1 mech_infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,3,6,3,1,1,3,1,1,1,2,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
Japanese collect 78 PUs (4 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to New South Wales: 1 armour
EDIT: Changing ownership of New South Wales from ANZAC to Japanese
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 6 armour, 2 artilleries and 4 mech_infantrys
Hopei : 1 flag, 1 aaGun, 1 fighter and 4 mech_infantrys
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Queensland : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag, 1 airfield
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 3 infantry
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 3 carriers and 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines
West India : 1 flag
Persia : 7 mech_infantrys
Production/PUs Summary :
Germans : 58 / 77
Russians : 3 / 0
Japanese : 84 / 88
Americans : 54 / 76
Chinese : 1 / 6
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 26 / 18
ANZAC : 1 / 3
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.154
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 52
Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.882
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.882
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17