Scramble?
G40L UnknownSoldier(Axis) vs. dawgoneit(Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to YunnanNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Yunnan : 2 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
54 Sea Zone : 2 submarines
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
2 infantry moved from Karelia to Finland
2 artilleries and 8 infantry moved from Karelia to Novgorod
1 artillery and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 artilleries moved from Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Finland
7 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to Finland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 bombers moved from United Kingdom to Eastern PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 destroyers and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 9 artilleries and 15 infantry
Russians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Germans roll dice for 1 armour, 9 artilleries and 15 infantry in Novgorod, round 2 : 3/25 hits
Russians roll dice for 3 aaGuns and 15 infantry in Novgorod, round 2 : 7/15 hits
7 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 9 artilleries and 8 infantry in Novgorod, round 3 : 8/18 hits
Russians roll dice for 15 infantry in Novgorod, round 3 : 4/15 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 9 artilleries and 4 infantry in Novgorod, round 4 : 4/14 hits
Russians roll dice for 7 infantry in Novgorod, round 4 : 5/7 hits
4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 8 artilleries in Novgorod, round 5 : 3/9 hits
Russians roll dice for 3 infantry in Novgorod, round 5 : 1/3 hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 7 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 15 infantry
Casualties for Russians: 3 aaGuns and 15 infantryNon Combat Move - Germans
8 armour and 3 mech_infantrys moved from Romania to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
3 bombers moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 artillery moved from Scotland to United KingdomPlace Units - Germans
10 infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in United KingdomTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Gibraltar : 1 fighter and 1 tactical_bomber
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 artilleries, 3 bombers, 4 infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Romania : 1 aaGun, 2 artilleries and 8 infantry
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 18 infantry and 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 7 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 69
Russians : 34 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Korea to Amur
3 infantry moved from Samara to Kazakhstan
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour, 3 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 5 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 9/38 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 5 artilleries, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kazakhstan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Kazakhstan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
3 artilleries and 18 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
8 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to UkrainePlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag
Amur : 5 infantry
Kazakhstan : 3 infantry
Belarus : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 3 artilleries and 26 infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 36 / 41
Japanese : 45 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.627
Median : 4.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 59Japanese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.585
Median : 4.000
Variance : 0.481
Standard Deviation : 0.693
Total rolls : 53 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Manchuria to Amur
3 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
4 artilleries, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 bomber moved from Japan to Yunnan
2 armour and 1 mech_infantry moved from Shantung to Hopei
2 fighters moved from Japan to Amur
2 fighters moved from Japan to AmurCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 43 Sea Zone
Japanese win, taking Sumatra from ANZAC, taking 43 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Hopei
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits
Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits
5 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 5 infantry
Battle in Yunnan
Japanese attack with 3 armour, 5 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/16 hits
Chinese roll dice for 4 armour, 3 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 4/16 hits
3 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Japanese, 3 artilleries owned by the British, 4 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 7/12 hits
Chinese roll dice for 3 armour and 2 fighters in Yunnan, round 3 : 3/5 hits
3 armour owned by the British, 2 fighters owned by the ANZAC, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrysNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Japan
4 fighters moved from Amur to Manchuria
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,6,5,3,3,1,6,5,2,2,4
Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour and 3 artilleries
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 aaGun and 2 armour
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 69
Russians : 32 / 41
Japanese : 58 / 52
Americans : 52 / 72
Chinese : 6 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 armour moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western United States to British Columbia
4 transports moved from 4 Sea Zone to 1 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer, 4 fighters and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
British Columbia : 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor
Aleutian Islands : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour, 2 infantry and 1 mech_infantry
39 Sea Zone : 1 submarine
1 Sea Zone : 4 transports
4 Sea Zone : 1 carrier, 1 destroyer and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 armour
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 58 / 69
Russians : 32 / 41
Japanese : 58 / 52
Americans : 54 / 74
Chinese : 6 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 8 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 3 infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 32 / 41
Japanese : 56 / 52
Americans : 54 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 8 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to GreeceCombat - British
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scramble orders
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scramble the fighter please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to GreeceCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 cruiser and 1 transport
Italians defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -19
Casualties for British: 1 cruiser and 1 transport
Battle in 99 Sea Zone
British attack with 2 fighters and 1 transport
Italians defend with 1 destroyer
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 armour and 3 artilleries
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 3 armour and 3 artilleries
Casualties for British: 1 artillery and 3 infantry
Battle in Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Yunnan to India
1 aaGun moved from India to Burma
2 fighters moved from 99 Sea Zone to EgyptPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Well! it was worth a try. I don’t think it will be much longer and you will be begging for my mercy. (or vise versa is more likely).LOL
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Well! it was worth a try. I don’t think it will be much longer and you will be begging for my mercy. (or vise versa is more likely).LOL
Ok, that made me laugh :lol:
I do think you have gotten a raw deal on dice in 90% of the battles.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 2/4 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Libya
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 56 / 69
Russians : 32 / 41
Japanese : 53 / 52
Americans : 53 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
if I worried about the dice I would have quit by now. and the boats, when they roll for taking some of your cash its golden. the subs allways take they’re max. well 95% of the boat rolls seem to hit. well that might be a little high but it feels like that. well enough about the dice. you ready to give me the game yet?. that’s what I thought.
guess i’ll go then.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 3 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 69
Russians : 32 / 41
Japanese : 53 / 52
Americans : 53 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 56 / 69
Russians : 32 / 41
Japanese : 53 / 52
Americans : 53 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
if I worried about the dice I would have quit by now. and the boats, when they roll for taking some of your cash its golden. the subs allways take they’re max. well 95% of the boat rolls seem to hit. well that might be a little high but it feels like that. well enough about the dice. you ready to give me the game yet?. that’s what I thought.
guess i’ll go then.
I agree with you on the boats…and say the same about aa guns for me :cry:
I thinkI am going to try and hold on for a couple of more rounds 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Slovakia Hungary to Belarus
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Slovakia Hungary to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Americans: 2 submarinesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
8 armour and 2 mech_infantrys moved from Baltic States to Romania
1 aaGun moved from Baltic States to Novgorod
1 armour moved from Novgorod to Baltic States
3 artilleries moved from Novgorod to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
4 artilleries and 4 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Belarus to Romania
1 bomber moved from Archangel to Romania
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Germany to 114 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 carrier placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Germany
3 armour placed in Novgorod
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 aaGun, 8 armour, 6 artilleries, 3 bombers, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 4 artilleries, 1 factory_major and 4 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 14 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
112 Sea Zone : 3 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 4 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 59 / 69
Russians : 29 / 41
Japanese : 53 / 52
Americans : 53 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
2 fighters moved from Ukraine to Romania
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries and 24 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus





