14L G40 captain walker (axis) vs odonis (allies +10) game 2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Greece to Bulgaria
                      ANZAC take Bulgaria from Italians

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                4 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                2 fighters moved from Soviet Far East to Siberia

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

  • '20 '19 '18 '15 '13

    BTW - correct me if Im wrong, but I believe your BMB cant land in Romania without flying through the Neutral state of Turkey? Not sure thats allowed… May have to move it to N Italy, Yugo or Albania…

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery and 5 infantry moved from France to Normandy Bordeaux
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                4 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                4 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Ukraine to Rostov
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour and 8 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 armour and 8 infantry in Bulgaria, round 2 :  2/9 hits
                        ANZAC roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Bulgaria
                    Germans win, taking Bulgaria from ANZAC with 1 armour and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 1 armour
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Urals
                    Russians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 3 fighters; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/11 hits
                        Americans roll dice for 1 armour, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        2 infantry owned by the Germans , 1 armour owned by the Americans , 2 fighters owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  4/9 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 111 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser in 111 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 111 Sea Zone to Norway
                3 armour and 3 mech_infantrys moved from Karelia to Norway
                3 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Germany to Romania
                4 infantry moved from Denmark to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Norway
                2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Northern Italy to France

    Place Units - Germans
                3 infantry placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in France
                2 fighters and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Romania : 6 mech_infantrys
        Germany : 1 factory_major
        Norway : 3 armour, 1 factory_minor, 2 fighters, 3 infantry and 4 mech_infantrys
        Northern Italy : 1 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Rostov : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 1 armour and 8 infantry
        Finland : 1 flag
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 15 / 18
        Japanese : 68 / 79
        Americans : 57 / 77
        Chinese : 1 / 2
        British : 39 / 62
        UK_Pacific : 2 / 0
        Italians : 9 / 0
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I went to the faq thread about the Turkish strait question and according to Krieghund…“Air units can pass freely between sea zones 99 and 100 regardless of Turkey’s status.”
    So the bomber can stay in Romania.

  • '20 '19 '18 '15 '13

    Cool, now I know! Cheers

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 9 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                10 infantry moved from Russia to Bryansk
                3 artilleries moved from Tambov to Bryansk
                2 artilleries and 5 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour moved from Urals to Kansu
                1 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 112 Sea Zone
                Battle in Tsinghai
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry
                    Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 10 infantry
                    Germans defend with 1 aaGun, 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 11 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Vologda to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                1 fighter moved from Rostov to Russia

    Place Units - Russians
                3 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 9 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to 35 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                4 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Szechwan to Sikang
                2 bombers moved from Kwangsi to Sikang
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Timguska to Kansu
                1 armour and 1 tactical_bomber moved from Kweichow to Kansu
                1 armour, 3 infantry and 2 mech_infantrys moved from India to 39 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 80 Sea Zone to Persia
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Persia
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 fighter moved from 39 Sea Zone to Persia

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 cruisers in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 battleship
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Americans and 1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alaska
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Alaska from Americans, taking Philippines from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Dutch New Guinea
                Battle in Persia
                    Japanese attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                        Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  3/10 hits
                        British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  4/9 hits
                        2 infantry owned by the British , 3 infantry owned by the Japanese , 1 artillery owned by the British , 3 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Persia, round 3 :  1/6 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 3 :  1/3 hits
                        1 tactical_bomber owned by the British and 1 mech_infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Persia, round 4 :  2/5 hits
                        British roll dice for 2 fighters in Persia, round 4 :  1/2 hits
                        2 fighters owned by the British and 1 fighter owned by the Japanese lost in Persia
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Persia from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 fighter, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Persia to 80 Sea Zone
                1 fighter moved from Burma to 80 Sea Zone
                2 bombers moved from Sikang to India
                3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from Kansu to Shensi
                1 tactical_bomber moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Jehol to Amur
                1 aaGun moved from Korea to Amur
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Burma to Kweichow
                1 fighter and 3 tactical_bombers moved from Burma to India
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                2 mech_infantrys placed in Kiangsu
                2 destroyers and 2 transports placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers and 1 fighter
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Alaska : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 aaGun and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        Olgiy : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 transport
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 flag, 1 submarine and 1 transport
        6 Sea Zone : 2 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag
        Urals : 1 flag, 1 infantry
        80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
        Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
        Persia : 1 flag, 1 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 18 / 19
        Japanese : 81 / 91
        Americans : 53 / 77
        Chinese : 1 / 2
        British : 37 / 62
        UK_Pacific : 0 / 0
        Italians : 9 / 0
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from Siberia to Buryatia
                      Russians take Sakha from Japanese
                      Russians take Buryatia from Japanese
                1 fighter moved from Soviet Far East to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from Siberia to Buryatia
                      Russians take Sakha from Japanese
                      Russians take Buryatia from Japanese
                1 fighter moved from Soviet Far East to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 3 artilleries, 1 fighter and 5 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Southern France from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 1 Sea Zone to British Columbia
                3 infantry moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Greece to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                2 artilleries moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Yugoslavia
                3 artilleries moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                4 fighters moved from 97 Sea Zone to Bulgaria

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Greece to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                2 artilleries moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Yugoslavia
                3 artilleries moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                4 fighters moved from 97 Sea Zone to Bulgaria

    Combat - British
                Battle in Yugoslavia
                Battle in Persia
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    British win, taking Yugoslavia from Italians with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Bulgaria
                    British attack with 3 artilleries and 5 fighters
                    Germans defend with 1 armour and 8 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 armour and 8 infantry
                    Casualties for British: 3 artilleries and 4 fighters
                Battle in Northern Italy
                    British attack with 1 armour and 2 artilleries
                    Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 fighter moved from Bulgaria to Greece
                5 transports moved from 97 Sea Zone to 92 Sea Zone
                1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 bomber moved from Persia to Trans-Jordan

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Greece
                3 infantry placed in Egypt
                2 fighters placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4,3,1,5,5,4,1,4,5
                British collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Italians
                1 bomber moved from Romania to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 bomber
                    British defend with 1 artillery
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Yugoslavia to Western Germany

    Turn Complete - Italians

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 20 / 19
        Japanese : 79 / 91
        Americans : 58 / 73
        Chinese : 1 / 3
        British : 43 / 46
        UK_Pacific : 0 / 0
        Italians : 3 / 0
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    It doesn’t lool like Germany’s going to be conquering Russia anytime soon in this game…I thnk they’ll have to concentrate on defense now.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll need to choose OOL for each round of combat if Anzac attacks any Japanese fleet on their turn…let me know what they’re doing!

  • '20 '19 '18 '15 '13

    It’s certainly looking better for the allies, but Axis still have a serious advantage…. Fun game again!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone

  • '20 '19 '18 '15 '13

    Need that OOL…

    1st Round - 1 hit by the SS…

  • '20 '19 '18 '15 '13

  • '23 '21 '20 '19 '17 '16 '15 '13

    tip the cv

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