G40 14L JWW (allies +10) vz variance


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Philippines
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  8/12 hits
                        2 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Libya
                1 aaGun moved from Algeria to Tunisia

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        Dutch New Guinea : 2 fighters
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 transport
        22 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 5 destroyers, 4 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 bomber and 2 fighters
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 aaGun and 1 infantry
        Libya : 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 2 submarines and 2 transports
        110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry and 2 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 28 / 41
        Japanese : 46 / 61
        Americans : 58 / 84
        Chinese : 12 / 12
        British : 35 / 43
        UK_Pacific : 2 / 0
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 9 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 artillery
        Kweichow : 1 artillery, 1 fighter and 12 infantry
        Chahar : 1 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 28 / 41
        Japanese : 43 / 61
        Americans : 58 / 84
        Chinese : 15 / 15
        British : 35 / 43
        UK_Pacific : 2 / 0
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Tunisia to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from West India to India
                1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria


  • hey, I editted in my USA 2 ss’s because I was planning on moving them in ncm and forgot I had to do it in the combat phase……

    sorry about that. Wasn’t planning on a 2 ss suicide mission. �:-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Tunisia to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from West India to India
                1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                        AA fire in Alexandria :  1/3 hits
                        1 fighter owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  6/14 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 :  3/8 hits
                        3 infantry owned by the British , 2 aaGuns owned by the Italians and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 :  5/11 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  1/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter and 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Egypt to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Eastern Persia
                1 tactical_bomber moved from Alexandria to Trans-Jordan
                3 fighters moved from Algeria to Trans-Jordan
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                2 artilleries, 2 fighters and 2 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
        Alexandria : 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Normandy Bordeaux : 1 infantry
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 3 aaGuns, 3 artilleries, 1 bomber, 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 28 / 41
        Japanese : 40 / 61
        Americans : 58 / 84
        Chinese : 15 / 15
        British : 38 / 43
        UK_Pacific : 5 / 0
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.209
            Median : 3.000
            Variance : 0.985
            Standard Deviation : 0.992
            Total rolls : 67

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 2.969
            Median : 3.000
            Variance : 1.355
            Standard Deviation : 1.164
            Total rolls : 32

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Americans Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to Philippines
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 2 infantry
        Philippines : 3 fighters
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        46 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        62 Sea Zone : 2 submarines and 1 transport
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 28 / 41
        Japanese : 40 / 61
        Americans : 58 / 84
        Chinese : 15 / 15
        British : 38 / 43
        UK_Pacific : 5 / 2
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 28 / 41
        Japanese : 40 / 61
        Americans : 58 / 84
        Chinese : 15 / 15
        British : 38 / 43
        UK_Pacific : 5 / 2
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Romania to Bryansk
                5 armour and 18 mech_infantrys moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Karelia to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Bryansk to Novgorod
                3 fighters moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                10 infantry moved from Ukraine to Rostov
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 infantry placed in France
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 5 infantry
                EDIT: Adding units owned by Germans to France: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 10 infantry
                EDIT: Adding units owned by Germans to Rostov: 10 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                5 infantry moved from Amur to Siberia
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                5 infantry moved from Amur to Siberia
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Siberia, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Siberia, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 aaGuns and 4 infantry moved from Amur to Manchuria
                2 aaGuns moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Smolensk to Russia
                1 artillery moved from Russia to Vologda
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,5,3,6,1,4,6,4,4,4,1,2
                Russians collect 23 PUs (3 lost to blockades); end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Shantung : 1 infantry
        Korea : 1 flag
        Jehol : 1 infantry
        Manchuria : 2 aaGuns and 5 infantry
        Shensi : 1 infantry
        Kweichow : 2 aaGuns and 3 infantry
        Siberia : 5 infantry
        Bryansk : 1 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 4 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 32
        Japanese : 37 / 61
        Americans : 58 / 84
        Chinese : 17 / 15
        British : 35 / 43
        UK_Pacific : 5 / 2
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 17 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.473
            Median : 4.000
            Variance : 1.981
            Standard Deviation : 1.408
            Total rolls : 55

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber and 3 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to 44 Sea Zone
                1 bomber moved from Burma to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Burma to 35 Sea Zone
                7 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone

  • '17 '16 '15 '14 '12

    scramble philippines?


  • @variance:

    scramble philippines?

    no thank you

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber and 3 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to 44 Sea Zone
                1 bomber moved from Burma to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Burma to 35 Sea Zone
                7 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 7 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 7 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Borneo
                1 bomber moved from 35 Sea Zone to Borneo
                3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
                1 bomber moved from 42 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 aaGun moved from Burma to India
                3 armour moved from French Indo China to Shan State
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                3 carriers moved from 6 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to 36 Sea Zone
                3 tactical_bombers moved from Burma to 36 Sea Zone
                2 tactical_bombers moved from Burma to Borneo
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 39 Sea Zone to 77 Sea Zone
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 77 Sea Zone

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs


  • hey buddy, I assume you weren’t aware that I can take Germany with the UK?

  • '17 '16 '15 '14 '12

    Ooops.  I don’t know how I managed to do that.  :|

    I guess that’s another game lost.  I’ll post it.

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