@AndrewAAGamer Wow! B for sure!
13L G40 Vold vs dawgoneit (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Hunan to Korea
1 fighter moved from Queensland to Caroline Islands
1 bomber moved from Shan State to Caroline IslandsCombat - ANZAC
Battle in Java
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Korea causes 5 damage total.Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 bomber moved from Korea to JeholPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
8 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
3 artilleries and 16 infantry moved from Poland to Eastern Poland
2 bombers moved from Gibraltar to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 12 armour, 3 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 12 armour, 3 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
6 aaGuns moved from Poland to Eastern Poland
1 fighter moved from Bessarabia to Bulgaria
2 tactical_bombers moved from Baltic States to Germany
1 tactical_bomber moved from Finland to Germany
2 bombers moved from Gibraltar to Germany
2 bombers moved from 104 Sea Zone to France
1 bomber moved from Southern France to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Belarus to Novgorod
2 armour, 1 artillery and 8 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Amur
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Archangel to Novgorod
2 aaGuns moved from Vologda to Russia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
I pulled an inf instead of a ff from Java, so I retreated the planes and will roll the next round of combat here as if I had taken a ff (leaving a tank and a tac)
Tank and Tac
:roll 1d6 1d6:
1 inf def
:roll 1d6: -
Tank and Tac
Rolling 1d6 1d6:
(6)1 inf def
Rolling 1d6:
(3) -
I never get this right in the first 5 tries…
Tank and Tac
:dice 1d6, 1d6:
1 inf def
Rolling 1d6:
(5) -
sigh
Tank and Tac
Rolling 2d6:
(2, 3)1 inf def
Rolling 1d6:
(1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_majors; Remaining resources: 45 PUs; 0 SuicideAttackTokens;
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
3 infantry moved from Korea to Manchuria
2 bombers moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 armour
EDIT: Turning off Edit Mode
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Manchuria to JapanPlace Units - Japanese
2 artilleries and 1 infantry placed in Korea
1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
OK I took Java but lost both planes. However TripA isn’t liking my attempts to remove the infantry in java - can you give it a shot?
-
theres no jap transport in the waters is there suppose to be 1
im not sure if that’s it though i’ll put one there and see if that matters -
well that didn’t work. :?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria -
I will work on it thru my turns to see if I can get him out of there. in the mean time i’m going to battle there with Anzac anyways. we’ll get it figured out some how. there is a transport in those waters right?. also. I need to no if your plane is going to be in battle from japan. and I think you have kami’s if you want to use them
-
There should be a Japan tt, but the ANZAC tt was taken.
I’d say keep going, and account for the phantom troop the next time someone tries to land that island.
I need to see the file before giving kami orders.
V
-
still waiting on the kami orders.
-
for some reason I was waiting for a UK file - oops.
If I have Kami’s left, put two on each surface ship please.
V
-
starting with the cruiser
-
it’s all good. I saw you playing other people so I figured you were waiting for a response from me.
any ways you have a fighter on japan do you want to scramble him?