TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_majors; Remaining resources: 45 PUs; 0 SuicideAttackTokens;
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
3 infantry moved from Korea to Manchuria
2 bombers moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 armour
EDIT: Turning off Edit Mode
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Manchuria to Japan
Place Units - Japanese
2 artilleries and 1 infantry placed in Korea
1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode