G40L Whackamatt (Axis) vs. Karl7 (Allies +9)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ah, I see you rolled… what happened?  :-)

  • '20 '18 '17 '15

    What the?  It didn’t post?  I hope I have the file or this is going to be a LOT of editing!  lol

  • '20 '18 '17 '15

    @#$%^@#$%!  It didn’t post.  wonderful.  I don’t save them because they’re supposed to post.  Wonder what I did wrong.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ouch!

    Well, from the dice it didn’t look like any major battles happened….

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    THere is an autosave function on Tripple a – you may try to see if it auto saved

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Otherwise, you can just run the turn again and then edit the battles according to the dice

  • '20 '18 '17 '15

    no auto saved.  just going to edit per the dice results.

  • '20 '18 '17 '15

    OMG, now it’s not letting me remove an artillery without the corresponding transport, which I can’t do at the same time.  ugh.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 artillery
                EDIT: Removing units owned by Japanese from Borneo: 1 artillery
                EDIT: Removing units owned by ANZAC from Java: 2 infantry
                EDIT: Changing ownership of Java from ANZAC to Japanese
                    EDIT: Japanese takes Szechwan from Chinese
                    EDIT: Removing units owned by Chinese from Kansu: 2 infantry
                    EDIT: Changing ownership of Kansu from Chinese to Japanese
                    EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
                    EDIT: Japanese takes Shensi from Chinese
                    EDIT: Removing units owned by British from Shan State: 1 artillery and 1 infantry
                    EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
                    EDIT: Removing units owned by Japanese from Siam: 1 fighter
                    EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                    EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
                EDIT: Removing units owned by British from Sumatra: 2 infantry
                EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                EDIT: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                EDIT: 1 artillery moved from Celebes to 44 Sea Zone
                EDIT: 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                EDIT: 1 transport moved from 43 Sea Zone to 42 Sea Zone
                EDIT: 1 artillery moved from 42 Sea Zone to Java
                EDIT: 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                EDIT: Japanese undo move 6.
                EDIT: 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
                EDIT: 1 infantry moved from Kweichow to Szechwan
                EDIT: 1 artillery moved from Suiyuyan to Kansu
                EDIT: 1 infantry moved from Hopei to Shensi
                EDIT: 1 transport moved from 37 Sea Zone to 36 Sea Zone
                EDIT: 1 infantry moved from Kwangsi to 36 Sea Zone
                EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                EDIT: 1 infantry moved from 37 Sea Zone to Malaya
                EDIT: 2 fighters moved from Philippines to Siam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Siam to Java
                1 bomber moved from Siam to Sumatra
                1 bomber moved from Sumatra to Siam
                1 bomber moved from Java to Siam
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 fighter and 1 tactical_bomber moved from Malaya to Siam
                2 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Hunan
                1 aaGun and 5 infantry moved from Anhwe to Hunan
                4 infantry moved from Jehol to Manchuria
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '20 '18 '17 '15

    FINALLY!  I think the hardest part is that the dice results aren’t in any kind of order!  you have to search for everything.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from Gibraltar to Northwest Persia
                2 fighters moved from Gibraltar to 106 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    The server was down and would not let me post USA or China but now is working…. no biggy as China and US didn’t so much.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Ethiopia
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 bomber and 1 fighter moved from Southern Italy to Rostov
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Ethiopia
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,6,4,1,6,5,4,6,1,1,3,2,1,1,5,5,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                2 armour moved from Ukraine to Volgograd
                2 bombers moved from Southern Italy to Volgograd
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 artillery moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Belarus to Bryansk
                6 infantry moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Novgorod
                3 armour and 1 mech_infantry moved from Bessarabia to Rostov
                3 armour moved from Romania to Ukraine
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Greece to Romania
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Greece to 97 Sea Zone
                2 artilleries and 4 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour and 2 bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Volgograd to Ukraine
                3 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                1 artillery placed in Normandy Bordeaux
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 113 Sea Zone
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Northwest Persia to Volgograd
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                2 aaGuns moved from Vologda to Russia
                2 infantry moved from Russia to Vologda
                1 aaGun and 12 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                1 armour and 1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 factory_minor and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Hunan to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                1 artillery, 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 1 bomber, 1 fighter and 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 fighter moved from New Guinea to 46 Sea Zone
                1 carrier moved from 63 Sea Zone to 46 Sea Zone
                2 carriers moved from 63 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Siam to Philippines

    Place Units - Japanese
                3 armour placed in Kiangsu
                Japanese undo move 1.
                3 armour placed in Kiangsu
                1 factory_minor placed in Malaya
                1 armour and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Midway to 46 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                4 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 bombers, 3 destroyers, 4 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 3 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 63
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 bombers moved from 46 Sea Zone to Queensland
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 15 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 fighter and 3 infantry placed in Western United States
                Americans undo move 2.
                1 bomber, 1 fighter and 2 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Yunnan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

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