Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 10 fighters and 2 tactical_bombers moved from Egypt to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 10 fighters and 2 tactical_bombers moved from Egypt to Romania
Combat - British
Battle in Romania
British attack with 1 bomber, 10 fighters and 2 tactical_bombers
Germans defend with 1 airfield and 17 bombers; Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 10 fighters and 2 tactical_bombers in Romania, round 2 : 7/13 hits
Germans roll dice for 17 bombers and 1 mech_infantry in Romania, round 2 : 4/18 hits
7 bombers owned by the Germans and 4 fighters owned by the British lost in Romania
British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in Romania, round 3 : 8/9 hits
Germans roll dice for 10 bombers and 1 mech_infantry in Romania, round 3 : 2/11 hits
2 tactical_bombers owned by the British and 8 bombers owned by the Germans lost in Romania
British roll dice for 1 bomber and 6 fighters in Romania, round 4 : 4/7 hits
Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 4 : 0/3 hits
1 mech_infantry owned by the Italians and 2 bombers owned by the Germans lost in Romania
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 146
Casualties for Germans: 17 bombers
Casualties for British: 4 fighters and 2 tactical_bombers
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Romania to Cyprus
6 fighters moved from Romania to Yugoslavia
Place Units - British
2 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to Shan State: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 carriers and 1 cruiser
EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 3 aaGuns
Some Units in India change ownership: 3 infantry
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.338
Median : 3.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 65
Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.500
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.966
Median : 2.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29
Lol guys I stayed up till 3am to make this move.
Anyways - Karl, I think we missed 1 NCM - I will PM and leave it with you. I was so excited for UK I didnt finish double checking USA lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 10 fighters and 2 tactical_bombers moved from Egypt to Romania
Combat - British
Battle in Romania
British attack with 1 bomber, 10 fighters and 2 tactical_bombers
Germans defend with 1 airfield and 17 bombers; Italians defend with 1 mech_infantry
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 146
Casualties for Germans: 17 bombers
Casualties for British: 4 fighters and 2 tactical_bombers
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Romania to Cyprus
6 fighters moved from Romania to Yugoslavia
Place Units - British
2 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to Shan State: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 carriers and 1 cruiser
EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 3 aaGuns
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from New South Wales: 3 fighters
EDIT: Adding units owned by Americans to Fiji: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 10 fighters and 2 tactical_bombers moved from Egypt to Romania
Combat - British
Battle in Romania
British attack with 1 bomber, 10 fighters and 2 tactical_bombers
Germans defend with 1 airfield and 17 bombers; Italians defend with 1 mech_infantry
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 146
Casualties for Germans: 17 bombers
Casualties for British: 4 fighters and 2 tactical_bombers
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Romania to Cyprus
6 fighters moved from Romania to Yugoslavia
Place Units - British
2 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to Shan State: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 carriers and 1 cruiser
EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 3 aaGuns
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from New South Wales: 3 fighters
EDIT: Adding units owned by Americans to Fiji: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Sorry there is a miscommunciation with Karl, we are still getting this sorted.
Coordinating Vancouver and Sydney in the middle of the night on my last weekend as a “free man” isnt so easy lol! And the stakes are freaking high in this game!
yes, we are on hold.
There’s possibly an ncm move change. We need to sort it out. :mrgreen:
Sorry for delay.
Ok, map has been checked. It is good. Go ahead.
Good move gentlemen, we didn’t realize. :-o
Juan has little access today so I’ll be in charge for the next movement.
We have agreed the strategy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Spain
2 artilleries and 4 infantry moved from Southern France to Spain
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Spain
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in Spain
Italians attack with 2 artilleries, 1 bomber and 5 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Spain from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Italians attack with 3 fighters
British defend with 3 submarines; Americans defend with 1 destroyer and 1 transport
3 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Spain to Southern Italy
1 aaGun moved from Southern France to Spain
3 mech_infantrys moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 12 PUs (16 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 1 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag
Turkey : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Production/PUs Summary :
Germans : 69 / 96
Russians : 10 / 0
Japanese : 32 / 40
Americans : 59 / 81
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 12 / 11
Italians : 28 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 60 Sea Zone to 75 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Garg may want to review but I think I will be in charge from now on.
I’ll let you know when it’s ok to go.
No hurries Sir.
Karl you need to move 1 anz and 1 fr fgt from EGY to GIB. as discussed.
Cancel that order!
Rubioton/Juan - you are good to proceed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 4 mech_infantrys moved from Urals to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
5 fighters and 5 tactical_bombers moved from Northern Italy to Gibraltar
13 mech_infantrys moved from Southern France to Gibraltar
3 bombers moved from Western Germany to Gibraltar
3 mech_infantrys moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Northern Italy to Yugoslavia
2 bombers and 5 mech_infantrys moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
2 armour moved from Northwest Persia to Eastern Persia
6 artilleries and 20 infantry moved from Afghanistan to West India
Germans take West India from UK_Pacific
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 bombers and 11 mech_infantrys
British defend with 6 fighters; Americans defend with 1 artillery
Germans win, taking Yugoslavia from Americans with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 7 mech_infantrys
Casualties for British: 6 fighters
Casualties for Americans: 1 artillery
Battle in Gibraltar
Germans attack with 3 bombers, 5 fighters, 13 mech_infantrys and 5 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 3 aaGuns, 6 artilleries, 6 fighters and 8 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -40
Casualties for Germans: 3 bombers, 2 fighters, 13 mech_infantrys and 5 tactical_bombers
Casualties for Americans: 3 aaGuns, 6 artilleries, 6 fighters and 8 infantry
Non Combat Move - Germans
3 fighters moved from Gibraltar to Spain
1 artillery and 6 infantry moved from Southern France to Spain
3 mech_infantrys moved from Northern Italy to Spain
4 infantry moved from France to Southern France
2 bombers moved from Yugoslavia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Novosibirsk to Timguska
2 artilleries moved from Samara to Novosibirsk
1 aaGun moved from Afghanistan to West India
4 aaGuns, 7 artilleries and 4 infantry moved from Northwest Persia to Iraq
Place Units - Germans
3 mech_infantrys placed in France
3 mech_infantrys placed in Western Germany
3 bombers placed in Volgograd
3 bombers placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,4,4
Germans collect 66 PUs (8 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 5 mech_infantrys
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag
West India : 1 flag, 1 aaGun, 6 artilleries and 20 infantry
Trans-Jordan : 6 armour and 14 mech_infantrys
Southern France : 4 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 airfield, 2 bombers and 1 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 3 bombers and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 artilleries
Vologda : 1 flag
Volgograd : 1 flag, 3 bombers and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 submarine
Afghanistan : 1 flag
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 4 aaGuns, 7 artilleries and 4 infantry
Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 4 mech_infantrys
Spain : 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 74 / 93
Russians : 9 / 0
Japanese : 32 / 40
Americans : 57 / 81
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 10 / 11
Italians : 28 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0