c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO LOTR redrum (Evil) v dawgoneit (Good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 spearInfantry moved from Westfold to Fangorn
1 spearInfantry moved from Westfold to Wold
1 spearInfantry moved from Westfold to E. Emnet
2 spearInfantrys moved from Helms Deep to Westfold
8 lightCavalrys moved from Westfold to Anorien
4 spearInfantrys moved from Eastfold to Anorien
1 heavyCavalry moved from Westfold to Fangorn
2 heavyCavalrys moved from Westfold to Eastfold
1 spearInfantry moved from Westfold to Eastfold
2 heavyCavalrys moved from Eastfold to AnorienCombat - Rohan
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 1 spearInfantry
Saruman defend with 1 orcs
Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcsNon Combat Move - Rohan
Place Units - Rohan
3 spearInfantrys placed in Eastfold
1 heavyCavalry and 1 lightCavalry placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
8 shooterss, 12 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 wargs moved from Gladden to Lorien
2 batss moved from S. Mirkwood to LorienCombat - Goblins
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 2 trollss and 6 wargss
Elves defend with 1 castle, 3 eagless, 4 hobbitss, 4 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 7 stabberss, 2 trollss and 6 wargss remaining. Battle score for attacker is 55
Casualties for Goblins: 4 shooterss and 5 stabberss
Casualties for Elves: 3 eagless, 4 hobbitss, 4 hunterss, 3 towers and 2 wizardsNon Combat Move - Goblins
1 stabbers moved from Anduin West Bank to Gladden
1 shooters moved from Moria to Drimrill Dale
1 shooters moved from Moria to Celebran
2 batss moved from Lorien to MoriaPlace Units - Goblins
1 shooters placed in N. Caves
1 shooters placed in S. Caves
2 shooterss and 5 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 12 / 14
Freefolk : 18 / 18
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 20 / 20
Elves : 19 / 23
Haradrim : 16 / 18
Gondor : 32 / 37
Rhun : 16 / 19
Dale : 14 / 14
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.700
Median : 4.000
Variance : 0.506
Standard Deviation : 0.712
Total rolls : 80Goblins Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.661
Median : 4.000
Variance : 0.948
Standard Deviation : 0.974
Total rolls : 59Elves Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.810
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 3 hobbitss and 1 hunters; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters moved from W. Mirkwood to S. Mirkwood
1 hunters moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 ents and 5 hunterss moved from Carrock to Gladden
1 wizard moved from Carrock to Gladden
1 ents moved from W. Mirkwood to Gladden
1 hunters moved from W. Mirkwood to S. Mirkwood
1 ents moved from W. Mirkwood to Gladden
1 wizard moved from Carrock to N. Caves
1 hunters moved from Eregion to N. Caves
1 hunters moved from Eregion to N. Caves
2 hobbitss and 1 hunters moved from Rivendell to EregionCombat - Elves
Battle in Gladden
Elves attack with 3 entss, 5 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves win, taking Gladden from Goblins with 3 entss, 5 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in N. Caves
Elves attack with 2 hunterss and 1 wizard
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 hunters and 1 wizard remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in S. Mirkwood
Elves attack with 2 hunterss
Mordor defend with 1 orcs
Elves win, taking S. Mirkwood from Mordor with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcsNon Combat Move - Elves
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hobbits moved from High Mirkwood to N. MirkwoodPlace Units - Elves
2 hobbitss and 1 hunters placed in High Mirkwood
1 eagles, 1 griffin and 1 hobbits placed in Rivendell
Elves undo move 1.
1 hunters placed in Rivendell
1 hobbits placed in High Mirkwood
1 hobbits placed in RivendellTurn Complete - Elves
Elves collect 24 PUs; end with 24 PUs total -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;Combat Move - Haradrim
1 corsairs and 2 spearInfantrys moved from Umbar to Umbar Peninsula
2 oliphants moved from S. Ithilien to Anorien
4 corsairss and 2 oliphants moved from N. Ithilien to Anorien
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar CoastCombat - Haradrim
Battle in Anorien
Haradrim attack with 4 corsairss and 4 oliphants
Gondor defend with 1 heavyCavalry and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys -
Need OOL for Anorien again :-D
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the men first then the weakest
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;Combat Move - Haradrim
1 corsairs and 2 spearInfantrys moved from Umbar to Umbar Peninsula
2 oliphants moved from S. Ithilien to Anorien
4 corsairss and 2 oliphants moved from N. Ithilien to Anorien
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar CoastCombat - Haradrim
Battle in Anorien
Haradrim attack with 4 corsairss and 4 oliphants
Gondor defend with 1 heavyCavalry and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
Units damaged: 4 oliphants owned by the Haradrim
1 corsairs and 4 oliphants retreated to N. Ithilien
Gondor win with 3 heavyCavalrys, 8 lightCavalrys, 1 spearInfantry and 4 towerGuards remaining. Battle score for attacker is -3
Casualties for Haradrim: 3 corsairss
Casualties for Rohan: 3 spearInfantrys
Battle in Umbar Peninsula
Haradrim attack with 1 corsairs and 2 spearInfantrys
Gondor defend with 1 spearInfantry
Haradrim win, taking Umbar Peninsula from Gondor with 1 corsairs and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in Umbar Coast
Haradrim attack with 2 caravels and 5 galleons
Gondor defend with 1 caravel
Haradrim win with 1 caravel and 5 galleons remaining. Battle score for attacker is 0
Casualties for Haradrim: 1 caravel
Casualties for Gondor: 1 caravelNon Combat Move - Haradrim
2 caravels moved from Bay of Harad to Umbar Peninsula Coast
4 spearInfantrys moved from S. Ithilien to N. Ithilien
4 spearInfantrys moved from Debatable Land to S. Ithilien
2 corsairss and 1 spearInfantry moved from Umbar to Debatable LandPlace Units - Haradrim
1 castle placed in N. Haradwaith
2 caravels placed in Umbar CoastTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 12 / 14
Freefolk : 18 / 18
Mordor : 22 / 23
Rohan : 18 / 18
Goblins : 16 / 20
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 30 / 37
Rhun : 16 / 19
Dale : 14 / 14
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 3 times
6 was rolled 7 times
Average roll : 3.097
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 31Haradrim Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Gondor Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 7 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
Gondor loses 0 PUs for violating Enedwaiths neutrality.
3 spearInfantrys moved from W. Osg. to E. Osg.
1 caravel moved from Harnen to Anduin Mouth
1 spearInfantry moved from Lebennin to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
3 spearInfantrys moved from Lebennin to Morthond
10 undeads moved from Lamedon to Morthond
1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
1 spearInfantry and 1 undead moved from Anduin Mouth to S. Gondor
1 galleon and 1 undead moved from Morthond to Anduin Mouth
1 undead moved from Anduin Mouth to S. Gondor
1 galleon and 1 undead moved from Morthond to Anduin Mouth
1 undead moved from Anduin Mouth to Debatable Land
1 galleon and 1 undead moved from Morthond to Anduin Mouth
1 undead moved from Anduin Mouth to S. Ithilien
1 galleon and 2 undeads moved from Morthond to Anduin Mouth
2 undeads moved from Anduin Mouth to Debatable Land
1 galleon and 2 undeads moved from Morthond to Anduin Mouth
2 undeads moved from Anduin Mouth to S. Ithilien
1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
1 spearInfantry and 1 undead moved from Anduin Mouth to Debatable Land
1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
1 spearInfantry and 1 undead moved from Anduin Mouth to S. Ithilien
1 raft moved from Morthond to N. E. Central Sea Zone
1 raft moved from Morthond to Gilrain
1 raft moved from Morthond to Anfalas Coast
1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
Gondor take Enedwaith Coast from Neutral
1 spearInfantry moved from Druwaith Laur to Enedwaith
Gondor take Enedwaith from Neutral
1 spearInfantry and 1 towerGuard moved from Druwaith Laur to Angren Bank
2 heavyCavalrys moved from Angren Bank to AnfalasCombat - Gondor
Battle in E. Osg.
Gondor attack with 4 spearInfantrys
Khand defend with 1 castle and 1 raiderCavalry
Gondor win, taking E. Osg. from Khand with 4 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Battle in S. Ithilien
Gondor attack with 1 spearInfantry and 4 undeads
Haradrim defend with 4 spearInfantrys
Gondor win, taking S. Ithilien from Mordor with 1 spearInfantry and 3 undeads remaining. Battle score for attacker is 10
Casualties for Haradrim: 4 spearInfantrys
Casualties for Gondor: 1 undead
Battle in Debatable Land
Gondor attack with 1 spearInfantry and 4 undeads
Haradrim defend with 2 corsairss and 1 spearInfantry
Mordor win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Haradrim: 2 corsairss
Casualties for Gondor: 1 spearInfantry and 4 undeads
Battle in S. Gondor
Gondor attack with 1 spearInfantry and 2 undeads
Khand defend with 1 raiderCavalry
Gondor win, taking S. Gondor from Khand with 1 spearInfantry and 2 undeads remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalryNon Combat Move - Gondor
9 spearInfantrys moved from Minas Tirith to AnorienPlace Units - Gondor
1 towerGuard placed in Anfalas
1 spearInfantry and 1 towerGuard placed in W. Osg.
6 spearInfantrys and 2 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
1 chariotArchers moved from S. Brown Lands to E. Emnet
1 warChariot moved from S. Rhovanion to E. Emnet
1 spearInfantry moved from E. Rhovanion to Celduin
2 spearInfantrys moved from Rhun to Celduin
1 spearInfantry moved from Rhun to S. Dale
Rhun take S. Dale from Dale
1 spearInfantry moved from Rhun to N. Rhun
2 spearInfantrys moved from Iron Hills to N. Rhun
1 warChariot moved from Iron Hills to N. Rhun
1 warChariot moved from S. Rhovanion to CelduinCombat - Rhun
Battle in N. Rhun
Rhun attack with 3 spearInfantrys and 1 warChariot
Dale defend with 1 archers and 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 2 spearInfantrys and 1 warChariot
Battle in E. Emnet
Rhun attack with 1 chariotArchers and 1 warChariot
Rohan defend with 1 spearInfantry
Rhun win, taking E. Emnet from Rohan with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Battle in Celduin
Rhun attack with 3 spearInfantrys and 1 warChariot
Dale defend with 1 heavyCavalry and 1 spearInfantry
Rhun win, taking Celduin from Dale with 2 spearInfantrys remaining. Battle score for attacker is -1
Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
Casualties for Rhun: 1 spearInfantry and 1 warChariotNon Combat Move - Rhun
2 chariotArcherss moved from E. Rhovanion to Rhun
2 spearInfantrys moved from S. E. Rhovanion to E. RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
1 spearInfantry and 1 trebuche placed in Rhun
Rhun undo move 2.
Rhun undo move 1.
3 spearInfantrys and 1 trebuche placed in Iron Hills
2 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Saruman : 12 / 14
Freefolk : 18 / 18
Mordor : 21 / 23
Rohan : 14 / 18
Goblins : 16 / 20
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 36 / 36
Rhun : 27 / 27
Dale : 7 / 14
Khand : 10 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Dale Combat
1 was rolled 2 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Rhun Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Rohan Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 archers and 1 spearInfantry moved from N. Dale to N. Rhun
1 archers and 1 spearInfantry moved from N. Dale to S. Dale
1 archers and 1 spearInfantry moved from N. Dale to CelduinCombat - Dale
Battle in Celduin
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 2 spearInfantrys
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 1 spearInfantry
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Dale: 1 archers and 1 spearInfantry
Battle in N. Rhun
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 1 spearInfantry
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Dale: 1 archers and 1 spearInfantryNon Combat Move - Dale
3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 3 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
1 warWolves moved from N. Haradwaith to S. Ithilien
3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
2 warWolvess moved from Khand to S. IthilienCombat - Khand
Battle in S. Ithilien
Khand attack with 3 raiderss, 3 warWolvess and 1 xbowInfantry
Gondor defend with 1 spearInfantry and 3 undeads
Khand win, taking S. Ithilien from Gondor with 3 raiderss, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry and 3 undeads
Casualties for Khand: 2 warWolvessNon Combat Move - Khand
1 raiders and 1 xbowInfantry moved from N. Haradwaith to Debatable Land
3 raiderss and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
3 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Saruman : 12 / 14
Freefolk : 18 / 18
Mordor : 21 / 23
Rohan : 14 / 18
Goblins : 16 / 20
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 35 / 36
Rhun : 27 / 27
Dale : 7 / 7
Khand : 11 / 11
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Gondor Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Khand Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry and 1 phalanx moved from N. Dale to N. Rhun
1 axeInfantry and 1 phalanx moved from N. Dale to S. Dale
1 axeInfantry and 1 cannon moved from N. Dale to CelduinCombat - Dwarves
Battle in Celduin
Dwarves attack with 1 axeInfantry and 1 cannon
Rhun defend with 1 spearInfantry
Dwarves win, taking Celduin from Rhun with 1 axeInfantry and 1 cannon remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Dwarves attack with 1 axeInfantry and 1 phalanx
Rhun defend with 1 spearInfantry
Dwarves win, taking S. Dale from Rhun with 1 axeInfantry and 1 phalanx remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in N. Rhun
Dwarves attack with 1 axeInfantry and 1 phalanx
Rhun defend with 1 spearInfantry
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -10
Casualties for Dwarves: 1 axeInfantry and 1 phalanxNon Combat Move - Dwarves
4 axeInfantrys moved from Lonely Mtn. to N. DalePlace Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 siegeTowers moved from Isengard to Westfold
1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard moved from Isengard to Fangorn
1 urukhai moved from Bight to Carrock
Saruman take W. Mirkwood from Elves
Saruman take Carrock from Elves
1 urukhai moved from Anduin East Bank to Wold
1 urukhai moved from N. Brown Lands to Wold
1 urukhai moved from Rhovanion to WoldCombat - Saruman
Battle in Wold
Saruman attack with 3 urukhais
Rohan defend with 1 spearInfantry
Saruman win, taking Wold from Rohan with 2 urukhais remaining. Battle score for attacker is -2
Casualties for Saruman: 1 urukhai
Casualties for Rohan: 1 spearInfantry
Battle in Westfold
Saruman attack with 2 orcss and 2 siegeTowers
Rohan defend with 2 spearInfantrys
Saruman win, taking Westfold from Rohan with 1 siegeTower remaining. Battle score for attacker is -4
Casualties for Saruman: 2 orcss and 1 siegeTower
Casualties for Rohan: 2 spearInfantrys
Battle in Fangorn
Saruman attack with 1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard
Rohan defend with 1 heavyCavalry and 1 spearInfantry
Saruman win, taking Fangorn from Elves with 1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard remaining. Battle score for attacker is 8
Casualties for Rohan: 1 heavyCavalry and 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 20 / 20
Freefolk : 18 / 18
Mordor : 21 / 23
Rohan : 10 / 18
Goblins : 16 / 20
Elves : 20 / 24
Haradrim : 18 / 18
Gondor : 35 / 36
Rhun : 23 / 27
Dale : 9 / 7
Khand : 11 / 11
Dwarves : 14 / 14Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 4.067
Median : 4.000
Variance : 1.432
Standard Deviation : 1.197
Total rolls : 45Saruman Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 4.194
Median : 4.000
Variance : 2.233
Standard Deviation : 1.494
Total rolls : 31Elves Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.583
Median : 4.500
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 1 archers, 4 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating Ettenmoorss neutrality.
2 spearInfantrys moved from Cardolan to Eregion
2 archerss moved from S. Downs to Minhiriath
2 hobbitss moved from S. Downs to Minhiriath
3 hobbitss moved from S. Downs to Cardolan
1 archers moved from Bree to S. Downs
2 spearInfantrys moved from Bree to S. Downs
2 hobbitss moved from Breelands to S. Downs
1 spearInfantry moved from E. Arnor to Ettenmoors
Freefolk take Ettenmoors from Neutral
1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
2 hobbitss moved from Shire to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from Fornost to BreelandsCombat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree
2 hobbitss placed in Hobbiton
2 hobbitss placed in FornostTurn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
1 siegeTower moved from Rhovanion to S. Mirkwood
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to AnorienCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss
Gondor defend with 1 heavyCavalry, 9 spearInfantrys and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry -
Need OOL for Anorien.
-
the men first then the weakest
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
1 siegeTower moved from Rhovanion to S. Mirkwood
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to AnorienCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss
Gondor defend with 1 heavyCavalry, 9 spearInfantrys and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry
Units damaged: 3 nazguls owned by the Mordor
3 trollss retreated to N. Ithilien
Gondor win with 3 heavyCavalrys, 4 lightCavalrys and 4 towerGuards remaining. Battle score for attacker is -8
Casualties for Mordor: 10 orcss and 6 siegeTowers
Casualties for Gondor: 9 spearInfantrys
Casualties for Rohan: 4 lightCavalrys and 1 spearInfantry
Battle in S. Mirkwood
Mordor attack with 3 orcss and 2 siegeTowers
Elves defend with 2 hunterss
Mordor win, taking S. Mirkwood from Elves with 3 orcss and 2 siegeTowers remaining. Battle score for attacker is 8
Casualties for Elves: 2 hunterssNon Combat Move - Mordor
1 orcs moved from Rhovanion to N. Brown Lands
2 trollss moved from Celebran to S. Brown Lands
3 nazguls moved from Anorien to N. Ithilien
2 orcss and 1 siegeTower moved from Minas Morgul to N. IthilienPlace Units - Mordor
3 orcss and 1 siegeTower placed in Dol Goldur
2 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Saruman : 20 / 20
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 10 / 18
Goblins : 16 / 20
Elves : 19 / 24
Haradrim : 18 / 18
Gondor : 35 / 36
Rhun : 23 / 27
Dale : 9 / 7
Khand : 11 / 11
Dwarves : 14 / 14Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3.792
Median : 4.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 101Mordor Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.923
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39Elves Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Gondor Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.678
Median : 4.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 59 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
2 spearInfantrys moved from Eastfold to E. Emnet
2 spearInfantrys moved from Eastfold to Westfold
1 heavyCavalry moved from Helms Deep to E. Emnet
1 lightCavalry moved from Helms Deep to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 1 lightCavalry and 2 spearInfantrys
Saruman defend with 1 siegeTower
Rohan win, taking Westfold from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
Casualties for Saruman: 1 siegeTower
Casualties for Rohan: 1 spearInfantry
Battle in E. Emnet
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Rhun defend with 1 chariotArchers and 1 warChariot
Rhun win with 1 chariotArchers remaining. Battle score for attacker is -5
Casualties for Rhun: 1 warChariot
Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrysNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 3 shooterss and 7 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
2 batss, 2 shooterss and 9 stabberss moved from Moria to Eregion
6 wargss moved from Lorien to EregionCombat - Goblins
Battle in Eregion
Goblins attack with 2 batss, 2 shooterss, 9 stabberss and 6 wargss
Elves defend with 2 hobbitss, 5 hunterss and 2 wizards; Freefolk defend with 2 spearInfantrys
Goblins win, taking Eregion from Elves with 2 batss, 2 shooterss, 1 stabbers and 6 wargss remaining. Battle score for attacker is 30
Casualties for Goblins: 8 stabberss
Casualties for Elves: 2 hobbitss, 5 hunterss and 2 wizards
Casualties for Freefolk: 2 spearInfantrysNon Combat Move - Goblins
1 shooters moved from Celebran to Moria
1 shooters moved from Lorien to Anduin East Bank
3 shooterss and 7 stabberss moved from Lorien to Celebran
2 trollss moved from Lorien to Celebran
2 batss moved from Eregion to CelebranPlace Units - Goblins
2 shooterss and 6 stabberss placed in Moria
1 shooters and 1 stabbers placed in LorienTurn Complete - Goblins
Goblins collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Saruman : 16 / 20
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 14 / 14
Goblins : 17 / 17
Elves : 18 / 24
Haradrim : 18 / 18
Gondor : 35 / 36
Rhun : 23 / 27
Dale : 9 / 7
Khand : 11 / 11
Dwarves : 14 / 14Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 18 times
Average roll : 4.000
Median : 4.000
Variance : 1.479
Standard Deviation : 1.216
Total rolls : 74Goblins Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.882
Median : 4.000
Variance : 1.980
Standard Deviation : 1.407
Total rolls : 51Elves Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.261
Median : 4.000
Variance : 1.864
Standard Deviation : 1.365
Total rolls : 23





