ACGTO LOTR redrum (Evil) v dawgoneit (Good)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Westfold to Fangorn
                1 spearInfantry moved from Westfold to Wold
                1 spearInfantry moved from Westfold to E. Emnet
                2 spearInfantrys moved from Helms Deep to Westfold
                8 lightCavalrys moved from Westfold to Anorien
                4 spearInfantrys moved from Eastfold to Anorien
                1 heavyCavalry moved from Westfold to Fangorn
                2 heavyCavalrys moved from Westfold to Eastfold
                1 spearInfantry moved from Westfold to Eastfold
                2 heavyCavalrys moved from Eastfold to Anorien

    Combat - Rohan
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 1 spearInfantry
                    Saruman defend with 1 orcs
                    Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs

    Non Combat Move - Rohan

    Place Units - Rohan
                3 spearInfantrys placed in Eastfold
                1 heavyCavalry and 1 lightCavalry placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_38211_Roh2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                8 shooterss, 12 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
                1 wargs moved from Gladden to Lorien
                2 batss moved from S. Mirkwood to Lorien

    Combat - Goblins
                Battle in Lorien
                    Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 2 trollss and 6 wargss
                    Elves defend with 1 castle, 3 eagless, 4 hobbitss, 4 hunterss, 3 towers and 2 wizards
                    Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 7 stabberss, 2 trollss and 6 wargss remaining. Battle score for attacker is 55
                    Casualties for Goblins: 4 shooterss and 5 stabberss
                    Casualties for Elves: 3 eagless, 4 hobbitss, 4 hunterss, 3 towers and 2 wizards

    Non Combat Move - Goblins
                1 stabbers moved from Anduin West Bank to Gladden
                1 shooters moved from Moria to Drimrill Dale
                1 shooters moved from Moria to Celebran
                2 batss moved from Lorien to Moria

    Place Units - Goblins
                1 shooters placed in N. Caves
                1 shooters placed in S. Caves
                2 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 12 / 14
        Freefolk : 18 / 18
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 20 / 20
        Elves : 19 / 23
        Haradrim : 16 / 18
        Gondor : 32 / 37
        Rhun : 16 / 19
        Dale : 14 / 14
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.506
            Standard Deviation : 0.712
            Total rolls : 80

    Goblins Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.661
            Median : 4.000
            Variance : 0.948
            Standard Deviation : 0.974
            Total rolls : 59

    Elves Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.810
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_38211_Gob2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 1 eagles, 1 griffin, 3 hobbitss and 1 hunters; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters moved from W. Mirkwood to S. Mirkwood
                1 hunters moved from Carrock to Anduin West Bank
                      Elves take Anduin West Bank from Goblins
                1 ents and 5 hunterss moved from Carrock to Gladden
                1 wizard moved from Carrock to Gladden
                1 ents moved from W. Mirkwood to Gladden
                1 hunters moved from W. Mirkwood to S. Mirkwood
                1 ents moved from W. Mirkwood to Gladden
                1 wizard moved from Carrock to N. Caves
                1 hunters moved from Eregion to N. Caves
                1 hunters moved from Eregion to N. Caves
                2 hobbitss and 1 hunters moved from Rivendell to Eregion

    Combat - Elves
                Battle in Gladden
                    Elves attack with 3 entss, 5 hunterss and 1 wizard
                    Goblins defend with 1 stabbers
                    Elves win, taking Gladden from Goblins with 3 entss, 5 hunterss and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in N. Caves
                    Elves attack with 2 hunterss and 1 wizard
                    Goblins defend with 1 castle and 1 shooters
                    Elves win, taking N. Caves from Goblins with 1 hunters and 1 wizard remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in S. Mirkwood
                    Elves attack with 2 hunterss
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 2 hunterss remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Elves
                1 hobbits moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from High Mirkwood to N. Mirkwood

    Place Units - Elves
                2 hobbitss and 1 hunters placed in High Mirkwood
                1 eagles, 1 griffin and 1 hobbits placed in Rivendell
                Elves undo move 1.
                1 hunters placed in Rivendell
                1 hobbits placed in High Mirkwood
                1 hobbits placed in Rivendell

    Turn Complete - Elves
                Elves collect 24 PUs; end with 24 PUs total

    triplea_38211_Elv2.tsvg

  • TripleA

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 corsairs and 2 spearInfantrys moved from Umbar to Umbar Peninsula
                2 oliphants moved from S. Ithilien to Anorien
                4 corsairss and 2 oliphants moved from N. Ithilien to Anorien
                2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 4 corsairss and 4 oliphants
                    Gondor defend with 1 heavyCavalry and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys

    triplea_38211_Har2.tsvg

  • TripleA

    Need OOL for Anorien again  :-D

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    the men first then the weakest

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 corsairs and 2 spearInfantrys moved from Umbar to Umbar Peninsula
                2 oliphants moved from S. Ithilien to Anorien
                4 corsairss and 2 oliphants moved from N. Ithilien to Anorien
                2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 4 corsairss and 4 oliphants
                    Gondor defend with 1 heavyCavalry and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
                    Units damaged: 4 oliphants owned by the Haradrim
                    1 corsairs and 4 oliphants retreated to N. Ithilien
                    Gondor win with 3 heavyCavalrys, 8 lightCavalrys, 1 spearInfantry and 4 towerGuards remaining. Battle score for attacker is -3
                    Casualties for Haradrim: 3 corsairss
                    Casualties for Rohan: 3 spearInfantrys
                Battle in Umbar Peninsula
                    Haradrim attack with 1 corsairs and 2 spearInfantrys
                    Gondor defend with 1 spearInfantry
                    Haradrim win, taking Umbar Peninsula from Gondor with 1 corsairs and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Umbar Coast
                    Haradrim attack with 2 caravels and 5 galleons
                    Gondor defend with 1 caravel
                    Haradrim win with 1 caravel and 5 galleons remaining. Battle score for attacker is 0
                    Casualties for Haradrim: 1 caravel
                    Casualties for Gondor: 1 caravel

    Non Combat Move - Haradrim
                2 caravels moved from Bay of Harad to Umbar Peninsula Coast
                4 spearInfantrys moved from S. Ithilien to N. Ithilien
                4 spearInfantrys moved from Debatable Land to S. Ithilien
                2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land

    Place Units - Haradrim
                1 castle placed in N. Haradwaith
                2 caravels placed in Umbar Coast

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 12 / 14
        Freefolk : 18 / 18
        Mordor : 22 / 23
        Rohan : 18 / 18
        Goblins : 16 / 20
        Elves : 24 / 24
        Haradrim : 18 / 18
        Gondor : 30 / 37
        Rhun : 16 / 19
        Dale : 14 / 14
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.097
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 31

    Haradrim Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.381
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    triplea_38211_Har2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 7 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Gondor loses 0 PUs for violating Enedwaiths neutrality.
                3 spearInfantrys moved from W. Osg. to E. Osg.
                1 caravel moved from Harnen to Anduin Mouth
                1 spearInfantry moved from Lebennin to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to E. Osg.
                3 spearInfantrys moved from Lebennin to Morthond
                10 undeads moved from Lamedon to Morthond
                1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
                1 spearInfantry and 1 undead moved from Anduin Mouth to S. Gondor
                1 galleon and 1 undead moved from Morthond to Anduin Mouth
                1 undead moved from Anduin Mouth to S. Gondor
                1 galleon and 1 undead moved from Morthond to Anduin Mouth
                1 undead moved from Anduin Mouth to Debatable Land
                1 galleon and 1 undead moved from Morthond to Anduin Mouth
                1 undead moved from Anduin Mouth to S. Ithilien
                1 galleon and 2 undeads moved from Morthond to Anduin Mouth
                2 undeads moved from Anduin Mouth to Debatable Land
                1 galleon and 2 undeads moved from Morthond to Anduin Mouth
                2 undeads moved from Anduin Mouth to S. Ithilien
                1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
                1 spearInfantry and 1 undead moved from Anduin Mouth to Debatable Land
                1 galleon, 1 spearInfantry and 1 undead moved from Morthond to Anduin Mouth
                1 spearInfantry and 1 undead moved from Anduin Mouth to S. Ithilien
                1 raft moved from Morthond to N. E. Central Sea Zone
                1 raft moved from Morthond to Gilrain
                1 raft moved from Morthond to Anfalas Coast
                1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                1 spearInfantry moved from Druwaith Laur to Enedwaith
                      Gondor take Enedwaith from Neutral
                1 spearInfantry and 1 towerGuard moved from Druwaith Laur to Angren Bank
                2 heavyCavalrys moved from Angren Bank to Anfalas

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 4 spearInfantrys
                    Khand defend with 1 castle and 1 raiderCavalry
                    Gondor win, taking E. Osg. from Khand with 4 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry
                Battle in S. Ithilien
                    Gondor attack with 1 spearInfantry and 4 undeads
                    Haradrim defend with 4 spearInfantrys
                    Gondor win, taking S. Ithilien from Mordor with 1 spearInfantry and 3 undeads remaining. Battle score for attacker is 10
                    Casualties for Haradrim: 4 spearInfantrys
                    Casualties for Gondor: 1 undead
                Battle in Debatable Land
                    Gondor attack with 1 spearInfantry and 4 undeads
                    Haradrim defend with 2 corsairss and 1 spearInfantry
                    Mordor win with 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Haradrim: 2 corsairss
                    Casualties for Gondor: 1 spearInfantry and 4 undeads
                Battle in S. Gondor
                    Gondor attack with 1 spearInfantry and 2 undeads
                    Khand defend with 1 raiderCavalry
                    Gondor win, taking S. Gondor from Khand with 1 spearInfantry and 2 undeads remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry

    Non Combat Move - Gondor
                9 spearInfantrys moved from Minas Tirith to Anorien

    Place Units - Gondor
                1 towerGuard placed in Anfalas
                1 spearInfantry and 1 towerGuard placed in W. Osg.
                6 spearInfantrys and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 36 PUs; end with 36 PUs total

    triplea_38211_Gon2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from S. Brown Lands to E. Emnet
                1 warChariot moved from S. Rhovanion to E. Emnet
                1 spearInfantry moved from E. Rhovanion to Celduin
                2 spearInfantrys moved from Rhun to Celduin
                1 spearInfantry moved from Rhun to S. Dale
                      Rhun take S. Dale from Dale
                1 spearInfantry moved from Rhun to N. Rhun
                2 spearInfantrys moved from Iron Hills to N. Rhun
                1 warChariot moved from Iron Hills to N. Rhun
                1 warChariot moved from S. Rhovanion to Celduin

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 3 spearInfantrys and 1 warChariot
                    Dale defend with 1 archers and 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 2 spearInfantrys and 1 warChariot
                Battle in E. Emnet
                    Rhun attack with 1 chariotArchers and 1 warChariot
                    Rohan defend with 1 spearInfantry
                    Rhun win, taking E. Emnet from Rohan with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry
                Battle in Celduin
                    Rhun attack with 3 spearInfantrys and 1 warChariot
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Rhun win, taking Celduin from Dale with 2 spearInfantrys remaining. Battle score for attacker is -1
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry and 1 warChariot

    Non Combat Move - Rhun
                2 chariotArcherss moved from E. Rhovanion to Rhun
                2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                1 spearInfantry and 1 trebuche placed in Rhun
                Rhun undo move 2.
                Rhun undo move 1.
                3 spearInfantrys and 1 trebuche placed in Iron Hills
                2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 27 PUs; end with 27 PUs total

    Production/PUs Summary :

    Saruman : 12 / 14
        Freefolk : 18 / 18
        Mordor : 21 / 23
        Rohan : 14 / 18
        Goblins : 16 / 20
        Elves : 24 / 24
        Haradrim : 18 / 18
        Gondor : 36 / 36
        Rhun : 27 / 27
        Dale : 7 / 14
        Khand : 10 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Dale Combat
                1 was rolled 2 times
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Rhun Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Rohan Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38211_Rhu2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Dale to N. Rhun
                1 archers and 1 spearInfantry moved from N. Dale to S. Dale
                1 archers and 1 spearInfantry moved from N. Dale to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 2 spearInfantrys
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Dale: 1 archers and 1 spearInfantry
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Dale: 1 archers and 1 spearInfantry

    Non Combat Move - Dale
                3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total

    triplea_38211_Dal2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 3 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 warWolves moved from N. Haradwaith to S. Ithilien
                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                2 warWolvess moved from Khand to S. Ithilien

    Combat - Khand
                Battle in S. Ithilien
                    Khand attack with 3 raiderss, 3 warWolvess and 1 xbowInfantry
                    Gondor defend with 1 spearInfantry and 3 undeads
                    Khand win, taking S. Ithilien from Gondor with 3 raiderss, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry and 3 undeads
                    Casualties for Khand: 2 warWolvess

    Non Combat Move - Khand
                1 raiders and 1 xbowInfantry moved from N. Haradwaith to Debatable Land
                3 raiderss and 1 xbowInfantry moved from Khand to Harad Road

    Place Units - Khand
                3 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Production/PUs Summary :

    Saruman : 12 / 14
        Freefolk : 18 / 18
        Mordor : 21 / 23
        Rohan : 14 / 18
        Goblins : 16 / 20
        Elves : 24 / 24
        Haradrim : 18 / 18
        Gondor : 35 / 36
        Rhun : 27 / 27
        Dale : 7 / 7
        Khand : 11 / 11
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Gondor Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Khand Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    triplea_38211_Kha2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry and 1 phalanx moved from N. Dale to N. Rhun
                1 axeInfantry and 1 phalanx moved from N. Dale to S. Dale
                1 axeInfantry and 1 cannon moved from N. Dale to Celduin

    Combat - Dwarves
                Battle in Celduin
                    Dwarves attack with 1 axeInfantry and 1 cannon
                    Rhun defend with 1 spearInfantry
                    Dwarves win, taking Celduin from Rhun with 1 axeInfantry and 1 cannon remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Dwarves attack with 1 axeInfantry and 1 phalanx
                    Rhun defend with 1 spearInfantry
                    Dwarves win, taking S. Dale from Rhun with 1 axeInfantry and 1 phalanx remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in N. Rhun
                    Dwarves attack with 1 axeInfantry and 1 phalanx
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -10
                    Casualties for Dwarves: 1 axeInfantry and 1 phalanx

    Non Combat Move - Dwarves
                4 axeInfantrys moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total

    triplea_38211_Dwa2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss and 2 siegeTowers moved from Isengard to Westfold
                1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard moved from Isengard to Fangorn
                1 urukhai moved from Bight to Carrock
                      Saruman take W. Mirkwood from Elves
                      Saruman take Carrock from Elves
                1 urukhai moved from Anduin East Bank to Wold
                1 urukhai moved from N. Brown Lands to Wold
                1 urukhai moved from Rhovanion to Wold

    Combat - Saruman
                Battle in Wold
                    Saruman attack with 3 urukhais
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Wold from Rohan with 2 urukhais remaining. Battle score for attacker is -2
                    Casualties for Saruman: 1 urukhai
                    Casualties for Rohan: 1 spearInfantry
                Battle in Westfold
                    Saruman attack with 2 orcss and 2 siegeTowers
                    Rohan defend with 2 spearInfantrys
                    Saruman win, taking Westfold from Rohan with 1 siegeTower remaining. Battle score for attacker is -4
                    Casualties for Saruman: 2 orcss and 1 siegeTower
                    Casualties for Rohan: 2 spearInfantrys
                Battle in Fangorn
                    Saruman attack with 1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard
                    Rohan defend with 1 heavyCavalry and 1 spearInfantry
                    Saruman win, taking Fangorn from Elves with 1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard remaining. Battle score for attacker is 8
                    Casualties for Rohan: 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 20 / 20
        Freefolk : 18 / 18
        Mordor : 21 / 23
        Rohan : 10 / 18
        Goblins : 16 / 20
        Elves : 20 / 24
        Haradrim : 18 / 18
        Gondor : 35 / 36
        Rhun : 23 / 27
        Dale : 9 / 7
        Khand : 11 / 11
        Dwarves : 14 / 14

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 4.067
            Median : 4.000
            Variance : 1.432
            Standard Deviation : 1.197
            Total rolls : 45

    Saruman Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 11 times
            Average roll : 4.194
            Median : 4.000
            Variance : 2.233
            Standard Deviation : 1.494
            Total rolls : 31

    Elves Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Rohan Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 3.583
            Median : 4.500
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    triplea_38211_Sar3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 4 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating Ettenmoorss neutrality.
                2 spearInfantrys moved from Cardolan to Eregion
                2 archerss moved from S. Downs to Minhiriath
                2 hobbitss moved from S. Downs to Minhiriath
                3 hobbitss moved from S. Downs to Cardolan
                1 archers moved from Bree to S. Downs
                2 spearInfantrys moved from Bree to S. Downs
                2 hobbitss moved from Breelands to S. Downs
                1 spearInfantry moved from E. Arnor to Ettenmoors
                      Freefolk take Ettenmoors from Neutral
                1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
                2 hobbitss moved from Shire to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                1 hobbits moved from Fornost to Breelands

    Combat - Freefolk

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree
                2 hobbitss placed in Hobbiton
                2 hobbitss placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total

    triplea_38211_Fre3.tsvg

  • TripleA

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                1 siegeTower moved from Rhovanion to S. Mirkwood
                3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien

    Combat - Mordor
                Battle in Anorien
                    Mordor attack with 3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss
                    Gondor defend with 1 heavyCavalry, 9 spearInfantrys and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry

    triplea_38211_Mor3.tsvg

  • TripleA

    Need OOL for Anorien.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    the men first then the weakest

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                1 siegeTower moved from Rhovanion to S. Mirkwood
                3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien

    Combat - Mordor
                Battle in Anorien
                    Mordor attack with 3 nazguls, 10 orcss, 6 siegeTowers and 3 trollss
                    Gondor defend with 1 heavyCavalry, 9 spearInfantrys and 4 towerGuards; Rohan defend with 2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry
                    Units damaged: 3 nazguls owned by the Mordor
                    3 trollss retreated to N. Ithilien
                    Gondor win with 3 heavyCavalrys, 4 lightCavalrys and 4 towerGuards remaining. Battle score for attacker is -8
                    Casualties for Mordor: 10 orcss and 6 siegeTowers
                    Casualties for Gondor: 9 spearInfantrys
                    Casualties for Rohan: 4 lightCavalrys and 1 spearInfantry
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss and 2 siegeTowers
                    Elves defend with 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 3 orcss and 2 siegeTowers remaining. Battle score for attacker is 8
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Mordor
                1 orcs moved from Rhovanion to N. Brown Lands
                2 trollss moved from Celebran to S. Brown Lands
                3 nazguls moved from Anorien to N. Ithilien
                2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                2 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Saruman : 20 / 20
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 10 / 18
        Goblins : 16 / 20
        Elves : 19 / 24
        Haradrim : 18 / 18
        Gondor : 35 / 36
        Rhun : 23 / 27
        Dale : 9 / 7
        Khand : 11 / 11
        Dwarves : 14 / 14

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 16 times
                5 was rolled 21 times
                6 was rolled 21 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.630
            Standard Deviation : 0.794
            Total rolls : 101

    Mordor Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

    Elves Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Gondor Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.678
            Median : 4.000
            Variance : 0.603
            Standard Deviation : 0.777
            Total rolls : 59

    triplea_38211_Mor3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 spearInfantrys moved from Eastfold to E. Emnet
                2 spearInfantrys moved from Eastfold to Westfold
                1 heavyCavalry moved from Helms Deep to E. Emnet
                1 lightCavalry moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 lightCavalry and 2 spearInfantrys
                    Saruman defend with 1 siegeTower
                    Rohan win, taking Westfold from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
                    Casualties for Saruman: 1 siegeTower
                    Casualties for Rohan: 1 spearInfantry
                Battle in E. Emnet
                    Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                    Rhun defend with 1 chariotArchers and 1 warChariot
                    Rhun win with 1 chariotArchers remaining. Battle score for attacker is -5
                    Casualties for Rhun: 1 warChariot
                    Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrys

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 14 PUs total

    triplea_38211_Roh3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 3 shooterss and 7 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 batss, 2 shooterss and 9 stabberss moved from Moria to Eregion
                6 wargss moved from Lorien to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 2 shooterss, 9 stabberss and 6 wargss
                    Elves defend with 2 hobbitss, 5 hunterss and 2 wizards; Freefolk defend with 2 spearInfantrys
                    Goblins win, taking Eregion from Elves with 2 batss, 2 shooterss, 1 stabbers and 6 wargss remaining. Battle score for attacker is 30
                    Casualties for Goblins: 8 stabberss
                    Casualties for Elves: 2 hobbitss, 5 hunterss and 2 wizards
                    Casualties for Freefolk: 2 spearInfantrys

    Non Combat Move - Goblins
                1 shooters moved from Celebran to Moria
                1 shooters moved from Lorien to Anduin East Bank
                3 shooterss and 7 stabberss moved from Lorien to Celebran
                2 trollss moved from Lorien to Celebran
                2 batss moved from Eregion to Celebran

    Place Units - Goblins
                2 shooterss and 6 stabberss placed in Moria
                1 shooters and 1 stabbers placed in Lorien

    Turn Complete - Goblins
                Goblins collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Saruman : 16 / 20
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 14 / 14
        Goblins : 17 / 17
        Elves : 18 / 24
        Haradrim : 18 / 18
        Gondor : 35 / 36
        Rhun : 23 / 27
        Dale : 9 / 7
        Khand : 11 / 11
        Dwarves : 14 / 14

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.479
            Standard Deviation : 1.216
            Total rolls : 74

    Goblins Combat
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.882
            Median : 4.000
            Variance : 1.980
            Standard Deviation : 1.407
            Total rolls : 51

    Elves Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.261
            Median : 4.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

    triplea_38211_Gob3.tsvg

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

18.0k

Users

40.8k

Topics

1.8m

Posts