@Ragnell804 gg, I concede
Entek Allies -vs- dawgoneit Axis world at war #3
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Research Technology - Yamamoto
Combat Move - Yamamoto
3 units repaired.
2 B.Carriers and 1 Battleship moved from sz72 to sz70
4 Fighters moved from sz72 to Celebs
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Celebs
3 Destroyers moved from sz60 to sz70
4 Destroyers moved from sz59 to sz58
1 Infantry moved from Hsingan to Quingdao
7 Infantry moved from Manchuria to Hsingan
10 Infantry moved from S.Japan to sz79
10 Infantry moved from sz79 to Manchuria
4 Infantry moved from Tokyo to S.Japan
1 Infantry moved from Chunking to N.Chunking
1 Infantry moved from Chunking to Hanan
1 Infantry moved from Kwangsi to Chunking
2 Infantry moved from Kwangsi to N.French I.Purchase Units - Yamamoto
Yamamoto buy 4 Destroyers and 13 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz58
Yamamoto attack with 4 Destroyers
Anzac defend with 1 Transport
Yamamoto win with 4 Destroyers remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in sz70
Yamamoto attack with 2 B.Carriers, 1 Battleship and 3 Destroyers
Americans defend with 1 B.Transport
1 B.Transport owned by the Americans lost in sz70
Yamamoto win with 2 B.Carriers, 1 Battleship and 3 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Celebs
Yamamoto attack with 4 Fighters and 1 Infantry
Americans defend with 3 B29s; Anzac defend with 2 Infantry
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 36
Casualties for Yamamoto: 2 Fighters and 1 Infantry
Casualties for Americans: 3 B29s
Casualties for Anzac: 2 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Celebs to sz70Place Units - Yamamoto
4 Destroyers placed in sz60
3 Infantry placed in Kwangsi
3 Infantry placed in Quingdao
4 Infantry placed in S.Japan
3 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Chinese
2 Infantry moved from Szechwan to Sian
1 Infantry moved from W.Sian to Sian
2 EarlyFighters moved from Gansu to Sian
1 Bomber moved from Gansu to SianPurchase Units - Chinese
Chinese buy 9 Infantry and 1 Tank; Remaining resources: 1 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 1 Bomber, 2 EarlyFighters and 3 Infantry
Hisaichi defend with 3 Infantry
Chinese roll dice for 1 Bomber, 2 EarlyFighters and 3 Infantry in Sian, round 2 : 1/6 hits
Hisaichi roll dice for 3 Infantry in Sian, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 1 Bomber, 2 EarlyFighters and 2 Infantry in Sian, round 3 : 1/5 hits
Hisaichi roll dice for 2 Infantry in Sian, round 3 : 2/2 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Sian
retreated to Sian
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 3 InfantryNon Combat Move - Chinese
1 Bomber and 2 EarlyFighters moved from Sian to Gansu
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Sikang to W.Sian
1 Elite and 7 Infantry moved from Tsingnan to Gansu
5 Infantry moved from Xining to Tsingnan
4 Infantry moved from Ming Jong to Tsingnan
1 Tankette moved from Xining to Gansu
1 Tankette moved from Urumal to Gobi
4 Infantry moved from Quyan to GobiPlace Units - Chinese
6 Infantry placed in Xining
3 Infantry and 1 Tank placed in UrumalTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Tsingnan : 9 Infantry
Sikang : 1 Bunker
W.Sian : 1 Infantry
Urumal : 1 Factory, 3 Infantry and 1 Tank
Szechwan : 3 Bunkers and 1 Infantry
Xining : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantry
Gansu : 1 AAGun, 1 Bomber, 4 Bunkers, 2 EarlyFighters, 2 Elites, 33 Infantry, 1 Marine, 13 Tanks and 1 Tankette
W.Mongolia : 1 flag
Gobi : 1 flag, 4 Infantry and 1 TanketteProduction/PUs Summary :
Yamamoto : 58 / 58
Chinese : 24 / 25
Hisaichi : 69 / 75
Dutch : 3 / 0
Thai : 18 / 20
British : 56 / 57
Anzac : 34 / 35
Americans : 92 / 98
Masaharu : 36 / 36
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Hisaichi
12 Artillerys, 1 Elite, 42 Infantry and 15 Tanks moved from Shangsi to Gansu
1 Artillery moved from Java to sz60
3 Infantry moved from Malaya to sz60
1 Artillery and 2 Infantry moved from Java to Sumatra
2 Artillerys, 3 Infantry and 1 Tank moved from Java to Bali
1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz70
1 Artillery and 3 Infantry moved from sz70 to Davao
1 Infantry moved from Hongkong to sz67
1 Infantry and 1 Transport moved from sz67 to sz70
1 Infantry moved from sz70 to Celebs
Hisaichi take Celebs from Anzac
3 Infantry moved from N.French I. to Thailand
2 Infantry moved from Kwangsi to N.French I.
1 Infantry moved from Hongkong to sz67
1 Infantry moved from sz67 to N.French I.
4 Infantry moved from Kiangsi to Hanan
3 Infantry moved from Kwangtung to Kiangsi
4 Infantry moved from Hongkong to Kwangtung
1 Destroyer moved from sz48 to sz70Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 11 Infantry, 1 Marine, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Davao
Hisaichi attack with 1 Artillery and 3 Infantry
Americans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Hisaichi win, taking Davao from Americans with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Sumatra
Hisaichi attack with 1 Artillery and 2 Infantry
Anzac defend with 1 Infantry
Hisaichi win, taking Sumatra from Anzac with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Bali
Hisaichi attack with 2 Artillerys, 3 Infantry and 1 Tank
Anzac defend with 2 Infantry
Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantry
Casualties for Anzac: 2 Infantry
Battle in Gansu
Hisaichi attack with 12 Artillerys, 1 Elite, 42 Infantry and 15 Tanks
Chinese defend with 1 AAGun, 1 Bomber, 4 Bunkers, 2 EarlyFighters, 2 Elites, 33 Infantry, 1 Marine, 13 Tanks and 1 Tankette
Units damaged: 4 Bunkers owned by the Chinese
Hisaichi win, taking Gansu from Chinese with 5 Artillerys, 1 Elite and 15 Tanks remaining. Battle score for attacker is 88
Casualties for Hisaichi: 7 Artillerys and 42 Infantry
Casualties for Chinese: 1 Bomber, 4 Bunkers, 2 EarlyFighters, 2 Elites, 33 Infantry, 1 Marine, 13 Tanks and 1 TanketteNon Combat Move - Hisaichi
1 Infantry moved from N.Shangsi to Gansu
1 Artillery and 6 Infantry moved from E.Shansi to Shangsi
4 Infantry moved from Hopeh to E.Shansi
2 Artillerys moved from Peking to E.Shansi
1 Infantry moved from Peking to E.Shansi
6 Infantry moved from Tientsin to Hopeh
4 Infantry moved from Korea to Tientsin
5 Infantry moved from Seoul to KoreaPlace Units - Hisaichi
2 Destroyers placed in sz60
1 Artillery, 2 Infantry and 1 Tank placed in Malaya
1 Artillery, 1 Infantry and 1 Tank placed in Peking
2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank placed in Hongkong
7 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 58 / 58
Chinese : 23 / 25
Hisaichi : 79 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 56 / 57
Anzac : 29 / 35
Americans : 88 / 98
Masaharu : 36 / 36
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
6 Infantry moved from Phuket to Thailand
3 Infantry moved from Malaya to ThailandPurchase Units - Thai
Thai buy 9 Infantry; Remaining resources: 2 PUs;Non Combat Move - Thai
Place Units - Thai
6 Infantry placed in Phuket
3 Infantry placed in ThailandTurn Complete - Thai
Thai collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
4 Transports moved from sz64 to sz63
4 Artillerys and 4 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz61
4 Artillerys and 4 Elites moved from sz61 to N.SPurchase Units - British
British buy 4 Artillerys, 4 Elites, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in N.S
British attack with 4 Artillerys and 4 Elites
Yamamoto defend with 1 Infantry
British roll dice for 4 Artillerys and 4 Elites in N.S, round 2 : 4/8 hits
Yamamoto roll dice for 1 Infantry in N.S, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
British win, taking N.S from Yamamoto with 3 Artillerys and 4 Elites remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 InfantryNon Combat Move - British
2 Mech.Infs moved from Dheli to Bengal
2 Destroyers, 1 Submarine and 1 T.Boat moved from sz66 to sz61
2 Destroyers and 2 T.Boats moved from sz64 to sz66
2 Artillerys moved from Moresby to E.G
2 Artillerys moved from Vancouver to British Columbia
2 Transports moved from sz4 to sz6
2 Destroyers moved from sz6 to sz4Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Submarine and 1 Transport placed in sz6Turn Complete - British
British collect 58 PUs; end with 58 PUs totalTerritory Summary for British :
N.S : 1 flag, 3 Artillerys and 4 Elites
Sarong : 1 flag, 1 Artillery and 1 Infantry
Bengal : 1 AAGun, 8 Artillerys, 1 Bunker, 8 Elites, 1 Fighter and 8 Mech.Infs
E.India : 1 Bunker
N.G : 1 AAGun and 4 Infantry
E.G : 2 Artillerys and 3 Infantry
S.G : 4 Infantry
Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
British Columbia : 2 Artillerys
Alaska : 1 AAGun, 2 Artillerys and 4 Infantry
sz4 : 2 Destroyers
sz3 : 2 Destroyers
sz6 : 1 Submarine and 3 Transports
Agra : 1 flag
sz56 : 2 Destroyers and 1 T.Boat
Bikaner : 1 flag
sz61 : 2 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports
sz66 : 2 Destroyers and 2 T.Boats
sz64 : 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 56 / 58
Chinese : 23 / 25
Hisaichi : 79 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 29 / 35
Americans : 88 / 98
Masaharu : 36 / 36
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
1 Transport moved from sz57 to sz50
1 Artillery and 1 Elite moved from Derby to sz50
1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Elite moved from sz57 to Java
Anzac take Java from Hisaichi
1 Infantry moved from S.W.Australia to W.AustraliaPurchase Units - Anzac
Anzac buy 2 Artillerys, 2 Destroyers, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz37 to sz46
2 Destroyers moved from sz45 to sz46
1 Submarine moved from sz46 to sz45
1 Submarine moved from sz46 to sz48
1 Transport moved from sz56 to sz50Place Units - Anzac
2 Destroyers and 1 Transport placed in sz37
1 Artillery and 1 Elite placed in Melbourne
1 Artillery and 1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Ceram : 1 flag, 1 Artillery
Lambok : 1 flag
Java : 1 flag, 1 Artillery and 1 Elite
New Guinea : 1 Infantry
Derby : 1 AAGun and 1 Artillery
W.Australia : 1 Infantry
Melbourne : 1 Artillery, 1 Bunker, 1 Elite and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Artillery, 1 Factory and 1 Infantry
New Caledonia : 2 Infantry
N.Australia : 1 AAGun
sz37 : 2 Destroyers and 1 Transport
sz48 : 1 Submarine
sz45 : 1 Submarine
sz46 : 1 Carrier, 3 Destroyers, 1 EarlyFighter and 1 Fighter
sz57 : 2 Destroyers and 1 Transport
sz50 : 1 TransportProduction/PUs Summary :
Yamamoto : 56 / 58
Chinese : 23 / 25
Hisaichi : 77 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 31 / 31
Americans : 88 / 98
Masaharu : 36 / 36
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 1 Bunker, 2 Destroyers, 1 EarlyFighter, 1 L.Fighter and 1 S.Sub; Remaining resources: 0 PUs;Non Combat Move - Americans
1 Transport moved from sz7 to sz4
2 Transports moved from sz4 to sz5
2 Infantry moved from N.Canada to sz5
2 Infantry moved from N.Canada to sz5
4 Infantry and 2 Transports moved from sz5 to sz4
4 Infantry moved from sz4 to Alaska
4 Infantry moved from Nor Cal to Portland
1 B29 moved from San Francisco to N.Australia
1 B29 moved from Hilo to N.Australia
1 Elite moved from San Francisco to Nor Cal
1 B.Carrier and 2 EarlyFighters moved from sz25 to sz20
1 Battleship and 1 Destroyer moved from sz20 to sz42
1 Battleship and 2 Destroyers moved from sz42 to sz46
1 Fighter moved from Arawa to N.AustraliaPlace Units - Americans
1 Bunker placed in Iwo Jima
1 B.Carrier and 1 Destroyer placed in sz25
1 Destroyer placed in sz25
1 EarlyFighter placed in sz25
1 Battleship and 1 S.Sub placed in sz23
1 L.Fighter placed in San Francisco
2 Artillerys placed in AlaskaTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker and 2 Infantry
N.Australia : 2 B29s and 1 Fighter
Nor Cal : 1 Elite
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 2 Infantry
Pearl Harbor : 1 Factory
Attla : 1 Infantry
Fais : 1 Tank
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 4 Infantry
Canton : 1 Infantry
Portland : 4 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 1 L.Fighter
sz4 : 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports
sz18 : 1 Destroyer
sz20 : 1 B.Carrier and 2 EarlyFighters
sz23 : 1 Battleship and 1 S.Sub
sz25 : 1 B.Carrier, 2 Destroyers and 1 EarlyFighter
sz46 : 1 Battleship and 2 Destroyers
sz42 : 1 Battleship and 1 DestroyerProduction/PUs Summary :
Yamamoto : 56 / 58
Chinese : 23 / 25
Hisaichi : 77 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 31 / 31
Americans : 88 / 88
Masaharu : 36 / 36
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
2 Infantry moved from Belogorsk to Quingdao
1 Elite and 2 Infantry moved from Amursk to Belogorsk
7 Infantry moved from N.Japan to sz1
7 Infantry moved from sz1 to Vostok
7 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite and 8 Infantry; Remaining resources: 0 PUs;Non Combat Move - Masaharu
1 Destroyer moved from sz2 to sz16Place Units - Masaharu
2 Destroyers placed in sz16
6 Infantry placed in Akina
1 Elite and 2 Infantry placed in AmurskTurn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 Bunker and 7 Infantry; Remaining resources: 1 PUs;Non Combat Move - Russians
2 Artillerys and 4 Infantry moved from Tulun to Ulaan Ude
5 Infantry and 1 Marine moved from Kaask to Tulun
3 Infantry moved from Kyzyl to Kaask
1 EarlyFighter moved from Achinsk to Ulaan UdePlace Units - Russians
1 Bunker placed in Ulaan Ude
6 Infantry placed in Kaask
1 Infantry placed in AchinskTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Ustkut : 2 Bunkers and 2 Infantry
Kaask : 1 Factory and 9 Infantry
Tulun : 5 Infantry and 1 Marine
Ulaan Ude : 1 AAGun, 2 Artillerys, 6 Bunkers, 1 EarlyFighter, 52 Infantry and 7 Tanks
Achinsk : 1 Factory and 1 InfantryProduction/PUs Summary :
Yamamoto : 56 / 58
Chinese : 23 / 25
Hisaichi : 77 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 31 / 31
Americans : 88 / 88
Masaharu : 36 / 36
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Research Technology - Yamamoto
Combat Move - Yamamoto
7 Infantry moved from Hsingan to Quingdao
10 Infantry moved from Manchuria to Hsingan
1 Destroyer moved from sz70 to sz45
1 Destroyer moved from sz70 to sz48
1 Fighter moved from sz70 to sz45
1 Fighter moved from sz70 to sz48
8 Infantry moved from S.Japan to sz79
8 Infantry moved from sz79 to Manchuria
3 Infantry moved from Tokyo to S.Japan
2 Infantry moved from N.French I. to Burma
1 Infantry moved from Hanan to W.Sian
1 Infantry moved from N.Chunking to W.Sian
1 Infantry moved from W.Chunking to Burma
1 Infantry moved from Chunking to W.Chunking
1 Infantry moved from Chunking to N.Chunking
3 Infantry moved from Kwangsi to N.French I.
3 Infantry moved from Thailand to Burma
5 Destroyers moved from sz60 to sz70
4 Destroyers moved from sz58 to sz60Purchase Units - Yamamoto
Yamamoto buy 4 Destroyers and 13 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in W.Sian
Yamamoto attack with 2 Infantry
Chinese defend with 1 Infantry
Yamamoto win, taking W.Sian from Chinese with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz45
Yamamoto attack with 1 Destroyer and 1 Fighter
Anzac defend with 1 Submarine
1 Submarine owned by the Anzac Submerged
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in sz48
Yamamoto attack with 1 Destroyer and 1 Fighter
Anzac defend with 1 Submarine
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 SubmarineNon Combat Move - Yamamoto
1 Fighter moved from sz45 to sz70
1 Fighter moved from sz48 to sz70Place Units - Yamamoto
4 Destroyers placed in sz60
3 Infantry placed in Kwangsi
3 Infantry placed in Quingdao
4 Infantry placed in S.Japan
3 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 57 PUs; end with 57 PUs total -
do you want to play any other game along with this one?
like NWO or something else? -
Sure. Whatever works for me
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Purchase Units - Chinese
Chinese buy 2 Bunkers and 6 Infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 Infantry moved from Szechwan to Sikang
4 Infantry and 1 Tankette moved from Gobi to Tsingnan
1 AAGun and 6 Infantry moved from Xining to Tsingnan
3 Infantry moved from Urumal to Quyan
1 Tank moved from Urumal to Ming JongPlace Units - Chinese
1 Bunker placed in Tsingnan
1 Bunker and 6 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 AAGun, 1 Bunker, 19 Infantry and 1 Tankette
Sikang : 1 Bunker and 1 Infantry
Quyan : 3 Infantry
Urumal : 1 Factory
Ming Jong : 1 Tank
Szechwan : 3 Bunkers
Xining : 2 Bunkers, 1 Factory and 6 Infantry
W.Mongolia : 1 flag
Gobi : 1 flagProduction/PUs Summary :
Yamamoto : 57 / 57
Chinese : 22 / 23
Hisaichi : 77 / 79
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 31 / 31
Americans : 88 / 88
Masaharu : 36 / 36
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
1 Artillery and 3 Infantry moved from Davao to sz70
1 Infantry moved from Celebs to sz70
1 Artillery, 4 Infantry and 3 Transports moved from sz70 to sz60
1 Artillery moved from Malaya to sz60
2 Artillerys and 4 Infantry moved from sz60 to N.S
1 Artillery and 2 Infantry moved from Sumatra to N.S
1 Tank moved from Bali to Soem
Hisaichi take Lambok from Anzac
Hisaichi take Soem from Anzac
2 Artillerys and 1 Infantry moved from Bali to Java
3 Infantry moved from N.French I. to Burma
2 Artillerys and 25 Infantry moved from Thailand to Burma
1 Infantry moved from Hongkong to sz67
1 Infantry moved from sz67 to N.French I.
1 Infantry moved from Sian to Szechwan
1 Artillery and 6 Infantry moved from Shangsi to Szechwan
5 Artillerys, 1 Elite and 15 Tanks moved from Gansu to Szechwan
2 Artillerys and 5 Infantry moved from E.Shansi to Shangsi
6 Infantry moved from Hopeh to E.Shansi
1 Tank moved from Peking to Shangsi
1 Artillery and 1 Infantry moved from Peking to E.Shansi
4 Infantry moved from Tientsin to Hopeh
5 Infantry moved from Korea to Tientsin
7 Infantry moved from Seoul to Korea
4 Infantry moved from Hanan to W.Sian
3 Infantry moved from Kiangsi to Hanan
4 Infantry moved from Kwangtung to Kiangsi
2 Artillerys moved from Hongkong to Kwangtung
1 Marine moved from Hongkong to Kwangtung
1 Mech.Inf moved from Hongkong to Hanan
1 Tank moved from Hongkong to Kiangsi
1 Destroyer moved from sz70 to sz45
2 Destroyers moved from sz60 to sz70Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Destroyers and 20 Infantry; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz45
Hisaichi attack with 1 Destroyer
Anzac defend with 1 Submarine
Anzac win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Destroyer
Battle in Szechwan
Hisaichi attack with 6 Artillerys, 1 Elite, 7 Infantry and 15 Tanks
Chinese defend with 3 Bunkers
Hisaichi win, taking Szechwan from Chinese with 6 Artillerys, 1 Elite, 6 Infantry and 15 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 Bunkers
Battle in N.S
Hisaichi attack with 3 Artillerys and 6 Infantry
British defend with 3 Artillerys and 4 Elites
British win with 2 Elites remaining. Battle score for attacker is -4
Casualties for Hisaichi: 3 Artillerys and 6 Infantry
Casualties for British: 3 Artillerys and 2 Elites
Battle in Java
Hisaichi attack with 2 Artillerys and 1 Infantry
Anzac defend with 1 Artillery and 1 Elite
Hisaichi win, taking Java from Anzac with 2 Artillerys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 EliteNon Combat Move - Hisaichi
Place Units - Hisaichi
4 Destroyers placed in sz70
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Malaya: 8 Infantry and 1 Tank
EDIT: Adding units owned by Hisaichi to Thailand: 8 Infantry
EDIT: Adding units owned by Hisaichi to Burma: 1 Tank
EDIT: Turning off Edit Mode
6 Infantry placed in Malaya
6 Infantry placed in Hongkong
2 Artillerys and 1 Infantry placed in Peking
7 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs total -
what game?
what side? -
I would love to try the WWI game from the Allies side. I’ve played it a few times now, but only as the Central Powers
-
set it up
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 57 / 57
Chinese : 21 / 23
Hisaichi : 82 / 82
Dutch : 3 / 0
Thai : 18 / 20
British : 58 / 58
Anzac : 27 / 31
Americans : 88 / 88
Masaharu : 36 / 36
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Thai
2 Elites and 5 Infantry moved from Thailand to Burma
6 Infantry moved from Phuket to Thailand
6 Infantry moved from Thailand to Burma
3 Infantry moved from Thailand to BurmaPurchase Units - Thai
Thai buy 9 Infantry; Remaining resources: 2 PUs;Non Combat Move - Thai
Place Units - Thai
3 Infantry placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 18 PUs; end with 20 PUs total