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16L G40 ME1945 (Allies+26) vs JuanSpain (Axis) Rematch 15L Playoff Quarterfinal

  • 19 18 17 16 15

    Your average in attack is between 4 and 5 hits for first round, and I am in 8,66 hits in average for my first defense, so:

    If I hit 9 in my defense (eliminating all your units in first round), or if I hit less but you don´t make more hits in following rounds,  leave it as it is. If you make more hits than 5 in total, then reroll low luck full battle pls.

    Thx

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to Algeria
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from United Kingdom to Algeria
                1 bomber moved from Eastern United States to Algeria
                1 fighter moved from 98 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Algeria
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry
                    Germans defend with 6 fighters and 5 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Algeria, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Algeria, round 2 :  2/9 hits
                        Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Algeria, round 2 :  7/17 hits
                        3 fighters owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Italians, 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 2 bombers in Algeria, round 3 :  2/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 6 fighters and 5 tactical_bombers in Algeria, round 3 :  7/14 hits
                        2 artilleries owned by the Italians and 2 bombers owned by the Americans lost in Algeria
                    Italians win, taking Java from Japanese with 1 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -52
                    Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry

    Non Combat Move - Americans
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Western United States to 91 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        30 Sea Zone : 1 carrier and 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 1 artillery, 4 infantry and 3 mech_infantrys
        92 Sea Zone : 1 cruiser and 2 transports
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 41
        Japanese : 59 / 68
        Americans : 56 / 76
        Chinese : 3 / 8
        British : 31 / 31
        UK_Pacific : 5 / 9
        Italians : 16 / 16
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Ame3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 41
        Japanese : 58 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 5 / 9
        Italians : 16 / 16
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Chi3.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 3 cruisers, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
                2 fighters and 1 mech_infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
                1 bomber moved from Egypt to Algeria
                3 infantry moved from India to Burma
                1 fighter moved from Sikang to Burma
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    triplea_38102_Bri3.tsvg

  • 21 20 18 17 16 15 14 13

    Rerolling both Burma and Algeria

  • 21 20 18 17 16 15 14 13

    Just reroll results map

  • 21 20 18 17 16 15 14 13

    Attached now

    UK 3 NCM RR.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 3 cruisers, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
                2 fighters and 1 mech_infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
                1 bomber moved from Egypt to Algeria
                3 infantry moved from India to Burma
                1 fighter moved from Sikang to Burma
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 3 infantry in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 2 infantry in Burma, round 4 :  1/2 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 5 :  1/2 hits
                        Japanese roll dice for 2 infantry in Burma, round 5 :  2/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma
                    Japanese win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter and 3 infantry
                Battle in Algeria
                    British attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 6 fighters and 5 tactical_bombers; Italians defend with 1 armour
                        British roll dice for 3 cruisers in Algeria, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 :  5/13 hits
                        Italians roll dice for 1 armour, 6 fighters and 5 tactical_bombers in Algeria, round 2 :  8/12 hits
                        3 infantry owned by the British, 5 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the Italians lost in Algeria
                        British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Algeria, round 3 :  2/5 hits
                        Italians roll dice for 6 fighters in Algeria, round 3 :  3/6 hits
                        1 bomber owned by the British, 2 fighters owned by the British and 2 fighters owned by the Germans lost in Algeria
                        British roll dice for 1 fighter and 1 tactical_bomber in Algeria, round 4 :  1/2 hits
                        Italians roll dice for 4 fighters in Algeria, round 4 :  3/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Algeria
                    Italians win with 3 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 fighters and 5 tactical_bombers
                    Casualties for British: 1 artillery, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 infantry
                EDIT: Changing ownership of Burma from Japanese to UK_Pacific
                EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
                EDIT: Adding units owned by UK_Pacific to India: 1 fighter
                EDIT: Removing units owned by Germans from Algeria: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 carriers moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Sikang to Ukraine
                1 infantry moved from British Columbia to Western United States
                1 armour moved from Alberta Saskatchewan Manitoba to Western United States
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Eastern Persia to West India
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 bomber and 1 fighter placed in Egypt
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                British collect 29 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 3 infantry
                    Some Units in India change ownership: 2 artilleries and 1 fighter
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter and 1 tactical_bomber
                    EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Western United States : 1 armour and 1 infantry
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Morocco : 1 aaGun
        Ethiopia : 1 flag
        Ukraine : 1 fighter
        Caucasus : 1 infantry
        80 Sea Zone : 1 transport
        94 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 3 carriers, 3 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 41
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_UK_3.tsvg

  • 19 18 17 16 15

    Woww KILL KILL KILL

    How are we on reroll tokens? I used 1 and you finished yours?

    Cheers

    Juan

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports
                    Americans win with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Bulgaria to Albania
                2 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 cruisers moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    triplea_38102_Ita3.tsvg

  • 19 18 17 16 15

    I will apply LL reroll in 91.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports
                    Americans win with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Bulgaria to Albania
                2 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 cruisers moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38102_Ita3.tsvg

  • 19 18 17 16 15

    Only one LL reroll remaining for me, and no one for you. I am afraid we will miss them…

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        92 Sea Zone : 2 infantry
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 41
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Fre3.tsvg

  • 21 20 18 17 16 15 14 13

    sz92: 2 Fre inf > 2 UK TT
    sz54: 2 ANZAC ftr > ANZAC AC

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser and 1 submarine
                    French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers and 1 cruiser remaining. Battle score for attacker is 67
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                9 artilleries moved from Eastern Poland to Baltic States
                23 infantry moved from Eastern Poland to Baltic States
                8 artilleries moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                7 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from France to Southern France
                3 aaGuns moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 infantry placed in France
                8 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_38102_Ger4.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser and 1 submarine
                    French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers and 1 cruiser remaining. Battle score for attacker is 67
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                9 artilleries moved from Eastern Poland to Baltic States
                23 infantry moved from Eastern Poland to Baltic States
                8 artilleries moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                7 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from France to Southern France
                3 aaGuns moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 infantry placed in France
                8 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38102_Ger4.tsvg

  • 19 18 17 16 15

    I was lucky there, average was +43 and not +67, you should have killed my cruiser and 1 of the 3 bombers.

    I was wondering what you would do with the French fighter. Knowing that average was +43 and I had a LL reroll token remaining, I was pretty sure that you would try the chance of eliminating the german cruiser. Being a bit lucky and saving your fighter, was your only chance to save the transports.

    In that case of that brave and effective French fighter, I was worried I spent an Italian LL reroll, a bomber and a sub for just an american destroyer… almost nothing… I went to bed wondering about what you would do with the fighter and if Marti would be with you on it… I was pretty sure and worried you would take the risk because I would have done it.

    So, I suppose that eliminating my Cruiser and one of my bombers was not bad scenario in your plans, and you preferred ensuring 2 round dice launch for your fighter in 4, instead of 1 round in 3.

    Difficult now for you given these dice, but not very different of the scenario you were planning yesterday night, the cruiser disturbs, for sure, but 3 bombers instead of 2 is not changing your mind, I am sure. It will be very hard for Germany fighting without 12 of its 17 air force, spetially with the quality of your moves, I am sure I will still see a lot of them in this game.

    UK spies intercepted an incredible message: Hitler plans the longest defensive war possible, fighting for sufficient time for Japan domination. Unbelievable. I am pretty sure balanced mode fixes such barbarities…

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 7 artilleries and 9 infantry moved from Bryansk to Belarus
                1 aaGun, 2 armour, 3 artilleries and 28 infantry moved from Novgorod to Belarus
                6 armour and 6 mech_infantrys moved from Ukraine to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                5 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 4 aaGuns, 9 armour, 10 artilleries, 38 infantry and 6 mech_infantrys
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 34
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus4.tsvg

  • 21 20 18 17 16 15 14 13

    @JuanSpain:

    I was lucky there, average was +43 and not +67, you should have killed my cruiser and 1 of the 3 bombers.

    I was wondering what you would do with the French fighter. Knowing that average was +43 and I had a LL reroll token remaining, I was pretty sure that you would try the chance of eliminating the german cruiser. Being a bit lucky and saving your fighter, was your only chance to save the transports.

    In that case of that brave and effective French fighter, I was worried I spent an Italian LL reroll, a bomber and a sub for just an american destroyer… almost nothing… I went to bed wondering about what you would do with the fighter and if Marti would be with you on it… I was pretty sure and worried you would take the risk because I would have done it.

    So, I suppose that eliminating my Cruiser and one of my bombers was not bad scenario in your plans, and you preferred ensuring 2 round dice launch for your fighter in 4, instead of 1 round in 3.

    Difficult now for you given these dice, but not very different of the scenario you were planning yesterday night, the cruiser disturbs, for sure, but 3 bombers instead of 2 is not changing your mind, I am sure. It will be very hard for Germany fighting without 12 of its 17 air force, spetially with the quality of your moves, I am sure I will still see a lot of them in this game.

    UK spies intercepted an incredible message: Hitler plans the longest defensive war possible, fighting for sufficient time for Japan domination. Unbelievable. I am pretty sure balanced mode fixes such barbarities…

    Thanks for sharing your thoughts. I am pretty sure in a long run the luck will be balanced.

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