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16L G40 ME1945 (Allies+26) vs JuanSpain (Axis) Rematch 15L Playoff Quarterfinal

  • 19 18 17 16 15

    I will apply LL reroll in 91.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports
                    Americans win with 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Bulgaria to Albania
                2 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 cruisers moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38102_Ita3.tsvg

  • 19 18 17 16 15

    Only one LL reroll remaining for me, and no one for you. I am afraid we will miss them…

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        92 Sea Zone : 2 infantry
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 34 / 41
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Fre3.tsvg

  • 21 20 18 17 16 15 14 13

    sz92: 2 Fre inf > 2 UK TT
    sz54: 2 ANZAC ftr > ANZAC AC

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser and 1 submarine
                    French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers and 1 cruiser remaining. Battle score for attacker is 67
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                9 artilleries moved from Eastern Poland to Baltic States
                23 infantry moved from Eastern Poland to Baltic States
                8 artilleries moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                7 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from France to Southern France
                3 aaGuns moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 infantry placed in France
                8 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_38102_Ger4.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser and 1 submarine
                    French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers and 1 cruiser remaining. Battle score for attacker is 67
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                9 artilleries moved from Eastern Poland to Baltic States
                23 infantry moved from Eastern Poland to Baltic States
                8 artilleries moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                7 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from France to Southern France
                3 aaGuns moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 infantry placed in France
                8 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38102_Ger4.tsvg

  • 19 18 17 16 15

    I was lucky there, average was +43 and not +67, you should have killed my cruiser and 1 of the 3 bombers.

    I was wondering what you would do with the French fighter. Knowing that average was +43 and I had a LL reroll token remaining, I was pretty sure that you would try the chance of eliminating the german cruiser. Being a bit lucky and saving your fighter, was your only chance to save the transports.

    In that case of that brave and effective French fighter, I was worried I spent an Italian LL reroll, a bomber and a sub for just an american destroyer… almost nothing… I went to bed wondering about what you would do with the fighter and if Marti would be with you on it… I was pretty sure and worried you would take the risk because I would have done it.

    So, I suppose that eliminating my Cruiser and one of my bombers was not bad scenario in your plans, and you preferred ensuring 2 round dice launch for your fighter in 4, instead of 1 round in 3.

    Difficult now for you given these dice, but not very different of the scenario you were planning yesterday night, the cruiser disturbs, for sure, but 3 bombers instead of 2 is not changing your mind, I am sure. It will be very hard for Germany fighting without 12 of its 17 air force, spetially with the quality of your moves, I am sure I will still see a lot of them in this game.

    UK spies intercepted an incredible message: Hitler plans the longest defensive war possible, fighting for sufficient time for Japan domination. Unbelievable. I am pretty sure balanced mode fixes such barbarities…

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 7 artilleries and 9 infantry moved from Bryansk to Belarus
                1 aaGun, 2 armour, 3 artilleries and 28 infantry moved from Novgorod to Belarus
                6 armour and 6 mech_infantrys moved from Ukraine to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                5 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 4 aaGuns, 9 armour, 10 artilleries, 38 infantry and 6 mech_infantrys
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 34
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus4.tsvg

  • 21 20 18 17 16 15 14 13

    @JuanSpain:

    I was lucky there, average was +43 and not +67, you should have killed my cruiser and 1 of the 3 bombers.

    I was wondering what you would do with the French fighter. Knowing that average was +43 and I had a LL reroll token remaining, I was pretty sure that you would try the chance of eliminating the german cruiser. Being a bit lucky and saving your fighter, was your only chance to save the transports.

    In that case of that brave and effective French fighter, I was worried I spent an Italian LL reroll, a bomber and a sub for just an american destroyer… almost nothing… I went to bed wondering about what you would do with the fighter and if Marti would be with you on it… I was pretty sure and worried you would take the risk because I would have done it.

    So, I suppose that eliminating my Cruiser and one of my bombers was not bad scenario in your plans, and you preferred ensuring 2 round dice launch for your fighter in 4, instead of 1 round in 3.

    Difficult now for you given these dice, but not very different of the scenario you were planning yesterday night, the cruiser disturbs, for sure, but 3 bombers instead of 2 is not changing your mind, I am sure. It will be very hard for Germany fighting without 12 of its 17 air force, spetially with the quality of your moves, I am sure I will still see a lot of them in this game.

    UK spies intercepted an incredible message: Hitler plans the longest defensive war possible, fighting for sufficient time for Japan domination. Unbelievable. I am pretty sure balanced mode fixes such barbarities…

    Thanks for sharing your thoughts. I am pretty sure in a long run the luck will be balanced.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Siam to 42 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 tactical_bomber moved from Kweichow to Burma
                1 fighter moved from Kweichow to Burma
                4 fighters moved from 37 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from 42 Sea Zone to Philippines
                4 fighters moved from Java to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Hopei
                4 infantry moved from Chahar to Hopei
                3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                1 fighter moved from Burma to Yunnan
                2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kweichow to 35 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry and 2 mech_infantrys placed in Japan
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_38102_Jap4.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 destroyer and 1 fighter

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Algeria
                1 mech_infantry moved from Queensland to South Australia
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    South Australia : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
        55 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 infantry and 1 mech_infantry
        92 Sea Zone : 1 mech_infantry
        Brazil : 1 flag
        98 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 31 / 34
        Japanese : 67 / 72
        Americans : 53 / 77
        Chinese : 1 / 6
        British : 31 / 30
        UK_Pacific : 5 / 7
        Italians : 15 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Ame4.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                7 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun and 2 infantry
                        AA fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 6 infantry
        Tsinghai : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 31 / 34
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 30
        UK_Pacific : 5 / 7
        Italians : 15 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Chi4.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 aaGun moved from Morocco to Algeria
                3 carriers, 3 cruisers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Belarus
                1 fighter moved from Ukraine to Belarus
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                3 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from West India to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Persia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Central United States
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from Eastern Persia to West India

    Place Units - British
                1 infantry placed in Egypt
                1 carrier placed in 81 Sea Zone
                1 fighter placed in 81 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        10 Sea Zone : 1 armour and 1 infantry
        Central United States : 1 artillery and 1 infantry
        West India : 3 aaGuns, 2 artilleries and 10 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Algeria : 1 aaGun
        Ethiopia : 1 flag
        Belarus : 1 bomber and 1 fighter
        Rostov : 1 infantry
        Caucasus : 1 infantry
        Eire : 1 flag, 1 infantry
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 mech_infantrys
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters
        98 Sea Zone : 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 31 / 34
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 16
        ANZAC : 12 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_UK_4.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Bessarabia
                3 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                3 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Northern Italy to Southern Italy
                8 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38102_Ita4.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Caucasus to Tambov
                1 fighter moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery, 1 fighter and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Tambov : 1 armour
        Iraq : 1 flag
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 31 / 34
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 12 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_ANZ4.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Caucasus : 1 infantry
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 31 / 34
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 12 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Fre4.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Southern France to Western Ukraine
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                9 armour moved from Eastern Poland to Baltic States
                6 mech_infantrys moved from Eastern Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                8 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 infantry moved from Southern France to France
                1 artillery and 12 infantry moved from Finland to Karelia
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Yugoslavia to Romania
                3 mech_infantrys moved from Romania to Baltic States
                1 mech_infantry moved from Romania to Baltic States
                3 bombers moved from Western Ukraine to Bessarabia

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_38102_Ger5.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Ukraine to Belarus
                5 infantry moved from Novosibirsk to Tsinghai
                1 aaGun moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Samara
                1 aaGun and 8 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Northwest Persia

    Place Units - Russians
                1 armour and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Kansu : 1 aaGun and 4 infantry
        Tsinghai : 5 infantry
        Belarus : 4 aaGuns, 9 armour, 10 artilleries, 2 fighters, 37 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 4 infantry and 7 mech_infantrys
        Novosibirsk : 1 aaGun and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 29 / 29
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 12 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus5.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Ukraine to Belarus
                5 infantry moved from Novosibirsk to Tsinghai
                1 aaGun moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Samara
                1 aaGun and 8 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Northwest Persia

    Place Units - Russians
                1 armour and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 5 artilleries and 4 infantry
                EDIT: Adding units owned by Russians to Bryansk: 5 artilleries and 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 aaGun and 4 infantry
        Tsinghai : 5 infantry
        Belarus : 4 aaGuns, 9 armour, 10 artilleries, 2 fighters, 37 infantry, 6 mech_infantrys and 1 tactical_bomber
        Bryansk : 5 artilleries and 4 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 7 mech_infantrys
        Novosibirsk : 1 aaGun and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 29 / 29
        Japanese : 65 / 72
        Americans : 53 / 77
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 12 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus5.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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