Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in West India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 tactical_bomber
EDIT: Adding units owned by Americans to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
turns out, it was illegal to fly the US planes from india to moscow, since afghan wasn’t actually attacked. so i edited them back to india.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Samara
2 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber and 2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Samara
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Greece, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
retreated to Greece
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 fighters moved from Western Ukraine to Belarus
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Bryansk to Belarus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,6,2,6,6,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Kansu : 1 fighter
France : 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 27 infantry and 4 mech_infantrys
Belarus : 1 aaGun and 2 fighters
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 bomber
Samara : 1 flag, 4 armour
Production/PUs Summary :
Germans : 54 / 55
Russians : 17 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 12 / 4
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Samara
2 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber and 2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Samara
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Greece, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
retreated to Greece
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 fighters moved from Western Ukraine to Belarus
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Bryansk to Belarus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,6,2,6,6,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kansu: 1 fighter
EDIT: Adding units owned by Italians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Italians :
France : 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 27 infantry and 4 mech_infantrys
Belarus : 1 aaGun and 2 fighters
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 bomber and 1 fighter
Samara : 1 flag, 4 armour
Production/PUs Summary :
Germans : 54 / 55
Russians : 17 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 12 / 4
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Need to re-consider Italian NCM. Did not see ANZAC fighter in SZ 99.
Sure go for it. I won’t be able to do my turn for a few hours.
Also didn’t see the ANZAC fighter in W. India. Wish I had that turn over again.
Please place the the 2 Italian fighters and AA in Bryansk.
Also didn’t see the ANZAC fighter in W. India. Wish I had that turn over again.
Please place the the 2 Italian fighters and AA in Bryansk.
You can redo the turn, I’m ok with that.
Thanks, that is sporting of you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
1 fighter moved from Novgorod to Rostov
1 armour moved from Novosibirsk to Caucasus
1 bomber moved from Rostov to Caucasus
1 fighter moved from Novgorod to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
2 fighters moved from Rostov to Bryansk
1 fighter moved from Kansu to Bryansk
1 mech_infantry moved from Greater Southern Germany to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,6,5,3,6,2,5
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Territory Summary for Italians :
Timguska : 1 flag
France : 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 27 infantry and 4 mech_infantrys
Bryansk : 1 flag, 1 aaGun, 1 bomber and 3 fighters
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 armour
Production/PUs Summary :
Germans : 54 / 55
Russians : 10 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 19 / 11
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
I did not re-fight the battle in Greece, because I lost that fair and square. So I just edited out the Italian infantry I lost last time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
2 mech_infantrys moved from Vologda to Samara
4 bombers moved from Novgorod to Samara
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bulgaria to Greece
3 bombers moved from Bryansk to Greece
4 fighters moved from Southern Italy to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 bombers, 4 fighters and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 3 bombers, 4 fighters and 1 infantry in Greece, round 2 : 5/8 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Greece
Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Samara, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
9 armour and 10 mech_infantrys moved from Novosibirsk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Smolensk to Bryansk
4 fighters moved from Greece to Southern Italy
1 fighter moved from Novgorod to Western Germany
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 submarine moved from 111 Sea Zone to 124 Sea Zone
4 mech_infantrys moved from Western Germany to France
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Western Germany to France
3 bombers moved from Greece to France
3 mech_infantrys moved from Greater Southern Germany to France
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Western Germany to France
1 infantry moved from Belarus to Smolensk
2 artilleries and 6 mech_infantrys moved from Belarus to Bryansk
2 fighters moved from Western Germany to France
2 infantry moved from Western Germany to France
10 infantry moved from Germany to Slovakia Hungary
2 submarines moved from 112 Sea Zone to 113 Sea Zone
4 bombers moved from Samara to Bryansk
3 infantry moved from Finland to Karelia
Place Units - Germans
1 infantry and 8 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,1,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3,4,5,4,4,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 54 PUs (8 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Tsinghai : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 8 infantry and 8 mech_infantrys
Slovakia Hungary : 10 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 8 mech_infantrys
Romania : 1 infantry
Germany : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 fighters and 4 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Bryansk : 3 aaGuns, 3 armour, 14 artilleries, 4 bombers, 13 infantry and 51 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 11 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 mech_infantry
124 Sea Zone : 1 submarine
113 Sea Zone : 2 submarines
Switzerland : 1 flag, 3 infantry
Bulgaria : 1 flag
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 74
Russians : 5 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 19 / 11
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
4 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
3 bombers, 2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Yunnan to Hopei
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 artilleries and 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 2/4 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 3 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Sumatra from UK_Pacific with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yenisey, round 2 : 0/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Yenisey, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yenisey, round 3 : 0/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Yenisey, round 3 : 2/2 hits
2 infantry owned by the Japanese lost in Yenisey
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 4 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Yenisey, round 4 : 0/2 hits
1 aaGun owned by the Russians lost in Yenisey
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 5 : 2/3 hits
Russians roll dice for 2 infantry in Yenisey, round 5 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Chahar
1 armour moved from Chahar to Hunan
1 armour and 4 mech_infantrys moved from Kazakhstan to Szechwan
1 mech_infantry moved from Amur to Yakut S.S.R.
3 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 15 fighters, 1 infantry, 11 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Indo China to Malaya
1 mech_infantry moved from Szechwan to Yunnan
2 armour and 4 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in Kiangsu
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 armour and 4 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 6 armour, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 19 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 15 fighters, 14 submarines, 3 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 60 / 74
Russians : 6 / 9
Japanese : 64 / 61
Americans : 69 / 94
Chinese : 1 / 2
British : 35 / 41
UK_Pacific : 5 / 13
Italians : 19 / 11
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 factory_minors, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
9 fighters moved from 42 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Turkey to Caucasus
1 bomber moved from Iraq to Volgograd
1 bomber moved from Iraq to Ukraine
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Iraq to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from West India to Burma
3 fighters moved from 99 Sea Zone to Caucasus
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese win with 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Sumatra
Americans attack with 1 artillery, 9 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 armour
Americans win, taking Caucasus from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Volgograd to Turkey
1 bomber moved from Ukraine to Turkey
1 bomber and 1 tactical_bomber moved from Burma to India
9 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 infantry moved from Gilbert Islands to 48 Sea Zone
1 carrier, 2 fighters, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 99 Sea Zone to Spain
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Saudi Arabia to Turkey
3 armour moved from Iraq to Turkey
1 infantry moved from Saudi Arabia to Iraq
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to Spain
1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 10 transports moved from 99 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Caucasus to Persia
Place Units - Americans
1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Turkey
3 infantry placed in Iraq
1 factory_minor placed in Spain
1 artillery and 7 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in West India change ownership: 1 armour, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in West India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Ukraine to Rostov
1 bomber and 3 fighters moved from Bryansk to Rostov
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 3 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
3 fighters moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Evenkiyskiy: 1 armour
EDIT: Changing ownership of Evenkiyskiy from Russians to Italians
EDIT: Removing units owned by Italians from Urals: 1 armour
EDIT: Removing units owned by Italians from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Italians to Yenisey: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,2,3,6,3,1,3
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 armour
Timguska : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 2 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 28 infantry and 6 mech_infantrys
Bryansk : 1 flag, 1 aaGun, 1 armour, 1 bomber and 3 fighters
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 55 / 74
Russians : 10 / 9
Japanese : 53 / 61
Americans : 75 / 108
Chinese : 2 / 4
British : 35 / 42
UK_Pacific : 10 / 13
Italians : 19 / 8
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0