@FranceNeedsMorePower I’m just worried because it did not show my combat.
16L G40 simon33 (Allies) +22 vs Amon-Sul (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from United Kingdom to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 fighter moved from India to Hunan
2 fighters moved from Jehol to Hunan
1 artillery and 4 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea Zone -
Scramble into SZ35?
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And Kamikaze?
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Full scramble (2 figs, 1 tac)
3 kamikaze on cruiser
2 on 1 destroyer
1 on 2nd destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from United Kingdom to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 fighter moved from India to Hunan
2 fighters moved from Jehol to Hunan
1 artillery and 4 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea ZoneCombat - British
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 3,6,5
Battle in Northern Territory
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun, 2 armour and 1 harbour
British win, taking Northern Territory from Japanese, taking Egypt from Italians with 2 artilleries remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 2 armour
Battle in Western Germany
British converts factory_major into different units
Battle in Hunan
British attack with 1 artillery, 3 fighters and 4 infantry
Japanese defend with 2 artilleries and 4 infantry
Japanese win, taking Western Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -37
Casualties for British: 1 artillery, 3 fighters and 4 infantry
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
British attack with 2 fighters
Germans defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 4 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 fighters
Battle in 35 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 20
Casualties for British: 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - British
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 aaGuns moved from Yunnan to Kwangsi
1 armour moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 infantry moved from Eastern Persia to Persia
2 artilleries and 2 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery placed in Quebec
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 submarines placed in 39 Sea Zone
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 2 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Alexandria to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries
Italians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 5 mech_infantrys
British defend with 3 fighters; Americans defend with 3 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 3 armour and 3 fighters in Normandy Bordeaux, round 2 : 4/6 hits
4 mech_infantrys owned by the Italians and 2 armour owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 0/4 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber in Normandy Bordeaux, round 5 : 0/1 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 3/3 hits
1 bomber owned by the Italians lost in Normandy Bordeaux
Americans win with 3 fighters remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour, 1 bomber and 5 mech_infantrys
Casualties for Americans: 3 armourNon Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Tunisia : 1 flag
Romania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 3 transports -
I’d rather keep an armour alive in Normandy. I’ll edit. i’ll assume that is ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
3 fighters and 1 infantry moved from Kweichow to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
3 fighters moved from Hunan to AnhweTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode -
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Russians can not take any of the 6 Japanese victory cities.
The Axis have won.
good game :)
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Russians can not take any of the 6 Japanese victory cities.
The Axis have won.
good game :)
F*ck. Didn’t see that. The Axis were totally losing by far and Japan virtually defeated. To have it win shows some pretty broken victory conditions. Maybe it should require holding the VCs for two turns? Allies can’t win by victory cities.
But good win by the rules. I’ll post the result.
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To have it win shows some pretty broken victory conditions. Maybe it should require holding the VCs for two turns? Allies can’t win by victory cities.
I think I’m with you on this. Or 6 is too few. 4 of them are automatic
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In 6 rounds? This must be a very strange game. I’ll have to take a closer look here
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In fact, one even simpler change is to abolish the rule that the axis can win on either map. Just 14 victory cities. In this particular game they were only holding 4 in Europe.
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Too hard for the Axis to win then. Other changes would be needed too
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Wow, this is quite the coup by Amon
Not spending too much time on it here, but I see ANZAC was hyper-aggressive, unloading all those men to the islands and all 3 planes flying away from Australia. Great move to take Hawaii… there’s probably more brilliance here but I’m not going to take the time to look at every move :-)Good job, Amon, it is incredible that you had 5 cities after J4 and 6 after J6
I am sure Simon will never let this happen to him again
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Too hard for the Axis to win then. Other changes would be needed too
Still easier to get a technical victory than for the Allies.