@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
I thought about it and also took a second opinion on this matter.
Please reload your posted Russian turn and edit your change (concerning Korea only)
to it.
I will pick up from there.
If you agree with that then please let me know and post it in here.
Thank you.
AetV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 3 infantry moved from Vologda to Russia
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
@aequitas:
I thought about it and also took a second opinion on this matter.
Please reload your posted Russian turn and edit your change (concerning Korea only)
to it.
I will pick up from there.If you agree with that then please let me know and post it in here.
Thank you.AetV
Thanks.
Was going to say we could just continue allowing it to stand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Hainan to Borneo
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 2 transports
British defend with 1 transport
Japanese win, taking 43 Sea Zone from French with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 1 aaGun and 3 infantry
ANZAC win with no units remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Borneo to Philippines
1 fighter moved from New South Wales to 42 Sea Zone
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
2 mech_infantrys moved from Kiangsu to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 62 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
Scramble SZ95?
Full scramble please.
Ool if you score only two hits first round:
1x DD
1x Ita Ftr
Ool if you score more then two hits first Round:
1x DD
1x sink CV
then Ita Ftr’s, then Ger Ftr.
Thank you.
@aequitas:
Full scramble please.
Ool if you score only two hits first round:
1x DD
1x Ita FtrOol if you score more then two hits first Round:
1x DD
1x sink CV
then Ita Ftr’s, then Ger Ftr.Thank you.
2 hits first round, one hit second. I assumed you were happy to lose the CV based on the above OOL.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 1 carrier
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
2 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 17 Sea Zone to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
Place Units - Americans
1 factory_minor placed in Korea
5 infantry placed in Eastern United States
2 bombers, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,6,2,5,4,2,1,1,6,4,1,5
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Edited a couple of forgotten moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Manchuria to Korea
EDIT: 2 infantry moved from Western United States to British Columbia
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries moved from Yunnan to Kwangsi
3 artilleries and 1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 infantry placed in Hunan
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Scramble to SZ112?
Good moening Simon33,
what do I have in 112 and what is available to scramble?
Don’t have my Computer with , just the smart pbone :-).
1 sub 1 DD. 3ftrs available to scramble. Being hit by 5 ftrs, CV, DD and a TT doing an amphibious assault on an undefended Norway.
1 sub 1 DD. 3ftrs available to scramble. Being hit by 5 ftrs, CV, DD and a TT doing an amphibious assault on an undefended Norway.
I dodge this.
No scramble.
Thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters and 1 transport
Germans defend with 1 destroyer and 1 submarine
British win with 1 carrier, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 fighter
Battle in Norway
Non Combat Move - British
4 fighters moved from 112 Sea Zone to United Kingdom
2 infantry moved from Algeria to Tunisia
2 fighters moved from Russia to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Malaya to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from India to Burma
1 infantry moved from French Equatorial Africa to Belgian Congo
2 artilleries, 2 infantry and 2 mech_infantrys moved from Kenya to Belgian Congo
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Scotland: 2 fighters
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
Combat - Italians
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Iraq
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
2 fighters and 1 infantry moved from Yunnan to Hunan
Non Combat Move - ANZAC
1 fighter moved from Yunnan to India
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French