16L G40 AetV (Axis) vs simon33 (Allies+18)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                6 artilleries and 8 infantry moved from Burma to Shan State

    triplea_37804_Bri5.tsvg

  • '19 '17 '16

    Scramble SZ36? I imagine 2ftrs 1TB?


  • Correct. Full scale scramble with 2x Ftrs and 1x TacB…
    Please post a file of 1st Round of Combat so that I can give you an Ool.
    Thank you.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                6 artilleries and 8 infantry moved from Burma to Shan State

    Combat - British
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in 36 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the Japanese

    triplea_37804_Bri5.tsvg

  • '19 '17 '16

    @aequitas:

    Correct. Full scale scramble with 2x Ftrs and 1x TacB…
    Please post a file of 1st Round of Combat so that I can give you an Ool.
    Thank you.

    Done.

    Subs hit once so I assumed denting the carrier. You had a naval base and airbase so it didn’t seem a difficult decision.

    3 hits after that. Remaining:
    CV (hit)
    DD
    Sub
    2TBs
    3Ftrs.


  • Lose SS, DD and 1x TacB…

    Roll very good for me :-D.

    After that loose CV and go max. Def.
    Ftrs last.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                6 artilleries and 8 infantry moved from Burma to Shan State

    Combat - British
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in 36 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                3 aaGuns moved from Burma to Shan State
                3 infantry moved from West India to India
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Italian Somaliland to Belgian Congo
                1 infantry and 1 mech_infantry moved from French West Africa to Nigeria
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Karelia to Russia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 fighters moved from 110 Sea Zone to Karelia
                1 fighter moved from United Kingdom to Karelia

    Place Units - British
                2 fighters placed in United Kingdom
                2 artilleries and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 armour, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 armour, 4 infantry and 1 mech_infantry

    triplea_37804_UK_5.tsvg

  • '19 '17 '16

    @aequitas:

    Roll very good for me :-D.

    Actually it was about average.

    4 hits (counting the subs) from 3 5/6 average.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 fighter moved from Southern Italy to Southern France
                1 infantry and 1 mech_infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Persia
                Battle in Southern France
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Persia from British, taking Southern France from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3,1,5,6,6
                Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_37804_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Western Australia
                3 fighters and 1 infantry moved from Burma to Shan State
                1 transport moved from 30 Sea Zone to 52 Sea Zone

    Turn Complete - ANZAC

    triplea_37804_ANZ5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans

    triplea_37804_Ger6.tsvg

  • '19 '17 '16

    French attacked a Japanese TT.

    I can’t believe Sydney has fallen. Never seen that before.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 69 PUs;
                Germans buy 3 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour, 1 artillery and 10 infantry moved from Finland to Karelia
                3 fighters moved from Western Germany to Karelia
                5 bombers moved from Eastern Poland to Karelia
                2 armour moved from Eastern Poland to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 armour moved from Iraq to Caucasus
                      Germans take Northwest Persia from Russians
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery, 5 bombers, 3 fighters and 10 infantry
                    British defend with 3 fighters; Russians defend with 2 artilleries and 10 infantry
                    Germans win, taking Karelia from Russians with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 2 fighters and 10 infantry
                    Casualties for British: 3 fighters
                    Casualties for Russians: 2 artilleries and 10 infantry
                Battle in Novgorod
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Finland to Karelia
                1 fighter moved from Karelia to Vyborg
                5 bombers moved from Karelia to Poland
                1 aaGun moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 artillery and 4 infantry moved from Western Germany to France
                1 infantry moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Syria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                3 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine

    Place Units - Germans
                2 mech_infantrys placed in Egypt
                3 artilleries placed in Ukraine
                2 fighters and 2 infantry placed in Western Germany
                1 infantry placed in France
                1 fighter placed in Egypt
                1 mech_infantry placed in Western Germany
                2 infantry placed in France
                Germans undo move 7.
                2 infantry placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
                EDIT: Removing units owned by Germans from France: 1 armour and 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_37804_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 armour, 2 artilleries and 1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 artilleries and 3 infantry moved from Tambov to Volgograd
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                3 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Rostov

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_37804_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 5 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 infantry moved from Kiangsi to Kwangsi
                1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
                      Japanese take Hunan from Chinese
                1 fighter moved from Kiangsi to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Queensland to 52 Sea Zone
                1 artillery moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 6 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 4 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 52 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 52 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 5 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from Kwangsi to Hainan
                1 aaGun moved from French Indo China to Kwangsi

    Place Units - Japanese
                2 carriers and 1 submarine placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_37804_Jap6.tsvg

  • '19 '17 '16

    Bother. I didn’t want to take France, just weaken it!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France
                1 fighter moved from 93 Sea Zone to Southern France
                1 fighter moved from United Kingdom to France
                2 bombers moved from United Kingdom to France
                2 fighters moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery moved from Amur to Korea
                      Americans take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in France
                    Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 1 fighter
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 bombers moved from France to United Kingdom
                2 fighters moved from France to Normandy Bordeaux
                1 fighter moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                4 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                3 armour and 1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37804_Ame6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 5 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry

    triplea_37804_Chi6.tsvg

  • '19 '17 '16

    2 hits in Kwangsi. Lose AAA?


  • Yes.

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