@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 airfield, 1 artillery, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from Poland to 114 Sea Zone
1 cruiser and 1 marine moved from 114 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
3 fighters moved from 115 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
2 carriers and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 8 fighters, 1 infantry, 1 marine and 4 tactical_bombers
British defend with 4 infantry; Americans defend with 2 infantry
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Germans: 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Casualties for British: 4 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 fighters moved from Norway to Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from Norway to Western Germany
7 artilleries moved from Germany to Poland
1 aaGun and 14 infantry moved from Poland to Eastern Poland
1 bomber moved from Smolensk to Bryansk
10 armour, 3 infantry and 10 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 bomber moved from Samara to Bryansk
1 infantry moved from Vyborg to Finland
1 artillery moved from Novgorod to Archangel
4 mech_infantrys moved from Western Germany to Germany
7 armour moved from Greece to Romania
2 tactical_bombers moved from Western Germany to 113 Sea Zone
5 artilleries moved from France to Western GermanyPlace Units - Germans
1 airfield placed in Germany
1 transport placed in 115 Sea Zone
1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6,1,5,1,2,6,5,5,1,6,1,2,2,1,6,4,5,5,6,6,3,4,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,4,4,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
sick dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 5 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
4 fighters moved from Shantung to Jehol
1 mech_infantry moved from Hunan to Yunnan
3 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Szechwan
2 fighters moved from French Indo China to Szechwan
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter moved from French Indo China to Japan
1 fighter moved from Shantung to JapanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 2 mech_infantrys
Japanese win, taking Jehol from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to French Indo China
2 fighters moved from Szechwan to French Indo China
4 fighters moved from Jehol to JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,1,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,6,3,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,6,1,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,2,1,4,4,6,3,2,6,2,2,5
Japanese collect 11 PUs (22 lost to blockades); end with 21 PUs total -
forgot Stalingrad. Attacking with 1 tank and 19 fighters, versis 3 infantry
a
Rolls: 20@3; Total Hits: 820@3: (1, 4, 3, 3, 2, 4, 6, 2, 5, 5, 4, 6, 5, 4, 4, 1, 4, 3, 6, 1)d
Rolls: 3@2; Total Hits: 23@2: (6, 2, 1) -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
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I took off infantry instead of AA in Iraq. Edit that if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
3 fighters moved from Northern Italy to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 6 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Northern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to FranceTurn Complete - Italians
Italians collect 21 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 70 PUs;
Germans buy 3 armour, 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Northwest Persia
1 bomber moved from Bryansk to Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Nenetsia
1 artillery moved from Archangel to Nenetsia
2 infantry moved from Rostov to Volgograd
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Volgograd
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Persia
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Persia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 infantry
Americans defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns and 3 infantry moved from Iraq to Northwest Persia
28 armour and 55 mech_infantrys moved from Iraq to Northwest Persia
7 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
3 infantry moved from Ukraine to Bryansk
7 armour moved from Romania to Ukraine
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
5 artilleries and 6 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Nenetsia to Belarus
1 aaGun and 14 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Bryansk to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
7 artilleries moved from Poland to Germany
1 aaGun moved from Northern Italy to France
8 mech_infantrys moved from Greece to RomaniaPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Ukraine
3 armour placed in Caucasus
7 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 1.
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Ukraine
3 artilleries placed in France
3 armour and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 5 SuicideAttackTokens; 15 PUs;
Japanese buy 5 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 mech_infantry moved from Szechwan to Yunnan
3 fighters moved from French Indo China to Yunnan
1 armour moved from Hunan to Shantung
3 fighters moved from Japan to Shantung
2 fighters moved from Japan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour and 5 fighters
ANZAC defend with 1 armour
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 armour
Battle in Yunnan
Japanese attack with 3 fighters and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 armour and 2 fighters
British defend with 1 armour
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
3 fighters moved from Yunnan to French Indo China
5 fighters moved from Shantung to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,4,4,1,6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,3,2,1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,6,6,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,2,1,5,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2,4,1,1,1,6,5
Japanese collect 8 PUs (19 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 bombers and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
3 bombers moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
2 bombers moved from United Kingdom to Southern Italy
3 fighters moved from Tunisia to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
3 fighters moved from 110 Sea Zone to Northern Italy -
intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 42 PUs;
British buy 1 artillery, 11 infantry and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 109 Sea Zone to Holland Belgium
3 armour moved from Turkmenistan to Volgograd
1 bomber moved from India to Volgograd
2 bombers moved from Trans-Jordan to Volgograd
1 armour and 1 mech_infantry moved from India to Yunnan
3 mech_infantrys moved from Trans-Jordan to Persia
2 fighters moved from India to PersiaCombat - British
Battle in Yunnan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
British attack with 3 armour and 3 bombers
Germans defend with 2 armour, 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 armour
Battle in Persia
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to United Kingdom
3 carriers and 6 fighters moved from 110 Sea Zone to 92 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 carriers moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 17 armour, 14 artilleries, 24 infantry and 15 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Turkmenistan to Kazakhstan
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
7 fighters moved from Trans-Jordan to Sicily
7 fighters moved from Trans-Jordan to Cyprus
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Iraq
3 bombers moved from Volgograd to RussiaPlace Units - British
10 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 marine placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 24 PUs;
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greece to Kazakhstan
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber moved from Holland Belgium to Western Germany
2 artilleries and 1 infantry moved from France to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
2 aaGuns, 6 artilleries and 3 infantry moved from Northern Italy to Southern Italy
4 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to IraqTurn Complete - French





