No scrambles.
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to 125 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Belarus
2 artilleries moved from Bryansk to Belarus
1 bomber moved from Novgorod to Tambov
1 infantry moved from Volgograd to Tambov
3 fighters and 3 tactical_bombers moved from Germany to Norway
2 fighters moved from Germany to Holland Belgium
2 fighters moved from Germany to Norway
14 armour and 16 mech_infantrys moved from Eastern Persia to West IndiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 fighters
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for British: 2 artilleries
Battle in Holland Belgium
Germans attack with 1 artillery and 2 fighters
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 5 fighters, 4 infantry and 3 tactical_bombers
British defend with 6 infantry
Germans win, taking Norway from British with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 6 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Bryansk
1 bomber moved from Yugoslavia to Western Germany
1 bomber moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
14 infantry moved from Germany to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
5 fighters and 3 tactical_bombers moved from Norway to Western Germany
2 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 marine moved from France to Western Germany
1 aaGun moved from France to Northern Italy
7 armour and 17 mech_infantrys moved from Western Germany to Northern Italy
5 artilleries moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Caucasus
3 infantry placed in Persia
3 infantry placed in Iraq
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,3,4,2,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,5,6,1,5
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 14 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kiangsu to 19 Sea Zone
6 fighters moved from Japan to 6 Sea Zone
3 fighters moved from French Indo China to Yunnan
1 armour moved from Kweichow to Jehol
2 armour moved from Shantung to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter moved from French Indo China to Yunnan
2 fighters moved from Shantung to Chahar
1 fighter moved from French Indo China to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 7 fighters and 1 submarine
ANZAC defend with 5 submarines; Americans defend with 1 destroyer and 1 transport
5 submarines owned by the ANZAC Submerged
Japanese win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 4 armour
ANZAC defend with 1 infantry and 1 marine
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry and 1 marine
Casualties for Japanese: 2 armour
Battle in Yunnan
Japanese attack with 4 fighters and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 6 submarines and 1 transport
6 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from Chahar to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 mech_infantry moved from French Indo China to Kweichow
4 fighters moved from Yunnan to French Indo China
6 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Kiangsu
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,1,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,6,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,6,5,6,5,6,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,3,3,3,6,3,6,2
Japanese collect 14 PUs (18 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to KansuCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 marine moved from Union of South Africa to 71 Sea Zone
1 battleship and 1 marine moved from 71 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 tactical_bomber moved from Greece to Persia
3 fighters moved from Greece to Persia
2 fighters moved from Greece to Persia
1 armour moved from India to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour and 1 fighter
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Persia
British attack with 1 bomber, 5 fighters, 1 marine and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win, taking Persia from Germans with 1 bomber, 5 fighters and 1 marine remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 bomber moved from Persia to India
5 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Greece to 80 Sea Zone
1 fighter moved from Yunnan to India
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from United Kingdom to Scotland
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
3 carriers, 2 destroyers and 6 fighters moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Nigeria to French Equatorial AfricaPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 artilleries placed in Egypt
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern France to Yugoslavia
8 artilleries and 4 infantry moved from France to Northern Italy
1 mech_infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to Samara
1 fighter and 1 tactical_bomber moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from West India to Eastern PersiaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians win, taking Yugoslavia from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Samara
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Italians
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Samara to Bryansk
1 aaGun moved from West India to Eastern PersiaPlace Units - Italians
4 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Italians undo move 2.
1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,6,3,4,6
Italians collect 18 PUs (7 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Sakha to Jehol
1 bomber and 1 fighter moved from Korea to Jehol
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Queensland to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Jehol -
scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
Turn Complete - French
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forgot to attack to Romania Bulgaria and Albania
will do Romania here
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 6)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 4 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
14 armour and 15 mech_infantrys moved from West India to Persia
14 armour, 3 infantry and 42 mech_infantrys moved from Trans-Jordan to Iraq
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
10 fighters and 3 tactical_bombers moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
3 armour and 3 mech_infantrys moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Nenetsia to BelarusCombat - Germans
Battle in Norway
Germans attack with 2 artilleries, 2 bombers, 10 fighters, 2 infantry and 3 tactical_bombers
British defend with 4 infantry; Americans defend with 3 infantry
Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 4 infantry
Casualties for Americans: 3 infantry
Battle in Persia
Germans attack with 14 armour and 15 mech_infantrys
British defend with 1 factory_minor and 1 marine
Germans win, taking Persia from British with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Battle in Iraq
Germans attack with 14 armour, 3 infantry and 42 mech_infantrys
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Iraq from Americans with 14 armour, 3 infantry and 42 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Romania: 1 mech_infantry
EDIT: Changing ownership of Romania from Americans to Germans
EDIT: Changing ownership of Bulgaria from Americans to Germans
EDIT: Changing ownership of Albania from Americans to Italians
EDIT: Turning off Edit Mode
2 aaGuns moved from Trans-Jordan to Iraq
3 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
1 aaGun, 7 armour and 14 mech_infantrys moved from Northern Italy to Yugoslavia
5 artilleries moved from France to Western Germany
5 fighters moved from Norway to Western Germany
4 fighters moved from Norway to Germany
1 fighter moved from Norway to Germany
2 bombers and 3 tactical_bombers moved from Norway to Western Germany
3 infantry moved from Western Germany to Germany
1 marine moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 bomber moved from Bryansk to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 armour placed in Caucasus
3 artilleries placed in France
1 artillery placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,3,5,5,4,1,4,2,1,5,4,4,2,4,1,5,2,3,6,3,5,6,4,4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,2,1,1,4,5,4,3,1,1,4,4,3,5,4,5,1,2,2,5,1,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (8 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
retreated to Samara
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 armour and 2 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 fighters moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Manchuria
1 armour moved from Jehol to Manchuria
6 fighters moved from Japan to Manchuria
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 fighter moved from French Indo China to 20 Sea Zone
5 fighters moved from French Indo China to KwangtungCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 6 fighters and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 aaGun and 2 infantry; Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour, 3 fighters and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 5 fighters and 1 mech_infantry
ANZAC defend with 1 armour and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Hunan
Japanese attack with 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Japan
5 fighters moved from Kwangtung to Shantung
3 fighters moved from Hunan to Shantung
3 fighters moved from Manchuria to ShantungPlace Units - Japanese
2 mech_infantrys placed in Shantung
1 armour placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6,4,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,1,3,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,1,5,3,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,6,4,6,5,1,4,1,5,3,5,3
Japanese collect 10 PUs (21 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 35 PUs;
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from India to Shan State
1 bomber moved from India to Shan State
2 fighters moved from India to Yunnan
4 armour, 8 artilleries and 17 infantry moved from India to West India
6 fighters moved from 80 Sea Zone to West India
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - British
British creates battle in territory 93 Sea Zone
Battle in Shan State
British attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 4 armour, 8 artilleries, 6 fighters and 17 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Italians with 4 armour, 8 artilleries, 6 fighters and 16 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 1 infantry
Germans defend with 14 armour, 1 factory_minor and 11 mech_infantrys
Germans win with 14 armour and 11 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 transports moved from 125 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
4 infantry moved from United Kingdom to Scotland
6 fighters moved from Greece to Egypt
3 aaGuns moved from India to West India
6 fighters moved from West India to 80 Sea Zone
1 bomber moved from Shan State to India
2 fighters moved from Yunnan to IndiaPlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 35 PUs;
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from India to Shan State
1 bomber moved from India to Shan State
2 fighters moved from India to Yunnan
4 armour, 8 artilleries and 17 infantry moved from India to West India
6 fighters moved from 80 Sea Zone to West India
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - British
British creates battle in territory 93 Sea Zone
Battle in Shan State
British attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 4 armour, 8 artilleries, 6 fighters and 17 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Italians with 4 armour, 8 artilleries, 6 fighters and 16 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 1 infantry
Germans defend with 14 armour, 1 factory_minor and 11 mech_infantrys
Germans win with 14 armour and 11 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 transports moved from 125 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
4 infantry moved from United Kingdom to Scotland
6 fighters moved from Greece to Egypt
3 aaGuns moved from India to West India
6 fighters moved from West India to 80 Sea Zone
1 bomber moved from Shan State to India
2 fighters moved from Yunnan to IndiaPlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Samara to Vologda
1 fighter moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from Normandy Bordeaux to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 armour moved from Northern Italy to Romania
1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Italians
Battle in Vologda
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Vologda to BryanskPlace Units - Italians
2 fighters and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1,3,3,2,2
Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French





