Thanks, will hold for @Daaras decision on the scramble then.
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 battleships, 8 carriers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 marine moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 mech_infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Japan to 17 Sea Zone
7 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 7 fighters
ANZAC defend with 1 cruiser and 6 submarines
6 submarines owned by the ANZAC Submerged
Japanese win with 7 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
7 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 mech_infantry moved from French Indo China to HunanPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 1.
2 infantry placed in Shantung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,1,6,2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,2,3,1,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,3,3,6,2,3,6,2,2,3,4,5,2,1,6,4,5,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,2,4,4,4,6,2,4,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,4,4,4,1,6,3,4,1,1
Japanese collect 18 PUs (25 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 airfield, 3 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West IndiaCombat - British
Battle in Holland Belgium
British attack with 8 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
8 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
3 fighters moved from Cyprus to Normandy Bordeaux
3 destroyers moved from 99 Sea Zone to 98 Sea Zone
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 20 Sea Zone to 37 Sea ZonePlace Units - British
1 submarine placed in 110 Sea Zone
1 airfield and 3 artilleries placed in Normandy Bordeaux
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 armour
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 3 aaGuns, 6 artilleries and 17 infantry
EDIT: Removing units owned by British from India: 3 aaGuns, 6 artilleries and 17 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Northern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from British
1 bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from Americans
1 armour moved from Soviet Far East to Amur
Italians take Amur from Russians
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Northwest Persia to IraqCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers and 5 fighters
British defend with 3 destroyers; Americans defend with 1 carrier
Italians win with 2 bombers and 4 fighters remaining. Battle score for attacker is 30
Casualties for Italians: 1 fighter
Casualties for British: 3 destroyers
Casualties for Americans: 1 carrierNon Combat Move - Italians
4 fighters moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from 98 Sea Zone to Northern Italy
1 aaGun moved from Northwest Persia to IraqPlace Units - Italians
5 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,6,4,2,6,1
Italians collect 24 PUs (5 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 factory_minors and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 fighter moved from Bryansk to Samara
1 infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Novosibirsk to Vologda
1 bomber moved from Bryansk to Vologda
1 marine moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
4 fighters moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 7 fighters, 1 marine and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 7 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Bryansk
1 bomber moved from Smolensk to Bryansk
1 fighter moved from Samara to Bryansk
1 bomber moved from Tambov to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
3 armour moved from Kazakhstan to Eastern Persia
6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 aaGun moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 artillery and 1 marine moved from Western Germany to France
7 fighters and 3 tactical_bombers moved from Holland Belgium to Germany
1 artillery moved from Germany to Western Germany
1 aaGun moved from Northern Italy to FrancePlace Units - Germans
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 artilleries placed in Caucasus
3 artilleries placed in France
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 5 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
4 fighters moved from French Indo China to Shan State
5 fighters and 1 tactical_bomber moved from French Indo China to Malaya
2 battleships, 8 carriers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from BritishCombat - Japanese
Battle in Shan State
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 marine
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 armour and 1 marine; UK_Pacific defend with 1 harbour
Japanese win with 4 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 armour and 1 marine
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
4 fighters moved from Malaya to French Indo China
4 fighters moved from Shan State to French Indo China
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
8 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,2,2,6,2,6,1,2,3,1,2,4,6,3,4,3,5,3,1,3,2,6,5,6,4,1,5,3,6,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,5,6,1,1,3,4,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,3,2,4,5,5,4,6,1
Japanese collect 14 PUs (24 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 armour, 6 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Southern France
British attack with 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 marine
British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 marineNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
6 fighters moved from Southern France to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Egypt to Greece
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Shan State
3 armour moved from India to Burma
3 aaGuns moved from Burma to India
1 infantry moved from Central United States to 101 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Egypt
3 artilleries placed in Normandy Bordeaux
1 fighter placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Southern France
1 armour moved from Amur to Siberia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 fighter moved from Trans-Jordan to Northern ItalyCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Yugoslavia from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
1 bomber moved from Yugoslavia to Northern Italy
2 aaGuns and 14 infantry moved from Southern Italy to Northern Italy
5 artilleries moved from Northern Italy to France
1 aaGun moved from Iraq to PersiaPlace Units - Italians
3 artilleries and 6 infantry placed in Northern Italy
Italians undo move 1.
3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,1,6,2,3
Italians collect 16 PUs (9 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
9 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
3 artilleries moved from Caucasus to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Germany
1 artillery moved from Western Germany to France
3 fighters moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
2 mech_infantrys moved from France to Western Germany
1 fighter moved from Bryansk to Germany
3 bombers moved from Bryansk to Western GermanyPlace Units - Germans
7 mech_infantrys placed in Western Germany
3 artilleries placed in France
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Ukraine
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 mech_infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
9 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
3 artilleries moved from Caucasus to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Germany
1 artillery moved from Western Germany to France
3 fighters moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
2 mech_infantrys moved from France to Western Germany
1 fighter moved from Bryansk to Germany
3 bombers moved from Bryansk to Western GermanyPlace Units - Germans
7 mech_infantrys placed in Western Germany
3 artilleries placed in France
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Ukraine
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 mech_infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Persia: 5 mech_infantrys
EDIT: Removing units owned by Germans from Persia: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Persia: 5 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 5 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
3 fighters moved from French Indo China to 6 Sea Zone
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kweichow to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Sikang
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 fighters moved from French Indo China to SzechwanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 5 submarines and 1 transport
5 submarines owned by the ANZAC Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to French Indo China
4 fighters moved from French Indo China to Japan
2 fighters moved from Szechwan to French Indo China
2 fighters moved from Sikang to Hopei
2 fighters moved from Shan State to French Indo China
3 fighters moved from 6 Sea Zone to Japan
2 battleships, 7 carriers and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 77 Sea ZonePlace Units - Japanese
3 armour placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,5,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,4,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,3,3,2,5,6,2,5,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6,1,2,5,2,3,6
Japanese collect 13 PUs (23 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 fighter moved from United Kingdom to Holland Belgium
6 fighters moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to YunnanCombat - British
Battle in Southern France
British attack with 1 artillery and 7 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from India to West India
1 battleship moved from 79 Sea Zone to 80 Sea Zone
7 fighters moved from Southern France to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 87 Sea Zone to French West Africa
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 80 Sea Zone to 77 Sea Zone
3 armour, 5 artilleries and 15 infantry moved from Burma to IndiaPlace Units - British
1 destroyer and 2 submarines placed in 71 Sea Zone
3 infantry placed in Normandy Bordeaux
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries and 1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 1 bomber -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 fighter moved from United Kingdom to Holland Belgium
6 fighters moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to YunnanCombat - British
Battle in Southern France
British attack with 1 artillery and 7 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from India to West India
1 battleship moved from 79 Sea Zone to 80 Sea Zone
7 fighters moved from Southern France to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 87 Sea Zone to French West Africa
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 80 Sea Zone to 77 Sea Zone
3 armour, 5 artilleries and 15 infantry moved from Burma to IndiaPlace Units - British
1 destroyer and 2 submarines placed in 71 Sea Zone
3 infantry placed in Normandy Bordeaux
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries and 1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 1 bomber
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 fighters moved from Trans-Jordan to Northern Italy
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Bulgaria
1 bomber moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Bulgaria
1 bomber moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 armour moved from Siberia to AmurCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Amur
Italians attack with 1 armour
Americans defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
1 bomber moved from Holland Belgium to Northern Italy
3 artilleries moved from Northern Italy to France
19 infantry moved from Northern Italy to France
1 fighter moved from Bulgaria to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Persia: 1 aaGun
EDIT: Adding units owned by Italians to Eastern Persia: 1 aaGun
EDIT: Turning off Edit Mode
3 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,2,1,1,2,4
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Belarus to Archangel
1 infantry moved from Rostov to Tambov
1 infantry moved from Tambov to Volgograd
3 artilleries moved from Rostov to Bryansk
3 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to NovgorodPlace Units - Germans
3 artilleries placed in France
7 armour placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4,5,6,4,5,2,2,3,3,1,2,1,3,1,4,3,3,5
Germans collect 50 PUs (7 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs





