@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs16l G40 BM Witmann (axis) v Balladeer (allies)
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Do your worst, Jo: you terrible man!
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fun game. hey, America, don’t forget u still get +5 for keeping a land unit in Paris
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fun game. hey, America, don’t forget u still get +5 for keeping a land unit in Paris
Haha, oops, forgot, thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
2 mech_infantrys moved from Yugoslavia to Germany
4 armour, 35 artilleries, 1 fighter, 58 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 artillery moved from Poland to Germany
2 armour and 1 mech_infantry moved from Romania to GermanyCombat - Russians
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
Russians attack with 6 armour, 36 artilleries, 1 fighter, 58 infantry, 17 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 1 armour, 23 artilleries, 3 bombers, 1 factory_major, 2 fighters, 26 infantry and 46 mech_infantrys; Italians defend with 3 fighters
Russians captures 9PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88
Casualties for Germans: 4 aaGuns, 1 armour, 23 artilleries, 3 bombers, 2 fighters, 26 infantry and 46 mech_infantrys
Casualties for Italians: 3 fighters
Casualties for Russians: 36 artilleries, 58 infantry and 15 mech_infantrys
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttatchment attached to GermansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
6 aaGuns moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Bulgaria to Bessarabia
6 mech_infantrys moved from Western Ukraine to Tambov
3 armour moved from Ukraine to Volgograd
5 mech_infantrys moved from Russia to Novosibirsk
3 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
3 artilleries moved from Baltic States to BelarusPlace Units - Russians
4 armour and 6 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
1 artillery and 2 mech_infantrys placed in Ukraine
2 artilleries placed in Slovakia HungaryTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Russians collect 55 PUs (5 lost to blockades); end with 64 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 66 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 71 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 73 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 83 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 104 PUs -
Stalin: first!
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Enjoyed that.
Is only he second time I have played to the fall of Berlin.
Well played. Was Russia that did for me
And still do not know why I could not break into Russia.
Happy to call the game.
Goodnight. -
gg blokes. was fun to watch
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Thank you.
Perhaps you can say when it went wrong for me. Balladeer says I did not concentrate on Russia enough, that I bought too much fleet.
Do the best players attack Russia, as Japan? Maybe that was an error of mine. I am happy if my Japan can hold its own, hold off the Allies, I mean.
I am happy to admit that I am a T3 player and easily out of my depth with half the players here. -
Yes. I see two issues. First, you went a light on sz 110 in round 1 (sending only 5 planes, 2 subs), and were punished for it. He scrambled, killing 4 planes. Losing that much air on G1 hurts Germany ALOT. The bigger problem, though, was the purchases. In five of the first six rounds, you bought fleet. I think this was unnecessary and fatal to Germany’s ambitions in Russia. For example, why buy a sub in round 2, when u already had 3 subs on the board, and were in a position to negate both Russia’s lend lease NO, and UK’s “no sub” objective without it?
In a non-Sealion game, Germany needs to be buying almost all mechs and tanks after Round 1, maxing out the Germany factory every turn. And when it captures Ukraine, it should start building artillery from there. Don’t endanger your air with risky attacks on round 1, and purchase air in the very last round before you make your Moscow push (tacs from Novgorod and Bombers from West Germany. Every game is unique of course, but thats a good rule of thumb.
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Thank you for the time to analyse my first moves. I appreciate it.
Have a fun Sunday. Leo. -
@wittmann:
Enjoyed that.
Is only he second time I have played to the fall of Berlin.
Well played. Was Russia that did for me
And still do not know why I could not break into Russia.
Happy to call the game.
Goodnight.GG, thanks for playing! Site was down, so little slow on responding here ;)
Indeed Russia held you off very well, fun to take Berlin, first time for me.
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I realised it was down. ( I look at this site every few mins.)
Busy tonight, but if you want to switch sides , please say. -
@wittmann:
I realised it was down. ( I look at this site every few mins.)
Busy tonight, but if you want to switch sides , please say.Hmm, I’m good either way, but going on holiday next week, so preferably not before the holiday :)
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Thank you. If you can spare the time, I would like to play the return match.
Am happy to play in a week. Have a great time away. -
@wittmann:
Thank you. If you can spare the time, I would like to play the return match.
Am happy to play in a week. Have a great time away.It’s more like 4 weeks, but glad you want to wait and sure glad to play a return match :)
Will do!
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You emigrating? Talk soon.
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Temporarily :)
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My comment was a joke.
I wish you luck and good fun.





