@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber, 1 fighter and 2 mech_infantrys
Casualties for British: 1 aaGun and 4 infantry
Battle in Holland Belgium
Germans attack with 1 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 5 artilleries and 1 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from Novgorod to Archangel
6 armour moved from Eastern Poland to Archangel
7 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Finland to Norway
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Germany
1 infantry moved from Vyborg to Finland
Place Units - Germans
2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,4,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 armour
1 artillery owned by the Russians retreated to Volgograd
Germans win with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 artilleries and 16 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 artilleries and 11 infantry moved from Vologda to Russia
8 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 artillery
EDIT: Adding units owned by Russians to Tambov: 1 artillery
EDIT: Turning off Edit Mode
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
2 bombers moved from French Indo China to West India
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 fighters moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Sikang
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in West India
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tanganyika Territory
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from 79 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Sikang to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Sakha to Amur
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 fighters moved from Japan to 36 Sea Zone
3 fighters moved from Japan to Philippines
Place Units - Japanese
6 fighters placed in Japan
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 3 submarines moved from 54 Sea Zone to 44 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 fighters placed in Eastern United States
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 3 fighters
Japanese defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
retreated to 80 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Persia
2 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 artilleries moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
1 fighter and 2 infantry placed in Persia
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
2 armour placed in Egypt
British undo move 3.
British undo move 3.
1 armour and 2 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3,3,5
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Italians collect 13 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
retreated to 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Gibraltar
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
geeze! the dice have suddenly taken a pro axis turn!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
2 artilleries and 9 infantry moved from Ukraine to Bryansk
7 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 armour moved from Rostov to Bryansk
12 armour and 2 mech_infantrys moved from Archangel to Bryansk
5 artilleries moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Germany to Smolensk
Combat - Germans
Battle in Bryansk
Germans attack with 15 armour, 14 artilleries, 11 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 14 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Finland to Norway
4 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Germany
1 aaGun and 1 infantry moved from Holland Belgium to France
4 mech_infantrys moved from Holland Belgium to Germany
Place Units - Germans
3 artilleries placed in France
6 artilleries and 1 infantry placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 3 artilleries and 16 infantry moved from Tambov to Russia
6 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 carrier, 2 fighters and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 2 fighters moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
2 bombers moved from India to Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
3 fighters and 1 tactical_bomber moved from Shensi to Volgograd
1 artillery and 1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
6 fighters moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in West India
Battle in Persia
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 armour, 1 factory_minor, 2 fighters, 3 infantry and 4 mech_infantrys; French defend with 1 infantry; ANZAC defend with 2 infantry
British win, taking West India from UK_Pacific with 2 armour, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -15
Casualties for British: 2 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
3 fighters owned by the Japanese, 2 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
Battle in Volgograd
Japanese attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 submarines moved from 79 Sea Zone to 72 Sea Zone
3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
6 fighters moved from 6 Sea Zone to Philippines
1 fighter moved from Philippines to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
Place Units - Japanese
2 armour and 1 infantry placed in India
2 bombers and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Japanese collect 48 PUs (9 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 44 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in Southern France
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese, taking Southern France from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 110 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 bomber moved from Dutch New Guinea to Celebes
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
4 infantry moved from Tsinghai to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 fighter moved from Persia to 79 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 79 Sea Zone to Persia
1 armour moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Normandy Bordeaux to Gibraltar
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 aaGun, 1 armour and 1 fighter placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,2,3,6,2,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,1,4,2,2
British collect 31 PUs (6 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Ukraine to Rostov
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to Malaya
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
Turn Complete - French