Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
16L G40 Giallo(Axis) vs AeV(Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to IraqCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 4 fighters and 2 infantry
Germans defend with 2 armour
British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Air Battle in Iraq -
Air Raid/SBR in Iraq. Launch interceptors?
Two are available. -
yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to IraqCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 4 fighters and 2 infantry
Germans defend with 2 armour
British roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Air Battle in Iraq
British attacks with 1 units heading to Iraq
Germans launches 2 interceptors out of Iraq
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the British lost in Iraq
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - British
4 fighters moved from Trans-Jordan to Greece
2 fighters moved from 92 Sea Zone to Greece
1 fighter moved from 125 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 20 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
Battle in MalayaNon Combat Move - ANZAC
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 109 Sea ZoneTurn Complete - French
-
Please ask for ool on Ger. Turn in case of combat.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Slovakia Hungary to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 bombers moved from Iraq to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 armour moved from Persia to Caucasus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
1 tactical_bomber moved from Bessarabia to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Western UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
retreated to 125 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 4 armour and 8 mech_infantrys
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour and 8 mech_infantrys
Battle in Trans-Jordan
Germans attack with 1 armour and 2 fighters
British defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Iraq
8 armour moved from Persia to Iraq
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
3 aaGuns, 11 artilleries and 8 infantry moved from Bessarabia to Romania
5 artilleries moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
2 artilleries and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
9 mech_infantrys moved from Germany to Romania
1 bomber moved from 125 Sea Zone to Novgorod
2 aaGuns moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 submarine placed in 127 Sea Zone
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Iraq
4 armour, 1 bomber and 1 tactical_bomber placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
5 fighters moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries, 5 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 5 fighters and 4 infantry in Western Ukraine, round 2 : 3/11 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Western Ukraine to Russia
4 artilleries and 23 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 aaGun moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
1 fighter moved from Kweichow to Volgograd
1 fighter moved from Kweichow to VolgogradPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Japanese take 35 Sea Zone from ANZAC
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Hunan
1 artillery moved from Shan State to Malaya
3 armour moved from Yunnan to Malaya
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
4 armour and 1 mech_infantry moved from West India to Burma
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 fighter moved from India to Malaya
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from India to Sumatra
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from India to Anhwe
1 bomber moved from French Indo China to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Yunnan
Battle in Szechwan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese winChinese win with 1 infantry remaining, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 3 armour, 1 artillery and 1 fighter
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 3 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Malaya to French Indo China
1 bomber moved from Borneo to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 bomber moved from Sumatra to India
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 aaGun moved from India to Burma
2 battleships, 7 carriers, 1 cruiser, 4 fighters and 10 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to French Indo ChinaPlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
new dice email [email protected]
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 fighter moved from Midway to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 bomber moved from Midway to 18 Sea Zone
1 bomber moved from Midway to 21 Sea Zone
1 bomber moved from Midway to 34 Sea Zone
2 armour, 3 artilleries, 1 bomber, 9 fighters and 4 infantry moved from Greece to BulgariaCombat - Americans
Battle in Philippines
Battle in 17 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 18 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Americans roll dice for 1 bomber and 3 fighters in 18 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 2 armour, 3 artilleries, 1 bomber, 9 fighters and 4 infantry
Germans defend with 4 armour and 28 mech_infantrys
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 9 fighters and 4 infantry in Bulgaria, round 2 : 8/19 hits
Germans roll dice for 4 armour and 28 mech_infantrys in Bulgaria, round 2 : 10/32 hits
8 mech_infantrys owned by the Germans, 2 armour owned by the Americans, 3 artilleries owned by the Americans, 4 infantry owned by the Americans and 1 fighter owned by the Americans lost in Bulgaria
Americans roll dice for 1 bomber and 8 fighters in Bulgaria, round 3 : 4/9 hits
Germans roll dice for 4 armour and 20 mech_infantrys in Bulgaria, round 3 : 9/24 hits
4 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 8 fighters owned by the Americans lost in Bulgaria
Germans win with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is -90
Casualties for Germans: 12 mech_infantrys
Casualties for Americans: 2 armour, 3 artilleries, 1 bomber, 9 fighters and 4 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 18 Sea Zone and was removed
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber and 3 fighters moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from 21 Sea Zone to Guam
1 bomber moved from 18 Sea Zone to Caroline Islands
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from 17 Sea Zone to Caroline Islands
4 submarines moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to SakhaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 1 infantry placed in Greece
2 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 6 fighters and 5 infantry moved from Greece to BulgariaCombat - British
Battle in Bulgaria
British attack with 1 armour, 1 artillery, 6 fighters and 5 infantry
Germans defend with 4 armour and 16 mech_infantrys
British roll dice for 1 armour, 1 artillery, 6 fighters and 5 infantry in Bulgaria, round 2 : 8/13 hits
Germans roll dice for 4 armour and 16 mech_infantrys in Bulgaria, round 2 : 8/20 hits
8 mech_infantrys owned by the Germans, 1 fighter owned by the British, 1 artillery owned by the British, 1 armour owned by the British and 5 infantry owned by the British lost in Bulgaria
British roll dice for 5 fighters in Bulgaria, round 3 : 3/5 hits
Germans roll dice for 4 armour and 8 mech_infantrys in Bulgaria, round 3 : 2/12 hits
3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Bulgaria
British roll dice for 3 fighters in Bulgaria, round 4 : 2/3 hits
Germans roll dice for 4 armour and 5 mech_infantrys in Bulgaria, round 4 : 4/9 hits
2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Bulgaria
Germans win with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -33
Casualties for Germans: 13 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 6 fighters and 5 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - British
2 transports placed in 109 Sea Zone
1 artillery placed in United Kingdom
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Iraq
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 armour and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
new dice email [email protected]
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Kiangsu from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French





