Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
20 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 70 Sea Zone to 71 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 21 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 21 infantry and 1 mech_infantry in Archangel, round 2 : 6/23 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 71 Sea Zone
Germans attack with 1 submarine
British defend with 2 destroyers and 1 transport
Germans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 1 transport in 71 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 destroyers and 1 transport in 71 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the British lost in 71 Sea Zone
Germans roll dice for 1 submarine in 71 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 9 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 9 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 10 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 10 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 11 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 11 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 71 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 94 Sea Zone
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 carrier moved from 96 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from 96 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 bombers moved from Southern Italy to Western Germany
4 infantry moved from Belarus to Archangel
3 artilleries moved from Belarus to Archangel
1 artillery and 9 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Belarus to Baltic States
3 armour moved from Belarus to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
4 armour moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
14 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Normandy Bordeaux to France
2 bombers moved from Ukraine to Eastern Poland
2 bombers moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 93 Sea Zone
3 infantry placed in Novgorod
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
4 infantry placed in Germany
Germans undo move 5.
1 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major and 19 infantry
Tobruk : 1 infantry
Southern Italy : 1 fighter and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry
Eastern Poland : 1 aaGun, 6 artilleries, 2 bombers and 30 infantry
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
95 Sea Zone : 1 transport
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 50 / 57
Russians : 25 / 38
Japanese : 58 / 76
Americans : 56 / 76
Chinese : 4 / 4
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
sorry for slow post. I will post but might be slow over the next days as well
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
2 fighters moved from Bryansk to Russia
1 infantry moved from Vologda to Nenetsia
2 artilleries and 4 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
2 tactical_bombers moved from Western Ukraine to Russia
1 artillery and 2 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
5 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Thanks for let me know and no worry -
I will have my turn finished later today.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Szechwan to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 bomber moved from Suiyuyan to Burma
1 armour moved from Szechwan to Sikang
1 fighter moved from Suiyuyan to Sikang
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Buyant-Uhaa to Yenisey
1 tactical_bomber moved from Suiyuyan to Sikang
1 bomber moved from Suiyuyan to Burma
1 fighter moved from Suiyuyan to Sikang
1 fighter moved from Suiyuyan to Yenisey
1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
2 carriers moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 fighter moved from Jehol to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
3 destroyers moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 45 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Sikang, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 5 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 7 tactical_bombers in 45 Sea Zone, round 2 : 5/20 hits
Units damaged: 1 battleship owned by the Americans, 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 8/21 hits
Units damaged: 3 carriers owned by the Japanese
4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 4 carriers, 2 cruisers, 7 fighters and 7 tactical_bombers in 45 Sea Zone, round 3 : 8/16 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 8/21 hits
4 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 cruisers owned by the Japanese, 4 carriers owned by the Japanese, 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 6 fighters and 7 tactical_bombers in 45 Sea Zone, round 4 : 6/13 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 4 : 8/13 hits
1 fighter owned by the Americans, 1 cruiser owned by the ANZAC, 4 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the ANZAC and 4 fighters owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 45 Sea Zone, round 5 : 4/5 hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 45 Sea Zone, round 5 : 5/7 hits
2 fighters owned by the Americans, 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 45 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -72
Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
2 fighters owned by the ANZAC forced to land in Dutch New Guinea
Non Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
3 bombers moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Buyant-Uhaa to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Kweichow
1 aaGun moved from Szechwan to Kweichow
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Japanese undo move 4.
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 aaGun and 3 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Sakha : 1 flag, 1 artillery
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 fighter and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 7 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships and 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 3 transports
35 Sea Zone : 1 carrier and 1 destroyer
19 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
80 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 57
Russians : 27 / 37
Japanese : 64 / 64
Americans : 56 / 76
Chinese : 4 / 4
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 12 / 20
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - Americans
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
9 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
2 infantry moved from Egypt to Alexandria
4 fighters moved from Egypt to Alexandria
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alexandria
British attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Alexandria to Egypt
1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 infantry moved from India to Burma
1 artillery moved from India to Burma
7 infantry moved from India to Burma
1 aaGun moved from India to Burma
3 artilleries moved from India to Burma
1 aaGun moved from India to Burma
6 infantry moved from India to Burma
Place Units - British
1 mech_infantry placed in Persia
1 airfield placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
i got a question - do you know if there is any rule that stops me from moving the fighters from from Algeria to sz98? AAA saids I don’t have enough space but obviously I do (I got 1 space left)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Algeria to Morocco
1 bomber moved from Libya to Morocco
2 destroyers moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 carrier and 2 tactical_bombers moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 carrier and 2 destroyers
British defend with 1 destroyer
Italians roll dice for 1 carrier and 2 destroyers in 93 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
1 destroyer owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 carrier and 2 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
AA fire in Morocco : 0/3 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 6/9 hits
Americans roll dice for 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys in Morocco, round 2 : 3/8 hits
1 aaGun owned by the Americans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Morocco, round 3 : 3/6 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Morocco, round 3 : 2/3 hits
2 mech_infantrys owned by the Americans, 1 armour owned by the Americans and 2 armour owned by the Italians lost in Morocco
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 bomber moved from Morocco to Tunisia
1 tactical_bomber moved from Morocco to Tunisia
1 infantry moved from Libya to Tobruk
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Libya to Tunisia
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Changing unit hit damage for these Italians owned units to: carrier = 0
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 2 aaGuns and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Tobruk : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun and 3 infantry
Eastern Poland : 1 flag
95 Sea Zone : 1 submarine and 1 transport
93 Sea Zone : 1 flag, 1 carrier and 1 destroyer
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 49 / 57
Russians : 26 / 37
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 5 / 6
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 13 / 13
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
2 fighters moved from Dutch New Guinea to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
i got a question - do you know if there is any rule that stops me from moving the fighters from from Algeria to sz98? AAA saids I don’t have enough space but obviously I do (I got 1 space left)
not sure what you are refering to
I originally want to use Italy fighters to attack the UK destroyer near Eygpt but the system did not allow me to, but it’s only 3 spaces from my ship so I’m not sure why (you can look into history to see this). Even I tried to edit it does not let me doing this.
Anyway I choose not to making this move so it’s okie but I want to know if there is any rule preventing me from doing this.
Hey I am attacking your sz98 destroyer with 3 strategic bombers, 2 fighters and 2 tactical fighters. Do you want to scramble and how many if you want to?
sorry - should be 4 bombers, 2 fighters and 1 tactical bomber
One last change….4 bombers, 2 fighters and 2 tactical…
Typo… I mean 3 bombers + 2 fighters/2tactical…
sorry for so many change - that is
can you post the file
Here you go