G40L2016 Karl(Axis) vs Dawgoneit (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                ANZAC collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                15 armour, 18 artilleries and 18 infantry moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Belarus to Archangel
                2 bombers moved from Novgorod to Archangel

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 15 armour, 18 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 15 armour, 18 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to 97 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 aaGuns moved from Belarus to Bryansk
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                3 fighters moved from Belarus to Novgorod
                2 tactical_bombers moved from Archangel to Novgorod
                2 bombers moved from Archangel to Novgorod
                5 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                1 factory_minor placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                3 armour placed in Novgorod
                3 infantry placed in United Kingdom
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 bombers, 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Ukraine: 2 bombers, 3 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 66 PUs (1 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd
                2 fighters moved from Russia to Tambov
                4 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 14 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Timguska to Shensi
                      Japanese take Kansu from Chinese
                      Japanese take Shensi from Chinese
                1 armour moved from Timguska to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Yenisey to Timguska
                1 armour moved from Urals to Timguska
                1 infantry moved from Shantung to Jehol
                1 armour and 2 infantry moved from Shantung to Anhwe
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangtung to Anhwe
                2 fighters moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 6 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to Jehol
                1 bomber moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Jehol
                    Chinese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 bomber moved from Anhwe to Kwangtung
                1 bomber and 2 fighters moved from Anhwe to Kwangtung
                2 fighters moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                2 carriers, 21 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                5 destroyers moved from 26 Sea Zone to 54 Sea Zone
                6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Eastern United States
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                2 carriers, 21 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                5 destroyers moved from 26 Sea Zone to 54 Sea Zone
                6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Eastern United States
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Morocco: 1 artillery, 5 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Hunan to Anhwe
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Chahar
                1 artillery and 1 infantry placed in Anhwe
                Chinese undo move 5.
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from India to Persia
                1 mech_infantry moved from India to Shan State
                1 fighter and 2 tactical_bombers moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Persia to India
                1 infantry moved from West India to Eastern Persia
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 aaGun moved from Hunan to Yunnan
                1 aaGun moved from Burma to India
                1 aaGun moved from Yunnan to Burma

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,4,6,5,3,1,1,5,5,2,5,5,5,2,2,2,4,5,4,3,6,4,4,2,1,2,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to French Equatorial Africa

    Combat - Italians
                Battle in Tanganyika Territory

    Non Combat Move - Italians
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 factory_minor placed in Iraq
                1 armour and 2 artilleries placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                2 bombers and 1 fighter moved from Ukraine to Smolensk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from Smolensk to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                3 artilleries and 1 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Belarus

    Place Units - Germans
                3 artilleries placed in Western Ukraine
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany
                3 infantry placed in United Kingdom
                2 infantry placed in Western Germany
                1 destroyer and 1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                2 fighters moved from Smolensk to Russia
                2 fighters moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 10 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 bomber moved from Kwangtung to Anhwe
                1 bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kiangsi
                2 fighters moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kiangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Anhwe to Kwangtung
                2 fighters moved from Manchuria to 6 Sea Zone
                1 armour moved from Tsinghai to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Timguska to Shensi
                1 infantry moved from Timguska to Kansu

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 83 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                3 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Libya to Alexandria
                      Americans take Alexandria from Italians
                2 artilleries, 6 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to Shan State
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                6 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 39 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Americans from 83 Sea Zone: 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
                EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to French West Africa: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                Chinese undo move 1.
                2 artilleries and 1 infantry placed in Yunnan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 bomber, 1 fighter and 2 tactical_bombers moved from India to Shan State
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
                1 bomber moved from Shan State to India

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Iraq to Persia
                2 armour, 3 artilleries and 2 infantry moved from Egypt to Alexandria
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French Equatorial Africa

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 3 artilleries and 2 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Alexandria from Americans with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from South West Africa to Rhodesia
                1 infantry moved from Tanganyika Territory to Belgian Congo
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Northern Italy to Southern Italy
                1 artillery and 1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Iraq
                1 armour, 1 fighter and 1 infantry placed in Egypt
                3 infantry placed in Northern Italy
                1 infantry placed in Union of South Africa
                Italians undo move 3.
                Italians undo move 2.
                1 armour, 1 fighter and 1 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 cruisers moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 harbour and 2 infantry
                    ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

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