G40L2016 Karl(Axis) vs Dawgoneit (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 artilleries, 14 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
                4 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                1 bomber moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 5 artilleries, 1 bomber, 4 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 6 artilleries, 1 factory_minor and 8 infantry
                    British win, taking French Indo China from Japanese with 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for British: 6 infantry
                    Casualties for Japanese: 6 artilleries and 8 infantry

    Non Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to West India

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

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    sorry, I have been sick

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    ah, no prob

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from French Equatorial Africa to Rhodesia
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                1 bomber moved from Egypt to Rhodesia
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Rhodesia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Persia

    Non Combat Move - Italians
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                2 armour moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Rhodesia to Egypt
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Bessarabia to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                2 bombers moved from Novgorod to Archangel
                2 fighters moved from Eastern Poland to Smolensk
                2 fighters moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                2 fighters moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                2 bombers moved from Archangel to Novgorod
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 transports moved from 113 Sea Zone to 114 Sea Zone
                2 transports moved from 113 Sea Zone to 114 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                6 transports moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 infantry placed in Western Germany
                5 armour placed in Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                2 mech_infantrys moved from Russia to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                2 fighters moved from Archangel to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                4 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Shantung to 19 Sea Zone
                3 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                5 infantry moved from Kwangtung to 20 Sea Zone
                8 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 10 infantry moved from 36 Sea Zone to French Indo China
                6 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 bombers moved from Philippines to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Yakut S.S.R. to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 10 infantry and 4 tactical_bombers
                    British defend with 5 artilleries, 8 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Japanese: 7 infantry
                    Casualties for British: 5 artilleries, 8 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                4 tactical_bombers moved from French Indo China to 36 Sea Zone
                6 fighters moved from French Indo China to 36 Sea Zone
                2 fighters moved from French Indo China to Kwangtung
                2 bombers moved from French Indo China to Kwangtung
                1 armour moved from Anhwe to Shantung
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Shantung
                2 destroyers and 2 fighters placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 armour
                EDIT: Adding units owned by Japanese to Timguska: 2 armour
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
                EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 4 infantry moved from Western United States to Central United States
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 armour, 1 artillery and 6 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 destroyers moved from 26 Sea Zone to 46 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                6 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Chahar to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Hunan
                Chinese undo move 1.
                1 infantry placed in Anhwe
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                1 bomber, 4 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from West India to Eastern Persia

    Combat - British
                Battle in French Indo China
                    British attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 artilleries, 1 factory_minor and 3 infantry
                    British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for British: 3 fighters and 1 infantry
                    Casualties for Japanese: 2 artilleries and 3 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 2 tactical_bombers moved from French Indo China to India
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Burma

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Rhodesia to Union of South Africa
                      Italians take Union of South Africa from British
                1 armour moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in French Madagascar

    Non Combat Move - Italians
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                ANZAC collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                15 armour, 18 artilleries and 18 infantry moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Belarus to Archangel
                2 bombers moved from Novgorod to Archangel

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 15 armour, 18 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 15 armour, 18 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to 97 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 aaGuns moved from Belarus to Bryansk
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                3 fighters moved from Belarus to Novgorod
                2 tactical_bombers moved from Archangel to Novgorod
                2 bombers moved from Archangel to Novgorod
                5 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                1 factory_minor placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                3 armour placed in Novgorod
                3 infantry placed in United Kingdom
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 bombers, 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Ukraine: 2 bombers, 3 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 66 PUs (1 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd
                2 fighters moved from Russia to Tambov
                4 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 14 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Timguska to Shensi
                      Japanese take Kansu from Chinese
                      Japanese take Shensi from Chinese
                1 armour moved from Timguska to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Yenisey to Timguska
                1 armour moved from Urals to Timguska
                1 infantry moved from Shantung to Jehol
                1 armour and 2 infantry moved from Shantung to Anhwe
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangtung to Anhwe
                2 fighters moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 6 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to Jehol
                1 bomber moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Jehol
                    Chinese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 bomber moved from Anhwe to Kwangtung
                1 bomber and 2 fighters moved from Anhwe to Kwangtung
                2 fighters moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                2 carriers, 21 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                5 destroyers moved from 26 Sea Zone to 54 Sea Zone
                6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Eastern United States
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                2 carriers, 21 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                5 destroyers moved from 26 Sea Zone to 54 Sea Zone
                6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Eastern United States
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Morocco: 1 artillery, 5 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode

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